Searched defs:Program (Results 1 - 25 of 47) sorted by last modified time

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/external/mesa3d/include/CL/
H A Dcl.hpp105 * cl::Program::Sources source(1,
107 * cl::Program program_ = cl::Program(context, source);
199 class Program;
888 F(cl_kernel_info, CL_KERNEL_PROGRAM, cl::Program) \
2204 class Program;
2292 inline Kernel(const Program& program, const char* name, cl_int* err = NULL);
2383 /*! \class Program
2384 * \brief Program interface that implements cl_program.
2386 class Program class in namespace:cl
2392 Program( function in class:cl::Program
2417 Program( function in class:cl::Program
2447 Program() { } function in class:cl::Program
2449 Program(const Program& program) : detail::Wrapper<cl_type>(program) { } function in class:cl::Program
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/external/mesa3d/src/gallium/drivers/nv50/codegen/
H A Dnv50_ir.cpp281 Symbol::Symbol(Program *prog, DataFile f, ubyte fidx)
295 Program *prog = pol.context()->getProgram();
319 ImmediateValue::ImmediateValue(Program *prog, uint32_t uval)
332 ImmediateValue::ImmediateValue(Program *prog, float fval)
345 ImmediateValue::ImmediateValue(Program *prog, double dval)
369 Program *prog = pol.context()->getProgram();
995 Program::Program(Type type, Target *arch) function in class:nv50_ir::Program
1020 Program::~Program()
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/external/mesa3d/src/gallium/drivers/r300/compiler/
H A Dradeon_compiler.h46 struct rc_program Program; member in struct:radeon_compiler
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_context.h228 GLuint Program[I915_PROGRAM_SIZE]; member in struct:i915_hw_state
/external/mesa3d/src/mesa/main/
H A Dmtypes.h2071 /** Program to emulate fixed-function T&L (see above) */
2121 /** Program to emulate fixed-function texture env/combine (see above) */
2194 struct gl_program *Program; /**< Post-compile assembly code */ member in struct:gl_shader
2443 * Program used by glUniform calls.
3494 struct gl_program_state Program; /**< general program state */ member in struct:gl_context
/external/llvm/utils/KillTheDoctor/
H A DKillTheDoctor.cpp221 /// @param Program This is either an absolute path, relative path, or simple a
226 static std::string FindProgram(const std::string &Program, argument
243 Program.c_str(),
328 errs() << ToolName << ": Found Program: " << ProgramToRun << '\n';
338 errs() << ToolName << ": Program Image Path: " << ProgramToRun << '\n'
489 // Program is loading user32.dll, in the applications we are testing,
/external/llvm/tools/bugpoint/
H A DBugDriver.h50 Module *Program; // The raw program, linked together member in class:llvm::BugDriver
109 /// miscompiles Program as input. It tries to reduce the testcase to
138 Module *getProgram() const { return Program; }
143 Module *OldProgram = Program;
144 Program = M;
169 /// executeProgram - This method runs "Program", capturing the output of the
172 std::string executeProgram(const Module *Program,
184 std::string executeProgramSafely(const Module *Program,
201 bool diffProgram(const Module *Program,
213 /// deleteInstructionFromProgram - This method clones the current Program an
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H A DExecutionDriver.cpp291 /// executeProgram - This method runs "Program", capturing the output of the
295 std::string BugDriver::executeProgram(const Module *Program, argument
317 if (writeProgramToFile(BitcodeFile, UniqueFD, Program)) {
358 "*** Program execution timed out! This mechanism is designed to handle\n"
379 std::string BugDriver::executeProgramSafely(const Module *Program, argument
382 return executeProgram(Program, OutputFile, "", "", SafeInterpreter, Error);
417 compileProgram(Program, &Error);
421 ReferenceOutputFile = executeProgramSafely(Program, Filename, &Error);
441 bool BugDriver::diffProgram(const Module *Program, argument
448 executeProgram(Program, "", BitcodeFil
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H A DOptimizerDriver.cpp28 #include "llvm/Support/Program.h"
54 /// writeProgramToFile - This writes the current "Program" to the named bitcode
83 /// EmitProgressBitcode - This function is used to output the current Program
116 /// runPasses - Run the specified passes on Program, outputting a bitcode file
124 bool BugDriver::runPasses(Module *Program, argument
154 WriteBitcodeToFile(Program, InFile.os());
/external/llvm/lib/Support/
H A DProgram.cpp1 //===-- Program.cpp - Implement OS Program Concept --------------*- C++ -*-===//
10 // This file implements the operating system Program concept.
