/external/chromium_org/cc/layers/ |
H A D | tiled_layer.h | 108 void MarkTilesForUpdate(gfx::Rect* update_rect, 115 void UpdateTileTextures(const gfx::Rect& update_rect,
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H A D | tiled_layer.cc | 55 update_rect = gfx::Rect(); 62 // will be valid for this frame. dirty_rect is copied into update_rect so we 66 update_rect = dirty_rect; 71 gfx::Rect update_rect; member in class:cc::UpdatableTile 336 gfx::Rect update_rect; local 339 &update_rect, &paint_rect, left, top, right, bottom, ignore_occlusions); 346 update_rect, paint_rect, left, top, right, bottom, queue, occlusion); 411 void TiledLayer::MarkTilesForUpdate(gfx::Rect* update_rect, argument 429 update_rect->Union(tile->dirty_rect); 455 void TiledLayer::UpdateTileTextures(const gfx::Rect& update_rect, argument [all...] |
H A D | layer_impl.h | 471 void SetUpdateRect(const gfx::RectF& update_rect); 473 const gfx::RectF& update_rect() const { return update_rect_; } function in class:cc::LayerImpl
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H A D | tiled_layer_impl.cc | 107 MathUtil::AddToTracedValue(update_rect(), state);
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H A D | video_layer_impl.cc | 365 SetUpdateRect(gfx::UnionRects(update_rect(), gfx::RectF(bounds())));
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H A D | layer_impl.cc | 596 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. 598 update_rect_.Union(layer->update_rect()); 1039 void LayerImpl::SetUpdateRect(const gfx::RectF& update_rect) { argument 1040 update_rect_ = update_rect;
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H A D | delegated_renderer_layer_impl.cc | 155 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds())));
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H A D | layer_unittest.cc | 655 impl_layer->update_rect()); 657 // The LayerImpl's update_rect() should be accumulated here, since we did not 662 impl_layer->update_rect()); 664 // If we do clear the LayerImpl side, then the next update_rect() should be 670 impl_layer->update_rect());
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H A D | tiled_layer_unittest.cc | 905 // On first update, the update_rect includes all tiles, even beyond the 916 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 400, 240), layer->update_rect()); 926 EXPECT_FLOAT_RECT_EQ(gfx::RectF(layer_bounds), layer->update_rect()); 937 EXPECT_FLOAT_RECT_EQ(gfx::RectF(60, 80, 20, 8), layer->update_rect());
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H A D | layer.cc | 992 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. 994 update_rect_.Union(layer->update_rect());
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/external/chromium_org/cc/trees/ |
H A D | damage_tracker.cc | 211 !target_surface_mask_layer->update_rect().IsEmpty()) { 291 gfx::UnionRects(layer->update_rect(), layer->damage_rect()); 388 !replica_mask_layer->update_rect().IsEmpty())
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H A D | damage_tracker_unittest.cc | 235 // Damage position on the surface should be: position of update_rect (10, 11) 258 // Damage position on the surface should be: position of update_rect (20, 25) 383 // entire old layer, not just the update_rect. 517 // Damage position on the surface should be: position of update_rect (1, 2) 598 // update_rect (297, 297), but expanded by the blur outsets. 619 // update_rect (297, 297), but expanded on the left/top by the blur outsets. 636 // Damage on the root should be: position of update_rect (30, 30), not 651 // Damage on the root should be: position of update_rect (99, 99), expanded by 670 // Damage on child2 should be: position of update_rect offset by the child's 685 // Damage on child1 should be: position of update_rect offse [all...] |
/external/chromium_org/ui/platform_window/win/ |
H A D | win_window.cc | 156 RECT update_rect = {0}; local 157 if (GetUpdateRect(hwnd(), &update_rect, FALSE)) 158 damage_rect = gfx::Rect(update_rect);
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/external/chromium_org/cc/test/ |
H A D | tiled_layer_test_common.h | 115 gfx::RectF update_rect() { return update_rect_; } function in class:cc::FakeTiledLayer
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H A D | test_web_graphics_context_3d.h | 371 gfx::Rect update_rect() const { return update_rect_; } function in class:cc::TestWebGraphicsContext3D
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/external/chromium_org/cc/debug/ |
H A D | debug_rect_history.cc | 79 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) { 85 gfx::ToEnclosingRect(layer->update_rect()), width_scale, height_scale);
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