Searched refs:restartIndex (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fPrimitiveRestartTests.cpp246 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE local
251 DE_ASSERT(restartIndex != 0);
258 addIndex(restartIndex);
260 addIndex(restartIndex);
288 addIndex(restartIndex);
290 addIndex(restartIndex);
324 addIndex(restartIndex);
326 addIndex(restartIndex);
355 addIndex(restartIndex);
357 addIndex(restartIndex);
537 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE local
588 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE local
[all...]
/external/deqp/framework/referencerenderer/
H A DrrRenderState.hpp340 deUint32 restartIndex; member in struct:rr::RestartState
344 , restartIndex (0xFFFFFFFFul)
H A DrrRenderer.hpp93 bool isRestartIndex (size_t elementNdx, deUint32 restartIndex) const;
H A DrrRenderer.cpp1709 bool PrimitiveList::isRestartIndex (size_t elementNdx, deUint32 restartIndex) const
1713 return readIndexArray(m_indexType, m_indices, elementNdx) == restartIndex;
1715 return elementNdx == (size_t)restartIndex;
1768 !(command.state.restart.enabled && command.primitives.isRestartIndex(elementNdx, command.state.restart.restartIndex)))
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
H A Dvbo_exec_array.c94 const GLuint restartIndex = ctx->Array.RestartIndex; local
113 if (ui_indices[i] != restartIndex) {
135 if (us_indices[i] != restartIndex) {
157 if (ub_indices[i] != restartIndex) {
/external/mesa3d/src/mesa/vbo/
H A Dvbo_exec_array.c94 const GLuint restartIndex = ctx->Array.RestartIndex; local
113 if (ui_indices[i] != restartIndex) {
135 if (us_indices[i] != restartIndex) {
157 if (ub_indices[i] != restartIndex) {
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp4379 state.restart.restartIndex = getFixedRestartIndex(indexType);
4385 state.restart.restartIndex = m_primitiveRestartIndex;

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