Searched refs:snapOut (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DStatefulBaseRenderer.h124 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
H A DRect.h203 void snapGeometryToPixelBoundaries(bool snapOut) { argument
204 if (snapOut) {
H A DStatefulBaseRenderer.cpp229 * @param snapOut if set, the geometry will be treated as having an AA ramp.
235 bool snapOut) const {
242 r.snapGeometryToPixelBoundaries(snapOut);
H A DOpenGLRenderer.cpp1519 bool snapOut = paint && paint->isAntiAlias(); local
1532 &clipRequired, &roundRectClipRequired, snapOut)) {

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