Searched refs:residue (Results 1 - 23 of 23) sorted by relevance

/external/libvorbis/doc/
H A D08-residue.tex4 \section{Residue setup and decode} \label{vorbis:spec:residue}
8 A residue vector represents the fine detail of the audio spectrum of
10 curve and performs any channel coupling. A residue vector may
13 the vector does not matter to the residue abstraction.
15 Whatever the exact qualities, the Vorbis residue abstraction codes the
16 residue vectors into the bitstream packet, and then reconstructs the
29 The exact interleaving and partitioning vary by residue encoding number,
30 however the high-level process used to classify and encode the residue
33 A set of coded residue vectors are all of the same length. High level
41 of \emph{ch} residue vector
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H A D04-codec.tex103 (placeholders in Vorbis I), floor configurations, residue
159 Vorbis uses three residue types; header decode of each type is identical.
165 \item For each of \varname{[vorbis_residue_count]} residue numbers:
167 \item read the residue type; vector \varname{[vorbis_residue_types]} element \varname{[i]} = read 16 bits as unsigned integer
168 \item If the residue type is zero,
169 one or two, decode the residue configuration as defined in \xref{vorbis:spec:residue}; save this configuration in slot \varname{[i]} of the residue configuration array \varname{[vorbis_residue_configurations]}.
170 \item If the the residue type is greater than two, this stream is undecodable; ERROR CONDITION
229 \item for each submap \varname{[j]} of \varname{[vorbis_mapping_submaps]} submaps, read the floor and residue number
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H A D01-introduction.tex179 floor and residue vectors within a mapping. The submap functions as a
180 last layer of indirection such that specific special floor or residue
183 the proper floor and residue instance number to use for decoding that
184 submap's spectral floor and spectral residue vectors.
192 apply a full range floor and residue encoding to channels 0 through 4,
231 The spectral residue is the fine structure of the audio spectrum
236 configured by residue instance. As with the floor components, the
238 and each residue instance may choose from any and all available
298 \item decode residue into residue vector
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H A DMakefile.am45 residue-pack.png \
64 08-residue.tex \
H A DVorbis_I_spec.tex111 \include{08-residue}
/external/chromium_org/third_party/icu/source/i18n/
H A DdecNumber.c146 /* residue (in the range -1 through 9). This avoids any double- */
525 Int residue; /* rounding residue */ local
717 residue=0;
718 decSetCoeff(dn, set, res, d, &residue, &status);
720 decFinalize(dn, set, &residue, &status);
726 residue=0;
727 decFinalize(dn, set, &residue, &status);
1461 Int residue=0; /* (no residue) */ local
1987 Int residue=0; /* rounding residue */ local
2344 Int residue=0; /* as usual */ local
2641 Int residue; /* work */ local
2833 Int residue=0; /* rounding residue */ local
3840 Int residue; /* rounding accumulator */ local
4277 Int residue; /* for rounding */ local
4871 Int residue=0; /* rounding residue */ local
5265 Int residue; /* rounding residue */ local
5628 Int residue; /* rounding residue */ local
5881 Int residue=0; /* rounding residue */ local
6153 Int residue=0; /* rounding accumulator */ local
6851 Int residue=0; /* rounding accumulator */ local
6883 decCopyFit(decNumber *dest, const decNumber *src, decContext *set, Int *residue, uInt *status) argument
6929 decSetCoeff(decNumber *dn, decContext *set, const Unit *lsu, Int len, Int *residue, uInt *status) argument
7111 decApplyRound(decNumber *dn, decContext *set, Int residue, uInt *status) argument
7280 decFinish(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
7315 decFinalize(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
7469 decSetSubnormal(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
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/external/icu/icu4c/source/i18n/
H A DdecNumber.c146 /* residue (in the range -1 through 9). This avoids any double- */
527 Int residue; /* rounding residue */ local
719 residue=0;
720 decSetCoeff(dn, set, res, d, &residue, &status);
