Searched refs:texture (Results 1 - 25 of 883) sorted by relevance

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/external/chromium_org/cc/resources/
H A Dlayer_updater.cc11 LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture) argument
12 : texture_(texture.Pass()) {}
H A Dscoped_resource_unittest.cc32 scoped_ptr<ScopedResource> texture = local
35 // New scoped textures do not hold a texture yet.
36 EXPECT_EQ(0u, texture->id());
39 EXPECT_EQ(gfx::Size(), texture->size());
40 EXPECT_EQ(0u, texture->bytes());
58 scoped_ptr<ScopedResource> texture = local
60 texture->Allocate(
63 // The texture has an allocated byte-size now.
65 EXPECT_EQ(expected_bytes, texture->bytes());
67 EXPECT_LT(0u, texture
88 scoped_ptr<ScopedResource> texture = local
100 scoped_ptr<ScopedResource> texture = local
128 scoped_ptr<ScopedResource> texture = local
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/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrSingleTextureEffect.cpp10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
13 : fCoordTransform(coordSet, m, texture)
14 , fTextureAccess(texture) {
19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
23 : fCoordTransform(coordSet, m, texture)
24 , fTextureAccess(texture, filterMode) {
29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
33 : fCoordTransform(coordSet, m, texture)
34 , fTextureAccess(texture, params) {
H A DGr1DKernelEffect.h16 * has a pixel radius. The kernel is specified in the src texture's space
31 Gr1DKernelEffect(GrTexture* texture, argument
34 : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
/external/skia/src/gpu/effects/
H A DGrSingleTextureEffect.cpp10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
13 : fCoordTransform(coordSet, m, texture)
14 , fTextureAccess(texture) {
19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
23 : fCoordTransform(coordSet, m, texture)
24 , fTextureAccess(texture, filterMode) {
29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument
33 : fCoordTransform(coordSet, m, texture)
34 , fTextureAccess(texture, params) {
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
H A Du_sampler.h44 const struct pipe_resource *texture,
49 const struct pipe_resource *texture,
H A Du_sampler.c39 const struct pipe_resource *texture,
45 /* XXX: Check if format is compatible with texture->format.
50 view->u.tex.last_level = texture->last_level;
52 view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ?
53 texture->depth0 - 1 : texture->array_size - 1;
89 const struct pipe_resource *texture,
94 texture,
101 const struct pipe_resource *texture,
106 texture,
38 default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format, unsigned expand_green_blue) argument
88 u_sampler_view_default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument
100 u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument
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/external/mesa3d/src/gallium/auxiliary/util/
H A Du_sampler.h44 const struct pipe_resource *texture,
49 const struct pipe_resource *texture,
H A Du_sampler.c39 const struct pipe_resource *texture,
45 /* XXX: Check if format is compatible with texture->format.
50 view->u.tex.last_level = texture->last_level;
52 view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ?
53 texture->depth0 - 1 : texture->array_size - 1;
89 const struct pipe_resource *texture,
94 texture,
101 const struct pipe_resource *texture,
106 texture,
38 default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format, unsigned expand_green_blue) argument
88 u_sampler_view_default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument
100 u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument
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/external/deqp/modules/internal/
H A DditImageIOTests.cpp54 tcu::TextureLevel texture; local
55 tcu::ImageIO::loadImage(texture, m_testCtx.getArchive(), m_filename.c_str());
57 m_testCtx.getLog() << TestLog::Message << "Loaded " << texture.getWidth() << "x" << texture.getHeight() << "x" << texture.getDepth() << " image with format " << texture.getFormat() << TestLog::EndMessage;
60 TCU_CHECK(texture.getAccess().getRowPitch() == texture.getWidth()*texture.getFormat().getPixelSize());
61 TCU_CHECK(texture
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/external/chromium_org/third_party/skia/include/gpu/
H A DGrCoordTransform.h47 * Create a transformation that maps [0, 1] to a texture's boundaries.
49 GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture) { argument
51 this->reset(sourceCoords, texture);
55 * Create a transformation from a matrix. The optional texture parameter is used to infer if the
59 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture = NULL) {
61 this->reset(sourceCoords, m, texture);
64 void reset(GrCoordSet sourceCoords, const GrTexture* texture) { argument
66 SkASSERT(texture);
67 this->reset(sourceCoords, MakeDivByTextureWHMatrix(texture), texture);
106 MakeDivByTextureWHMatrix(const GrTexture* texture) argument
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/external/chromium_org/third_party/skia/src/gpu/
H A DGrTextureAccess.cpp19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { argument
20 this->reset(texture, params);
23 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
26 this->reset(texture, filterMode, tileXAndY);
29 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
32 this->reset(texture, swizzle, params);
35 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
39 this->reset(texture, swizzle, filterMode, tileXAndY);
42 void GrTextureAccess::reset(GrTexture* texture, argument
45 SkASSERT(texture);
53 reset(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
65 reset(GrTexture* texture, const GrTextureParams& params) argument
74 reset(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
[all...]
