Searched refs:posx (Results 1 - 4 of 4) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/src/video/gem/ |
H A D | SDL_gemevents.c | 330 int posx, posy; local 333 posx = mx - x2; 334 if (posx<0) posx = 0; 335 if (posx>w2) posx = w2-1; 340 SDL_PrivateMouseMotion(0, 0, posx, posy);
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/external/pdfium/core/src/fxge/win32/ |
H A D | fx_win32_device.cpp | 673 FX_FLOAT posx = pPoints[i].m_PointX, posy = pPoints[i].m_PointY;
local 675 pMatrix->Transform(posx, posy);
677 int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy);
690 posx = pPoints[i + 1].m_PointX;
693 pMatrix->Transform(posx, posy);
695 lppt[1].x = FXSYS_round(posx);
697 posx = pPoints[i + 2].m_PointX;
700 pMatrix->Transform(posx, posy);
702 lppt[2].x = FXSYS_round(posx);
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/external/qemu/include/ui/ |
H A D | console.h | 226 void vga_fill_rect (DisplayState *ds, int posx, int posy,
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/external/qemu/ui/ |
H A D | console.c | 272 void vga_fill_rect(DisplayState *ds, int posx, int posy, argument 280 ds_get_linesize(ds) * posy + bpp * posx;
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