Searched refs:uniformLocation (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
H A D | InjectedScriptCanvasModuleSource.js | 1663 var uniformLocation = gl.getUniformLocation(program, activeInfo.name); 1664 if (!uniformLocation) 1666 var value = gl.getUniform(program, uniformLocation); 1706 var uniformLocation = gl.getUniformLocation(program, uniform.name); 1707 if (!uniformLocation) 1715 gl[methodName].call(gl, uniformLocation, uniform.value); 1717 gl[methodName].call(gl, uniformLocation, false, uniform.value);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 2696 WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const WebGLUniformLocation* uniformLocation) argument 2700 if (!uniformLocation || uniformLocation->program() != program) { 2704 GLint location = uniformLocation->location(); 2855 GLint uniformLocation = webContext()->getUniformLocation(objectOrZero(program), name.utf8().data()); local 2856 if (uniformLocation == -1) 2858 return WebGLUniformLocation::create(program, uniformLocation);
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