Searched defs:ContextRec (Results 1 - 2 of 2) sorted by last modified time

/external/skia/include/core/
H A DSkShader.h127 * ContextRec acts as a parameter bundle for creating Contexts.
129 struct ContextRec { struct in class:SkShader
130 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {} function in struct:SkShader::ContextRec
131 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) function in struct:SkShader::ContextRec
145 Context(const SkShader& shader, const ContextRec&);
227 Context* createContext(const ContextRec&, void* storage) const;
466 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
472 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
/external/chromium_org/third_party/skia/include/core/
H A DSkShader.h120 * ContextRec acts as a parameter bundle for creating Contexts.
122 struct ContextRec { struct in class:SkShader
123 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {} function in struct:SkShader::ContextRec
124 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) function in struct:SkShader::ContextRec
138 Context(const SkShader& shader, const ContextRec&);
220 Context* createContext(const ContextRec&, void* storage) const;
487 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
493 virtual Context* onCreateContext(const ContextRec&, void* storage) const;

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