Searched refs:randomBufferUsage (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 231 float randomBufferUsage; //!< Use a random buffer usage parameter with glBufferData(), instead of the ones specified as params for the case. member in struct:deqp::gls::LongStressCase::FeatureProbabilities 248 FeatureProbabilities& pRandomBufferUsage (const float prob) { randomBufferUsage = prob; return *this; } 265 , randomBufferUsage (0.0f)
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H A D | glsLongStressCase.cpp | 190 static inline deUint32 randomBufferUsage (Random& rnd, const bool isGLES3) function in namespace:deqp::gls 1213 << TestLog::Message << "Use random usage parameter when uploading buffer data: " << probabilityStr(m_probabilities.randomBufferUsage) << TestLog::EndMessage 1359 indexBuf.setData(m_vertexIndices, target, m_rnd.getFloat() < m_probabilities.randomBufferUsage ? randomBufferUsage(m_rnd, m_isGLES3) : m_indexBufferUsage); 1396 m_rnd.getFloat() < m_probabilities.randomBufferUsage ? randomBufferUsage(m_rnd, m_isGLES3) : m_attrBufferUsage); 1426 attrBuf.setData(programResources.attrDataBuf, target, m_rnd.getFloat() < m_probabilities.randomBufferUsage ? randomBufferUsage(m_rnd, m_isGLES3) : m_attrBufferUsage);
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