722 decFinalize(dn, set, &residue, &status);
728 residue=0;
729 decFinalize(dn, set, &residue, &status);
1463 Int residue=0; /* (no residue) */ local
1989 Int residue=0; /* rounding residue */ local
2346 Int residue=0; /* as usual */ local
2643 Int residue; /* work */ local
2835 Int residue=0; /* rounding residue */ local
3842 Int residue; /* rounding accumulator */ local
4279 Int residue; /* for rounding */ local
4873 Int residue=0; /* rounding residue */ local
5267 Int residue; /* rounding residue */ local
5630 Int residue; /* rounding residue */ local
5883 Int residue=0; /* rounding residue */ local
6155 Int residue=0; /* rounding accumulator */ local
6853 Int residue=0; /* rounding accumulator */ local
6885 decCopyFit(decNumber *dest, const decNumber *src, decContext *set, Int *residue, uInt *status) argument
6931 decSetCoeff(decNumber *dn, decContext *set, const Unit *lsu, Int len, Int *residue, uInt *status) argument
7113 decApplyRound(decNumber *dn, decContext *set, Int residue, uInt *status) argument
7282 decFinish(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
7317 decFinalize(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
7471 decSetSubnormal(decNumber *dn, decContext *set, Int *residue, uInt *status) argument
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/external/libvorbis/lib/
H A Dcodec_internal.h70 vorbis_look_residue **residue; member in struct:private_state
103 different residue backends, etc. Each mode consists of a
H A Dblock.c271 b->residue=_ogg_calloc(ci->residues,sizeof(*b->residue));
278 b->residue[i]=_residue_P[ci->residue_type[i]]->
346 if(b->residue){
350 free_look(b->residue[i]);
351 _ogg_free(b->residue);
H A Dmapping0.c593 4) encode residue
620 /* encode floor, compute masking curve, sep out residue */
682 class(vb,b->residue[resnum],couple_bundle,zerobundle,ch_in_bundle);
690 forward(opb,vb,b->residue[resnum],
743 /* recover the residue into our working vectors */
757 inverse(vb,b->residue[info->residuesubmap[i]],
/external/tremolo/Tremolo/
H A Dmapping0.c114 info->submaplist[i].residue=(char)oggpack_read(opb,8);
115 if(info->submaplist[i].residue>=ci->residues)goto err_out;
178 /* recover the residue into our working vectors */
191 res_inverse(vd,ci->residue_param+info->submaplist[i].residue,
227 //_analysis_output("residue",seq+j,vb->pcm[j],-8,n/2,0,0);
H A Dcodec_internal.h136 /* block-partitioned VQ coded straight residue */
167 char residue; member in struct:submap
200 different residue backends, etc. Each mode consists of a
/external/libhevc/common/arm/
H A Dihevc_sao_edge_offset_class1.s219 CMP r11,#1 @checking any residue remains
256 CMP r7,#8 @Check whether residue remains
257 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class1_chroma.s232 CMP r11,#1 @checking any residue remains
274 CMP r8,#8 @Check whether residue remains
275 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class0.s259 CMP r8,#8 @Check whether residue remains
261 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class0_chroma.s277 CMP r8,#8 @Check whether residue remains
279 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class2.s515 CMP r6,#8 @Check whether residue remains
522 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class2_chroma.s672 CMP r6,#8 @Check whether residue remains
680 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class3.s545 CMP r6,#8 @Check whether residue remains
552 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_sao_edge_offset_class3_chroma.s675 CMP r6,#8 @Check whether residue remains
683 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
H A Dihevc_inter_pred_luma_horz_w16out.s148 sub r14,r14,r7 @decrement height by ht_residue(residue value is calculated outside)
H A Dihevc_inter_pred_chroma_horz_w16out.s135 sub r14,r14,r7 @added @decrement height by ht_residue(residue value is calculated outside)
/external/chromium_org/cc/trees/
H A Dlayer_tree_host_impl_unittest.cc6811 const float residue = 10; local
6812 float offset = top_controls_height_ - residue;
6820 offset = residue + content_scroll;
6865 const float residue = 35; local
6866 float offset = top_controls_height_ - residue;
6933 const float residue = 15; local
6934 float offset = top_controls_height_ - residue;

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