Searched refs:releaseTexImage (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
H A DSurfaceTexture.java119 * {@link #releaseTexImage()} method must be called before the image content producer takes
121 * ANativeWindow_lock and ANativeWindow_unlockAndPost functions, {@link #releaseTexImage()}
123 * image content with OpenGL ES, {@link #releaseTexImage()} must be called before the first
141 * {@link #releaseTexImage()} method must be called before the image content producer takes
143 * ANativeWindow_lock and ANativeWindow_unlockAndPost functions, {@link #releaseTexImage()}
145 * image content with OpenGL ES, {@link #releaseTexImage()} must be called before the first
150 * in using {@link #attachToGLContext} before calling {@link #releaseTexImage()} and producing
248 public void releaseTexImage() { method in class:SurfaceTexture
/frameworks/native/include/gui/
H A DGLConsumer.h101 // releaseTexImage releases the texture acquired in updateTexImage().
106 status_t releaseTexImage();
280 // - For releaseTexImage, we use a debug image (mReleasedTexImage)
479 // mode and releaseTexImage() has been called
/frameworks/base/core/jni/android/graphics/
H A DSurfaceTexture.cpp302 status_t err = surfaceTexture->releaseTexImage();
/frameworks/native/libs/gui/tests/
H A DSurfaceTextureMultiContextGL_test.cpp406 ASSERT_EQ(OK, mST->releaseTexImage());
/frameworks/native/libs/gui/
H A DGLConsumer.cpp235 status_t GLConsumer::releaseTexImage() { function in class:android::GLConsumer
237 ST_LOGV("releaseTexImage");
241 ST_LOGE("releaseTexImage: GLConsumer is abandoned!");
261 ST_LOGV("releaseTexImage: (slot=%d, mAttached=%d)", buf, mAttached);
277 ST_LOGE("releaseTexImage: failed to release buffer: %s (%d)",

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