Searched refs:uniformValues (Results 1 - 5 of 5) sorted by relevance
/external/deqp/framework/randomshaders/ |
H A D | rsgTest.cpp | 61 std::vector<rsg::VariableValue> uniformValues; local 64 rsg::computeUniformValues(rnd, uniformValues, uniforms); 70 executor.execute(vertexShader, fragmentShader, uniformValues);
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H A D | rsgProgramExecutor.cpp | 211 void ProgramExecutor::execute (const Shader& vertexShader, const Shader& fragmentShader, const vector<VariableValue>& uniformValues) argument 229 for (vector<VariableValue>::const_iterator uniformIter = uniformValues.begin(); uniformIter != uniformValues.end(); uniformIter++) 282 for (vector<VariableValue>::const_iterator i = uniformValues.begin(); i != uniformValues.end(); i++)
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/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 473 std::vector<rsg::VariableValue> uniformValues; local 487 rsg::computeUniformValues(rnd, uniformValues, m_unifiedUniforms); 550 for (vector<rsg::VariableValue>::const_iterator uniformIter = uniformValues.begin(); uniformIter != uniformValues.end(); ++uniformIter)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 2044 vector<VarValue> uniformValues; local 2053 PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform value query"); 2054 PERFORM_AND_CHECK(compareUniformValues(uniformValues, basicUniforms), "ValueCheck", "Verify that the reported values match the assigned values");
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/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 2555 vector<VarValue> uniformValues; local 2564 PERFORM_AND_CHECK(getUniforms(uniformValues, basicUniforms, programGL), "GetUniforms", "Uniform value query"); 2565 PERFORM_AND_CHECK(compareUniformValues(uniformValues, basicUniforms), "ValueCheck", "Verify that the reported values match the assigned values");
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