Searched refs:precisionType (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 2176 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) argument 2179 , m_precisionType (precisionType)
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.h | 202 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType);
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H A D | WebGLRenderingContextBase.cpp | 2604 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) argument 2616 switch (precisionType) { 2631 webContext()->getShaderPrecisionFormat(shaderType, precisionType, range, &precision);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 3468 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) argument 3471 , m_precisionType (precisionType)
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