/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGHiddenContainer.h | 46 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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H A D | RenderSVGModelObject.cpp | 64 void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 66 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); 81 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 83 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
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H A D | RenderSVGBlock.cpp | 89 void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 91 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
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H A D | RenderSVGInline.h | 50 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 52 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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H A D | RenderSVGInline.cpp | 98 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 100 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); 108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 116 quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed));
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H A D | RenderSVGModelObject.h | 58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 60 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
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H A D | RenderSVGBlock.h | 38 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
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H A D | RenderSVGText.h | 71 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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H A D | SVGRenderSupport.h | 77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0);
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H A D | RenderSVGRoot.h | 106 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderSVGRoot.cpp | 394 void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 401 RenderReplaced::mapLocalToContainer(paintInvalidationContainer, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidationState);
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H A D | RenderSVGText.cpp | 464 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 466 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
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H A D | SVGRenderSupport.cpp | 70 void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) argument 83 parent->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState);
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderText.h | 67 void absoluteRectsForRange(Vector<IntRect>&, unsigned startOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 69 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; 70 void absoluteQuadsForRange(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 73 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
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H A D | RenderInline.h | 61 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 152 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderView.cpp | 235 void RenderView::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 237 ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed)); 256 parentDocRenderer->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState); 425 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 427 if (wasFixed) 428 *wasFixed = false;
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H A D | RenderView.h | 108 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 168 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderText.cpp | 353 void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) argument 379 rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox()); 384 rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox()); 413 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed, ClippingOption option) const argument 427 quads.append(localToAbsoluteQuad(boundaries, 0, wasFixed)); 431 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 433 absoluteQuads(quads, wasFixed, NoClipping); 436 void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) argument 462 quads.append(localToAbsoluteQuad(r, 0, wasFixed)); 466 quads.append(localToAbsoluteQuad(rect, 0, wasFixed)); [all...] |
H A D | RenderObject.h | 767 FloatQuad localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const 769 return localToContainerQuad(quad, 0, mode, wasFixed); 775 FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; 776 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintInvalidationState* = 0) const; 794 virtual void absoluteQuads(Vector<FloatQuad>&, bool* /*wasFixed*/ = 0) const { } 986 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const;
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H A D | RenderInline.cpp | 695 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 701 continuation()->absoluteQuads(quads, wasFixed); 1149 void RenderInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 1193 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState);
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H A D | RenderObject.cpp | 2002 void RenderObject::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 2024 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState); 2084 FloatQuad RenderObject::localToContainerQuad(const FloatQuad& localQuad, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const 2089 mapLocalToContainer(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed); 2095 FloatPoint RenderObject::localToContainerPoint(const FloatPoint& localPoint, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 2098 mapLocalToContainer(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed, paintInvalidationState);
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H A D | RenderBox.h | 331 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 645 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderBlock.h | 407 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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H A D | RenderBox.cpp | 511 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 513 quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); 1547 void RenderBox::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 1574 if (wasFixed) 1575 *wasFixed = mode & IsFixed; 1597 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed);
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H A D | RenderBlock.cpp | 3904 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 3914 quads.append(localToAbsoluteQuad(localRect, 0 /* mode */, wasFixed)); 3915 continuation()->absoluteQuads(quads, wasFixed); 3917 quads.append(RenderBox::localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
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