/external/proguard/src/proguard/gui/splash/ |
H A D | LinearDouble.java | 31 private final double toValue; field in class:LinearDouble 38 * @param toValue the value that corresponds to a timing of 1. 41 public LinearDouble(double fromValue, double toValue, Timing timing) argument 44 this.toValue = toValue; 53 return fromValue + timing.getTiming(time) * (toValue - fromValue);
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H A D | LinearInt.java | 31 private final int toValue; field in class:LinearInt 38 * @param toValue the value that corresponds to a timing of 1. 41 public LinearInt(int fromValue, int toValue, Timing timing) argument 44 this.toValue = toValue; 53 return (int) (fromValue + timing.getTiming(time) * (toValue - fromValue));
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H A D | LinearColor.java | 33 private final Color toValue; field in class:LinearColor 43 * @param toValue the value that corresponds to a timing of 1. 46 public LinearColor(Color fromValue, Color toValue, Timing timing) argument 49 this.toValue = toValue; 64 t == 1.0 ? toValue : 65 new Color((int)(fromValue.getRed() + t * (toValue.getRed() - fromValue.getRed())), 66 (int)(fromValue.getGreen() + t * (toValue.getGreen() - fromValue.getGreen())), 67 (int)(fromValue.getBlue() + t * (toValue.getBlue() - fromValue.getBlue())));
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/external/chromium_org/third_party/WebKit/Source/core/animation/animatable/ |
H A D | AnimatableImage.cpp | 56 CSSValue* toValue = toAnimatableImage(value)->toCSSValue(); local 58 RefPtrWillBeRawPtr<CSSCrossfadeValue> crossfadeValue = CSSCrossfadeValue::create(fromValue, toValue);
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
H A D | CSSCrossfadeValue.h | 45 static PassRefPtrWillBeRawPtr<CSSCrossfadeValue> create(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) argument 47 return adoptRefWillBeNoop(new CSSCrossfadeValue(fromValue, toValue)); 72 CSSCrossfadeValue(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue) argument 75 , m_toValue(toValue)
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
H A D | SVGAnimatedColor.cpp | 61 void SVGColorProperty::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 64 StyleColor toStyleColor = toSVGColorProperty(toValue)->m_styleColor; 91 float SVGColorProperty::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) argument 97 Color toColor = toSVGColorProperty(toValue)->m_styleColor.resolve(fallbackColor);
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H A D | SVGNumberList.h | 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGPointList.h | 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGLength.cpp | 414 float toValue = valueInSpecifiedUnits(); local 416 length->newValueSpecifiedUnits(fromType, blink::blend(fromValue, toValue, progress)); 418 length->newValueSpecifiedUnits(toType, blink::blend(fromValue, toValue, progress)); 435 float toValue = valueInSpecifiedUnits(); local 436 length->newValueSpecifiedUnits(toType, blink::blend(fromValue, toValue, progress)); 447 void SVGLength::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 450 RefPtr<SVGLength> toLength = toSVGLength(toValue); 462 float SVGLength::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) argument 465 RefPtr<SVGLength> toLength = toSVGLength(toValue);
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H A D | SVGAnimatedTypeAnimator.cpp | 235 RefPtr<SVGPropertyBase> toValue = to; local 242 m_animationElement->adjustForInheritance<RefPtr<SVGPropertyBase>, ParsePropertyFromString>(parsePropertyFromString, m_animationElement->toPropertyValueType(), toValue, m_contextElement); 244 animatedValue->calculateAnimatedValue(m_animationElement, percentage, repeatCount, fromValue, toValue, toAtEndOfDurationValue, m_contextElement); 252 RefPtr<SVGPropertyBase> toValue = createPropertyForAnimation(toString); local 253 return fromValue->calculateDistance(toValue, m_contextElement);
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H A D | SVGLengthList.h | 61 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGStringList.h | 81 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGTransformList.h | 67 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGNumberList.cpp | 116 void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 119 RefPtr<SVGNumberList> toList = toSVGNumberList(toValue);
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H A D | SVGPointList.cpp | 132 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 135 RefPtr<SVGPointList> toList = toSVGPointList(toValue);
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H A D | SVGRect.cpp | 128 void SVGRect::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) argument 132 RefPtr<SVGRect> toRect = toSVGRect(toValue);
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H A D | SVGTransformList.cpp | 296 void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 306 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue); 335 float SVGTransformList::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement*) argument 340 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
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H A D | SVGPreserveAspectRatio.cpp | 400 void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGElement*) argument 407 RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVGPreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue); 413 float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) argument
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H A D | SVGPathBlender.cpp | 57 float toValue = blendMode == BlendHorizontal ? m_toCurrentPoint.x() : m_toCurrentPoint.y(); local 60 float animValue = blend(from, m_fromMode == AbsoluteCoordinates ? to + toValue : to - toValue, m_progress); 66 float currentValue = blend(fromValue, toValue, m_progress);
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H A D | SVGPoint.cpp | 125 void SVGPoint::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) argument
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H A D | SVGLengthList.cpp | 137 void SVGLengthList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) argument 140 RefPtr<SVGLengthList> toList = toSVGLengthList(toValue);
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H A D | SVGPathSegList.cpp | 170 void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) argument 178 const RefPtr<SVGPathSegList> to = toSVGPathSegList(toValue);
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H A D | SVGAnimationElement.h | 149 String toValue() const;
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H A D | SVGPathSegList.h | 140 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
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H A D | SVGAnimationElement.cpp | 273 else if (!toValue().isEmpty()) 312 String SVGAnimationElement::toValue() const function in class:blink::SVGAnimationElement 566 String to = toValue();
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