Searched refs:shaderGroup (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles2/stress/
H A Des2sLongRunningTests.cpp269 TestCaseGroup* const shaderGroup = new TestCaseGroup(m_context, "program", "Shader program stress tests"); local
270 addChild(shaderGroup);
274 shaderGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(),
/external/deqp/modules/gles3/stress/
H A Des3sLongRunningTests.cpp269 TestCaseGroup* const shaderGroup = new TestCaseGroup(m_context, "program", "Shader program stress tests"); local
270 addChild(shaderGroup);
274 shaderGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(),
/external/deqp/modules/gles31/functional/
H A Des31fOpaqueTypeIndexingTests.cpp1209 tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, shaderTypes[shaderTypeNdx].name, ""); member in class:deqp::gles31::Functional::tcu
1210 indexGroup->addChild(shaderGroup);
1218 shaderGroup->addChild(new SamplerIndexingCase(m_context, caseName.c_str(), "", shaderType, samplerType, indexExprType));
/external/deqp/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp1906 tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, isVertex ? "vertex" : "fragment", "");
1907 opGroup->addChild(shaderGroup);
1921 shaderGroup->addChild(new BinaryOpCase(m_context, name.str().c_str(), "", op, type, precision, useSwizzle, isVertex, shaderGroupCalibrationStorage));
/external/deqp/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp1914 tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, isVertex ? "vertex" : "fragment", "");
1915 opGroup->addChild(shaderGroup);
1929 shaderGroup->addChild(new BinaryOpCase(m_context, name.str().c_str(), "", op, type, precision, useSwizzle, isVertex, shaderGroupCalibrationStorage));

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