Searched refs:setRandomUniforms (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp689 void setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const;
763 void Program::setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const function in class:deqp::gls::LongStressCaseInternal::Program
1456 program.setRandomUniforms(programContext.uniforms, programResources.shaderNameManglingSuffix, m_rnd);

Completed in 53 milliseconds