Searched refs:shaderNameManglingSuffix (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp689 void setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const;
690 void setAttribute (const Buffer& attrBuf, int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
691 void setAttributeClientMem (const void* attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
692 void disableAttributeArray (const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
763 void Program::setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const argument
771 const int location = glGetUniformLocation(m_programGL, mangleShaderNames(spec.name, shaderNameManglingSuffix).c_str());
848 void Program::setAttribute (const Buffer& attrBuf, const int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const
850 const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameManglingSuffix).c_str());
861 void Program::setAttributeClientMem (const void* const attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const
863 const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameManglingSuffix)
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H A DglsLongStressCase.hpp335 std::string shaderNameManglingSuffix; member in struct:deqp::gls::LongStressCase::ProgramResources

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