Searched refs:uniformLocation (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/inspector/
H A DInjectedScriptCanvasModuleSource.js1663 var uniformLocation = gl.getUniformLocation(program, activeInfo.name);
1664 if (!uniformLocation)
1666 var value = gl.getUniform(program, uniformLocation);
1706 var uniformLocation = gl.getUniformLocation(program, uniform.name);
1707 if (!uniformLocation)
1715 gl[methodName].call(gl, uniformLocation, uniform.value);
1717 gl[methodName].call(gl, uniformLocation, false, uniform.value);
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContextBase.cpp2696 WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const WebGLUniformLocation* uniformLocation) argument
2700 if (!uniformLocation || uniformLocation->program() != program) {
2704 GLint location = uniformLocation->location();
2855 GLint uniformLocation = webContext()->getUniformLocation(objectOrZero(program), name.utf8().data()); local
2856 if (uniformLocation == -1)
2858 return WebGLUniformLocation::create(program, uniformLocation);

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