Searched refs:validUniformIndices (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1560 vector<deUint32> validUniformIndices; // This shall have the same contents, and in same order, as uniformIndices, but with GL_INVALID_INDEX entries removed. local
1575 validUniformIndices.push_back(uniformIndices[i]);
1586 if (!validUniformIndices.empty())
1588 vector<GLint> uniformNameLengthBuf (validUniformIndices.size());
1589 vector<GLint> uniformSizeBuf (validUniformIndices.size());
1590 vector<GLint> uniformTypeBuf (validUniformIndices.size());
1592 GLU_CHECK_CALL(glGetActiveUniformsiv(programGL, (GLsizei)validUniformIndices.size(), &validUniformIndices[0], GL_UNIFORM_NAME_LENGTH, &uniformNameLengthBuf[0]));
1593 GLU_CHECK_CALL(glGetActiveUniformsiv(programGL, (GLsizei)validUniformIndices.size(), &validUniformIndices[
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