Searched refs:to_assign (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/third_party/mesa/src/src/glsl/ |
H A D | linker.cpp | 1323 } to_assign[16]; local 1427 to_assign[num_attr].slots = slots; 1428 to_assign[num_attr].var = var; 1439 qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); 1456 const unsigned use_mask = (1 << to_assign[i].slots) - 1; 1458 int location = find_available_slots(used_locations, to_assign[i].slots); 1467 string, to_assign[i].var->name); 1471 to_assign[i].var->location = generic_base + location;
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/external/mesa3d/src/glsl/ |
H A D | linker.cpp | 1323 } to_assign[16]; local 1427 to_assign[num_attr].slots = slots; 1428 to_assign[num_attr].var = var; 1439 qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); 1456 const unsigned use_mask = (1 << to_assign[i].slots) - 1; 1458 int location = find_available_slots(used_locations, to_assign[i].slots); 1467 string, to_assign[i].var->name); 1471 to_assign[i].var->location = generic_base + location;
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