/external/skia/src/gpu/
H A DGrTextureAccess.cpp19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { argument
20 this->reset(texture, params);
23 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
26 this->reset(texture, filterMode, tileXAndY);
29 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
32 this->reset(texture, swizzle, params);
35 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument
39 this->reset(texture, swizzle, filterMode, tileXAndY);
42 void GrTextureAccess::reset(GrTexture* texture, argument
45 SkASSERT(NULL != texture);
53 reset(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
65 reset(GrTexture* texture, const GrTextureParams& params) argument
74 reset(GrTexture* texture, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
[all...]
/external/chromium_org/third_party/angle/samples/angle/sample_util/
H A Dtexture_utils.cpp15 // Generate a texture object
16 GLuint texture; local
17 glGenTextures(1, &texture);
19 // Bind the texture object
20 glBindTexture(GL_TEXTURE_2D, texture);
22 // Load the texture: 2x2 Image, 3 bytes per pixel (R, G, B)
38 return texture;
43 // Generate a texture object
44 GLuint texture; local
45 glGenTextures(1, &texture);
112 GLuint texture; local
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/external/replicaisland/src/com/replica/replicaisland/
H A DAnimationFrame.java20 * A single animation frame. Frames contain a texture, a hold time, and collision volumes to
23 * frames. Note that an animation frame may have a null texture and null collision volumes. Null
24 * collision volumes will exclude that frame from collision detection and a null texture will
28 public Texture texture; field in class:AnimationFrame
35 texture = textureObject;
43 texture = textureObject;
H A DTextureLibrary.java34 * requesting parties via allocateTexture(). However, the texture data itself is not immediately
37 * various game systems and while the texture data itself is streamed in or loaded as necessary.
67 * Creates a Texture object that is mapped to the passed resource id. If a texture has already
73 Texture texture = getTextureByResource(resourceID);
74 if (texture == null) {
75 texture = addTexture(resourceID, -1, 0, 0);
78 return texture;
81 /** Loads a single texture into memory. Does nothing if the texture is already loaded. */
83 Texture texture
127 loadBitmap(Context context, GL10 gl, Texture texture) argument
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/external/chromium_org/cc/test/
H A Dordered_texture_map.cc17 scoped_refptr<TestTexture> texture) {
18 DCHECK(texture.get());
21 textures_[id] = texture;
26 scoped_refptr<TestTexture> texture) {
27 DCHECK(texture.get());
30 textures_[id] = texture;
52 scoped_refptr<TestTexture> texture = textures_[id]; local
53 DCHECK(texture.get());
54 return texture;
16 Append(GLuint id, scoped_refptr<TestTexture> texture) argument
25 Replace(GLuint id, scoped_refptr<TestTexture> texture) argument
/external/skia/include/gpu/
H A DGrCoordTransform.h47 * Create a transformation that maps [0, 1] to a texture's boundaries.
49 GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture) { argument
51 this->reset(sourceCoords, texture);
55 * Create a transformation from a matrix. The optional texture parameter is used to infer if the
59 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture = NULL) {
61 this->reset(sourceCoords, m, texture);
64 void reset(GrCoordSet sourceCoords, const GrTexture* texture) { argument
66 SkASSERT(NULL != texture);
67 this->reset(sourceCoords, GrEffect::MakeDivByTextureWHMatrix(texture), texture);
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/
H A DGrTextureUnitObj.cpp12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { argument
22 fTexture = texture;
/external/skia/src/gpu/gl/debug/
H A DGrTextureUnitObj.cpp12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { argument
22 fTexture = texture;
/external/chromium_org/gpu/command_buffer/service/
H A Dmailbox_manager.cc37 Texture* texture = sync_->CreateTextureFromMailbox(target, mailbox); local
38 if (texture) {
39 InsertTexture(target_name, texture);
40 DCHECK_EQ(0U, texture->refs_.size());
42 return texture;
50 Texture* texture) {
54 if (it->second->first == texture)
60 InsertTexture(target_name, texture);
63 void MailboxManager::InsertTexture(TargetName target_name, Texture* texture) { argument
64 texture
48 ProduceTexture(unsigned target, const Mailbox& mailbox, Texture* texture) argument
71 TextureDeleted(Texture* texture) argument
[all...]
