Searched refs:posLoc (Results 1 - 18 of 18) sorted by relevance

/external/deqp/framework/opengl/simplereference/
H A DsglrContextUtil.cpp64 deInt32 posLoc = ctx.getAttribLocation(program, "a_position"); local
75 TCU_CHECK(posLoc >= 0);
80 ctx.enableVertexAttribArray(posLoc);
81 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, 0);
134 deInt32 posLoc = ctx.getAttribLocation(program, "a_position"); local
138 TCU_CHECK(posLoc >= 0);
140 ctx.enableVertexAttribArray(posLoc);
141 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
152 if (posLoc >= 0)
153 ctx.disableVertexAttribArray(posLoc);
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/external/deqp/modules/gles2/functional/
H A Des2fDepthRangeTests.cpp165 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
173 glEnableVertexAttribArray(posLoc);
197 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &constDepthCoord);
200 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &varyingDepthCoord);
220 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
315 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
323 glEnableVertexAttribArray(posLoc);
340 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
366 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
H A Des2fFlushFinishTests.cpp220 const int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); local
232 TCU_CHECK(posLoc >= 0);
236 gl.enableVertexAttribArray(posLoc);
237 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
H A Des2fUniformApiTests.cpp1707 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
1709 glEnableVertexAttribArray(posLoc);
1710 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
/external/deqp/modules/glshared/
H A DglsScissorTests.cpp86 const deInt32 posLoc = gl.getAttribLocation(program, "a_position"); local
89 gl.enableVertexAttribArray(posLoc);
90 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
94 gl.disableVertexAttribArray(posLoc);
100 const deInt32 posLoc = gl.getAttribLocation(program, "a_position"); local
102 TCU_CHECK(posLoc >= 0);
105 gl.enableVertexAttribArray(posLoc);
106 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertices[0]);
110 gl.disableVertexAttribArray(posLoc);
H A DglsLifetimeTests.cpp531 GLint posLoc = gl().getAttribLocation(program, "pos"); local
532 TCU_CHECK(posLoc >= 0);
534 gl().enableVertexAttribArray(posLoc);
538 gl().vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, s_vertices);
541 gl().disableVertexAttribArray(posLoc);
/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp238 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
241 glEnableVertexAttribArray(posLoc);
242 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);
/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp245 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
248 glEnableVertexAttribArray(posLoc);
249 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);
/external/deqp/modules/gles3/functional/
H A Des3fFlushFinishTests.cpp229 const int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); local
241 TCU_CHECK(posLoc >= 0);
245 gl.enableVertexAttribArray(posLoc);
246 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
H A Des3fFragDepthTests.cpp370 int posLoc = gl.getAttribLocation(program.getProgram(), "a_position"); local
389 glu::VertexArrayBinding posBinding = glu::va::Float(posLoc, 4, 4, 0, &position[0]);
H A Des3fShaderBuiltinVarTests.cpp979 const int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); local
987 gl.enableVertexAttribArray (posLoc);
988 gl.vertexAttribPointer (posLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
H A Des3fFragmentOutputTests.cpp744 int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); local
745 TCU_CHECK(posLoc >= 0);
746 gl.enableVertexAttribArray(posLoc);
747 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &positions[0]);
H A Des3fUniformApiTests.cpp2119 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); local
2120 glEnableVertexAttribArray(posLoc);
2121 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp375 const int posLoc = gl.getAttribLocation(program, "a_position"); local
391 TCU_CHECK(posLoc >= 0 && colorLoc >= 0);
405 gl.enableVertexAttribArray(posLoc);
406 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL);
H A Des31fUniformLocationTests.cpp530 const deInt32 posLoc = gl.getAttribLocation(programID, "a_position");
549 TCU_CHECK(posLoc >= 0);
627 gl.enableVertexAttribArray(posLoc);
628 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
632 gl.disableVertexAttribArray(posLoc);
H A Des31fTextureMultisampleTests.cpp346 const GLuint posLoc = gl.getAttribLocation(program.getProgram(), "a_position"); local
395 gl.vertexAttribPointer (posLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
396 gl.enableVertexAttribArray (posLoc);
403 gl.disableVertexAttribArray (posLoc);
H A Des31fTessellationGeometryInteractionTests.cpp2861 const int posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position");
2864 if (posLoc == -1)
2881 gl.vertexAttrib4f(posLoc, 0.0f, 0.0f, 0.0f, 1.0f);
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1693 GLint posLoc = glGetAttribLocation(m_program->program, "a_pos"); local
1695 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End;
1697 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1698 GLU_CHECK_CALL(glEnableVertexAttribArray(posLoc));
1705 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_BYTE, GL_TRUE, 0, 0)" << tcu::ThreadUtil::Message::End;
1706 GLU_CHECK_CALL(glVertexAttribPointer(posLoc, 2, GL_BYTE, GL_TRUE, 0, 0));
1717 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1718 GLU_CHECK_CALL(glDisableVertexAttribArray(posLoc));
1775 GLint posLoc = glGetAttribLocation(m_program->program, "a_pos"); local
1777 thread.newMessage() << "End -- " << posLoc << "
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