Searched refs:setOpaque (Results 1 - 20 of 20) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DDescription.h63 void setOpaque(bool opaque);
H A DDescription.cpp56 void Description::setOpaque(bool opaque) { function in class:android::Description
H A DGLES20RenderEngine.cpp130 mState.setOpaque(opaque);
144 mState.setOpaque(false);
214 mState.setOpaque(false);
292 mState.setOpaque(false);
/frameworks/base/core/java/android/view/
H A DHardwareRenderer.java416 abstract void setOpaque(boolean opaque); method in class:HardwareRenderer
H A DThreadedRenderer.java206 setOpaque(false);
221 void setOpaque(boolean opaque) { method in class:ThreadedRenderer
H A DTextureView.java200 public void setOpaque(boolean opaque) { method in class:TextureView
464 * @see #setOpaque(boolean)
H A DSurfaceControl.java447 public void setOpaque(boolean isOpaque) { method in class:SurfaceControl
H A DViewRootImpl.java6428 mAttachInfo.mHardwareRenderer.setOpaque(opaque);
/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.h75 void setOpaque(bool opaque);
H A DRenderProxy.h75 ANDROID_API void setOpaque(bool opaque);
H A DRenderProxy.cpp190 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
191 args->context->setOpaque(args->opaque);
195 void RenderProxy::setOpaque(bool opaque) { function in class:android::uirenderer::renderthread::RenderProxy
196 SETUP_TASK(setOpaque);
H A DCanvasContext.cpp137 void CanvasContext::setOpaque(bool opaque) { function in class:android::uirenderer::renderthread::CanvasContext
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DCanvasTextureViewActivity.java43 mTextureView.setOpaque(false);
H A DHardwareCanvasTextureViewActivity.java44 mTextureView.setOpaque(false);
/frameworks/base/libs/hwui/
H A DRenderProperties.cpp70 setOpaque(other.opaque());
H A DRenderProperties.h80 bool setOpaque(bool opaque) { function in class:android::uirenderer::LayerProperties
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DUploadedTexture.java42 // blending). The user or subclass can override it using setOpaque().
284 public void setOpaque(boolean isOpaque) { method in class:UploadedTexture
/frameworks/base/services/core/java/com/android/server/display/
H A DOverlayDisplayWindow.java193 mTextureView.setOpaque(false);
/frameworks/base/core/jni/
H A Dandroid_view_ThreadedRenderer.cpp295 proxy->setOpaque(opaque);
/frameworks/base/services/core/java/com/android/server/wm/
H A DWindowStateAnimator.java655 public void setOpaque(boolean isOpaque) { method in class:WindowStateAnimator.SurfaceTrace
657 if (logSurfaceTrace) Slog.v(SURFACE_TAG, "setOpaque(" + isOpaque + "): OLD:"
661 super.setOpaque(isOpaque);
1643 mSurfaceControl.setOpaque(isOpaque);

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