Searched refs:redefine (Results 1 - 14 of 14) sorted by relevance

/external/apache-xml/src/main/java/org/apache/xml/dtm/ref/
H A DExtendedType.java72 protected void redefine(int nodetype, String namespace, String localName) method in class:ExtendedType
85 protected void redefine(int nodetype, String namespace, String localName, int hash) method in class:ExtendedType
H A DExpandedNameTable.java190 hashET.redefine(type, namespace, localName, hash);
/external/chromium_org/v8/test/mjsunit/
H A Dobject-define-property.js149 assertTrue(/Cannot redefine property/.test(e));
186 // Try to redefine bar again - should fail as configurable is false.
191 assertTrue(/Cannot redefine property/.test(e));
194 // Try to redefine bar again using the data descriptor - should fail.
199 assertTrue(/Cannot redefine property/.test(e));
303 // Try redefine again - shold fail because configurable is now false.
308 assertTrue(/Cannot redefine property/.test(e));
311 // Try redefine again with accessor property - shold also fail.
316 assertTrue(/Cannot redefine property/.test(e));
335 // Make accessor - redefine t
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DImage.h46 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DImage11.h45 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease);
H A DImage11.cpp203 bool Image11::redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) function in class:rx::Image11
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DImage9.h38 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease);
H A DImage9.cpp126 bool Image9::redefine(rx::Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) function in class:rx::Image9
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
H A DTextureD3D.cpp448 mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true);
453 mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true);
467 mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true);
488 mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true);
708 mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false);
930 mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true);
938 mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true);
1212 mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false);
1459 mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true);
1464 mImageArray[level]->redefine(mRendere
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
H A Dnv30_vbo.c186 unsigned i, redefine; local
202 redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts);
203 BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
/external/mesa3d/src/gallium/drivers/nv30/
H A Dnv30_vbo.c186 unsigned i, redefine; local
202 redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts);
203 BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
/external/qemu/distrib/sdl-1.2.15/acinclude/
H A Dltdl.m4232 dnl and the easiest way to do that is redefine the AC_LIBOBJs macro while
/external/bison/doc/
H A Drefcard.tex231 % we won't be using math mode much, so redefine some of the characters
/external/bison/build-aux/
H A Dtexinfo.tex74 % Save some plain tex macros whose names we will redefine.
1314 % use \def rather than \let here because we redefine \chapentry et
2065 % (or 11) to redefine the text font size. pt is assumed.
2101 % The font-changing commands redefine the meanings of \tenSTYLE, instead
3096 % sometimes we redefine the original macro, and the alias should reflect
4214 % To get special treatment of `@end ifset,' call \makeond and the redefine.
4223 #1% If not set, redefine \next.
4235 % then redefine \next to \ifclearfail.
4340 % redefine \fooindfile:
4343 % redefine \fooinde
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