Searched refs:word1Ndx (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fASTCDecompressionCases.cpp176 const int word1Ndx = high / WORD_BITS; local
179 if (word0Ndx == word1Ndx)
183 DE_ASSERT(word1Ndx == word0Ndx + 1);
190 m_words[word1Ndx] = (m_words[word1Ndx] & ~(((Word)1 << (highNdxInW1+1)) - 1)) | (((Word)bits & ~bitsLowMask) >> numBitsToSetInW0);
/external/deqp/framework/common/
H A DtcuCompressedTexture.cpp1211 const int word1Ndx = high / WORD_BITS; local
1215 if (word0Ndx == word1Ndx)
1219 DE_ASSERT(word1Ndx == word0Ndx + 1);
1222 (deUint32)((m_words[word1Ndx] & (((Word)1 << high%WORD_BITS << 1) - 1)) << (high-low - high%WORD_BITS));

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