Searched refs:precisionType (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderStateQueryTests.cpp2176 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) argument
2179 , m_precisionType (precisionType)
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContextBase.h202 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType);
H A DWebGLRenderingContextBase.cpp2604 PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPrecisionFormat(GLenum shaderType, GLenum precisionType) argument
2616 switch (precisionType) {
2631 webContext()->getShaderPrecisionFormat(shaderType, precisionType, range, &precision);
/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp3468 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) argument
3471 , m_precisionType (precisionType)

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