H A Dtexture_manager_unittest.cc35 static bool IsNPOT(const Texture* texture) { argument
36 return texture->npot();
38 static bool IsTextureComplete(const Texture* texture) { argument
39 return texture->texture_complete();
41 static bool IsCubeComplete(const Texture* texture) { argument
42 return texture->cube_complete();
110 // Check we can create texture.
112 // Check texture got created.
113 scoped_refptr<TextureRef> texture = manager_->GetTexture(kClient1Id); local
114 ASSERT_TRUE(texture
141 Texture* texture = texture_ref->texture(); local
244 TextureRef* texture = manager.GetTexture(kClient1Id); local
480 Texture* texture = texture_ref_->texture(); local
501 Texture* texture = texture_ref_->texture(); local
513 Texture* texture = texture_ref_->texture(); local
641 Texture* texture = texture_ref_->texture(); local
738 Texture* texture = texture_ref_->texture(); local
794 Texture* texture = texture_ref_->texture(); local
856 Texture* texture = texture_ref->texture(); local
877 Texture* texture = texture_ref_->texture(); local
1040 Texture* texture = texture_ref_->texture(); local
1068 Texture* texture = texture_ref_->texture(); local
1095 Texture* texture = texture_ref_->texture(); local
1148 Texture* texture = texture_ref->texture(); local
1178 Texture* texture = texture_ref->texture(); local
1200 Texture* texture = texture_ref->texture(); local
1230 Texture* texture = texture_ref->texture(); local
1252 Texture* texture = texture_ref->texture(); local
1285 Texture* texture = texture_ref_->texture(); local
1524 Texture* texture = texture_ref_->texture(); local
1635 Texture* texture = texture_ref_->texture(); local
1964 const Texture* texture = texture_ref->texture(); local
1976 Texture* texture = manager_->Produce(texture_ref); local
1981 Consume(GLuint client_id, Texture* texture) argument
1997 Texture* texture = texture_ref_->texture(); local
2041 Texture* texture = texture_ref_->texture(); local
2069 Texture* texture = texture_ref_->texture(); local
2090 Texture* texture = texture_ref_->texture(); local
2126 Texture* texture = texture_ref_->texture(); local
[all...]
/external/chromium_org/third_party/skia/gm/
H A Dyuvtorgbeffect.cpp86 GrTexture* texture[3]; variable
87 texture[0] = GrLockAndRefCachedBitmapTexture(context, fBmp[0], NULL);
88 texture[1] = GrLockAndRefCachedBitmapTexture(context, fBmp[1], NULL);
89 texture[2] = GrLockAndRefCachedBitmapTexture(context, fBmp[2], NULL);
90 if ((NULL == texture[0]) || (NULL == texture[1]) || (NULL == texture[2])) {
111 GrYUVtoRGBEffect::Create(texture[indices[i][0]],
112 texture[indices[i][1]],
113 texture[indice
128 GrUnlockAndUnrefCachedBitmapTexture(texture[0]); variable
129 GrUnlockAndUnrefCachedBitmapTexture(texture[1]); variable
130 GrUnlockAndUnrefCachedBitmapTexture(texture[2]); variable
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/external/chromium_org/content/browser/compositor/
H A Dbuffer_queue.cc43 if (!current_surface_.texture) {
48 current_surface_.texture,
53 void BufferQueue::CopyBufferDamage(int texture, argument
58 texture,
84 CopyBufferDamage(current_surface_.texture,
85 in_flight_surfaces_.back().texture,
92 current_surface_.texture = 0;
97 DCHECK(!current_surface_.texture);
130 if (surface->texture) {
132 gl->BindTexture(GL_TEXTURE_2D, surface->texture);
149 unsigned int texture = 0; local
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H A Dbuffer_queue.h40 unsigned int current_texture_id() { return current_surface_.texture; }
46 AllocatedSurface() : texture(0), image(0) {}
47 AllocatedSurface(unsigned int texture, argument
50 : texture(texture), image(image), damage(rect) {}
51 unsigned int texture; member in struct:content::BufferQueue::AllocatedSurface
61 // |exclude_rect| from |source_texture| to |texture|.
62 virtual void CopyBufferDamage(int texture,

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