Searched refs:shaderNameManglingSuffix (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.cpp | 689 void setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const; 690 void setAttribute (const Buffer& attrBuf, int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const; 691 void setAttributeClientMem (const void* attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const; 692 void disableAttributeArray (const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const; 763 void Program::setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const argument 771 const int location = glGetUniformLocation(m_programGL, mangleShaderNames(spec.name, shaderNameManglingSuffix).c_str()); 848 void Program::setAttribute (const Buffer& attrBuf, const int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const 850 const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameManglingSuffix).c_str()); 861 void Program::setAttributeClientMem (const void* const attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const 863 const int attrLoc = glGetAttribLocation(m_programGL, mangleShaderNames(attrSpec.name, shaderNameManglingSuffix) [all...] |
H A D | glsLongStressCase.hpp | 335 std::string shaderNameManglingSuffix; member in struct:deqp::gls::LongStressCase::ProgramResources
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