Searched refs:precName (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp184 const char* precName = glu::getPrecisionName(output.precision); local
192 vtx << "in " << precName << " " << typeName << " in" << outNdx << "_" << elemNdx << ";\n"
193 << interp << " out " << precName << " " << typeName << " var" << outNdx << "_" << elemNdx << ";\n";
194 frag << interp << " in " << precName << " " << typeName << " var" << outNdx << "_" << elemNdx << ";\n";
196 frag << "layout(location = " << output.location << ") out " << precName << " " << typeName << " out" << outNdx << "[" << output.arrayLength << "];\n";
200 vtx << "in " << precName << " " << typeName << " in" << outNdx << ";\n"
201 << interp << " out " << precName << " " << typeName << " var" << outNdx << ";\n";
202 frag << interp << " in " << precName << " " << typeName << " var" << outNdx << ";\n"
203 << "layout(location = " << output.location << ") out " << precName << " " << typeName << " out" << outNdx << ";\n";
1099 string precName
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H A Des3fShaderPrecisionTests.cpp70 const char* precName = glu::getPrecisionName(precision); local
77 << "in " << precName << " " << typeName << " a_in0;\n"
78 << "in " << precName << " " << typeName << " a_in1;\n";
84 vtx << "flat out " << precName << " " << typeName << " v_out;\n";
85 frag << "flat in " << precName << " " << typeName << " v_out;\n";
89 vtx << "flat out " << precName << " " << typeName << " v_in0;\n"
90 << "flat out " << precName << " " << typeName << " v_in1;\n";
91 frag << "flat in " << precName << " " << typeName << " v_in0;\n"
92 << "flat in " << precName << " " << typeName << " v_in1;\n";
99 op << "\t" << precName << " " << typeNam
127 const char* precName = glu::getPrecisionName(precision); local
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H A Des3fShaderMatrixTests.cpp1501 const char* precName = getPrecisionName(in.precision); local
1507 vtx << "in " << precName << " " << typeName << " a_";
1515 vtx << "out " << precName << " " << typeName << " v_" << typeName << ";\n";
1516 frag << "in " << precName << " " << typeName << " v_" << typeName << ";\n";
1528 vtx << "out " << precName << " " << typeName << " v_coords;\n";
1529 frag << "in " << precName << " " << typeName << " v_coords;\n";
1538 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n";
1543 op << "const " << precName << " " << typeName << " in" << inNdx << " = ";
1893 const char* precName = getPrecisionName(precision); local
1894 string baseName = string(precName)
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/external/deqp/modules/gles31/functional/
H A Des31fShaderAtomicOpTests.cpp117 const char* precName = getPrecisionName(m_precision); local
132 << " " << precName << " " << typeName << " inputValues[" << numValues << "];\n"
133 << " " << precName << " " << outTypeName << " outputValues[" << numValues << "];\n"
134 << " " << (isSSBO ? "coherent " : "") << precName << " " << outTypeName << " groupValues[" << product(m_numWorkGroups) << "];\n"
138 src << "shared " << precName << " " << typeName << " s_var;\n";
162 << " " << precName << " " << typeName << " res = " << m_funcName << "(s_var, sb_inout.inputValues[offset]);\n"
904 const char* precName = getPrecisionName(m_precision);
915 << " " << precName << " " << typeName << " compareValues[" << numValues << "];\n"
916 << " " << precName << " " << typeName << " exchangeValues[" << numValues << "];\n"
917 << " " << precName << " " << typeNam
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H A Des31fShaderSharedVarTests.cpp117 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : ""; local
127 << "shared " << precName << " " << typeName << " s_var;\n"
128 << "uniform " << precName << " " << typeName << " u_val[" << valArrayLength << "];\n"
129 << "uniform " << precName << " " << typeName << " u_ref[" << valArrayLength << "];\n"
/external/deqp/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp827 const char* precName = getPrecisionName(in.precision); local
833 vtx << "attribute " << precName << " " << typeName << " a_";
841 vtx << "varying " << precName << " " << typeName << " v_" << typeName << ";\n";
842 frag << "varying " << precName << " " << typeName << " v_" << typeName << ";\n";
854 vtx << "varying " << precName << " " << typeName << " v_coords;\n";
855 frag << "varying " << precName << " " << typeName << " v_coords;\n";
864 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n";
869 op << "const " << precName << " " << typeName << " in" << inNdx << " = ";
1166 const char* precName = getPrecisionName(precision); local
1167 string baseName = string(inTypeList[inTypeNdx].name) + "_" + precName
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/external/deqp/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp5192 const string precName (glu::getPrecisionName(precision));
5201 const string name = precName + "_" + shaderName;

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