Searched refs:timeToNextIteration (Results 1 - 6 of 6) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/animation/ |
H A D | InertAnimation.h | 51 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double timeToNextIteration) const OVERRIDE;
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H A D | AnimationNode.cpp | 106 double timeToNextIteration = std::numeric_limits<double>::infinity(); local 127 timeToNextIteration = (iterationDuration - iterationTime) / std::abs(m_timing.playbackRate); 128 if (activeDuration - activeTime < timeToNextIteration) 129 timeToNextIteration = std::numeric_limits<double>::infinity(); 169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(true, localTime, timeToNextIteration); 170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(false, localTime, timeToNextIteration);
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H A D | Animation.h | 95 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double timeToNextIteration) const OVERRIDE;
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H A D | AnimationNode.h | 147 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const = 0;
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H A D | Animation.cpp | 189 double Animation::calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const 207 return std::min(timeToEnd, timeToNextIteration);
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H A D | AnimationNodeTest.cpp | 78 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const OVERRIDE 81 m_timeToNextIteration = timeToNextIteration;
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Completed in 152 milliseconds