14 #include "llvm/Support/Program.h"
25 static bool Execute(ProcessInfo &PI, StringRef Program, const char **args,
29 int sys::ExecuteAndWait(StringRef Program, const char **args, const char **envp, argument
34 if (Execute(PI, Program, args, envp, redirects, memoryLimit, ErrMsg)) {
48 ProcessInfo sys::ExecuteNoWait(StringRef Program, const char **args, argument
55 if (!Execute(PI, Program, args, envp, redirects, memoryLimit, ErrMsg))
64 #include "Unix/Program
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/external/lldb/test/unittest2/test/
H A Dtest_break.py197 class Program(unittest2.TestProgram): class in function:TestBreak.testMainInstallsHandler
207 p = Program(False)
220 p = Program(True)
/external/fonttools/Lib/fontTools/ttLib/tables/
H A DttProgram.py203 class Program(object): class in inherits:object
456 p = Program()
/external/fonttools/Tools/fontTools/ttLib/tables/
H A DttProgram.py203 class Program(object): class in inherits:object
456 p = Program()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceDefinition.cpp2 * drawElements Quality Program OpenGL ES 3.1 Module
21 * \brief Program interface
295 Program::Program (void) function in class:deqp::gles31::Functional::ProgramInterfaceDefinition::Program
314 Program::~Program (void)
339 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version)
352 void Program::setSeparable (bool separable)
357 bool Program::isSeparable (void) const
362 const std::vector<Shader*>& Program
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H A Des31fProgramInterfaceDefinition.hpp4 * drawElements Quality Program OpenGL ES 3.1 Module
23 * \brief Program interface
55 class Program;
84 friend class Program;
87 class Program class in namespace:deqp::gles31::Functional::ProgramInterfaceDefinition
90 Program (void);
91 ~Program (void);
110 Program& operator= (const Program&);
111 Program (cons
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/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp2 * drawElements Quality Program OpenGL (ES) Module
680 class Program class
683 Program (void);
684 ~Program (void);
695 Program (const Program&); // Not allowed.
696 Program& operator= (const Program&); // Not allowed.
708 Program::Program (voi function in class:deqp::gls::LongStressCaseInternal::Program
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H A DglsTextureTestUtil.hpp4 * drawElements Quality Program OpenGL (ES) Module
127 enum Program enum in namespace:deqp::gls::TextureTestUtil
195 glu::ShaderProgram* getProgram (Program program);
206 std::map<Program, glu::ShaderProgram*> m_programs;
/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp2 * drawElements Quality Program OpenGL ES Utilities
110 // Program
141 Program::Program (const RenderContext& renderCtx) function in class:glu::Program
151 Program::Program (const RenderContext& renderCtx, deUint32 program) function in class:glu::Program
159 Program::~Program (void)
165 void Program::attachShader (deUint32 shader)
173 void Program
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H A DgluShaderProgram.hpp4 * drawElements Quality Program OpenGL ES Utilities
23 * \brief Shader and Program helpers.
58 * \brief Program information (link status, log).
101 * \brief Program object.
103 class Program class in namespace:glu
106 Program (const RenderContext& renderCtx);
107 Program (const RenderContext& renderCtx, deUint32 program);
108 ~Program (void);
132 Program (const Program
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/external/deqp/framework/referencerenderer/
H A DrrRenderer.hpp4 * drawElements Quality Program Reference Renderer
60 struct Program struct in namespace:rr
62 Program (const VertexShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShader_ = DE_NULL) function in struct:rr::Program
110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
122 const Program& program;
/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp2 * drawElements Quality Program EGL Module
63 // \todo [2013-04-09 pyry] Use glu::Program
64 class Program class in namespace:deqp::egl::__anon19826
67 Program (const char* vertexSource, const char* fragmentSource) function in class:deqp::egl::__anon19826::Program
120 ~Program (void)
396 Program program(vertexShader, fragmentShader);
573 Program program(vertexShader, fragmentShader);
675 Program* m_program;
708 m_program = new Program(vertexShader, fragmentShader);
1237 TestCaseGroup* program = new TestCaseGroup(m_eglTestCtx, "program", "Program creatio
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H A DteglGLES2SharingThreadedTests.cpp2 * drawElements Quality Program EGL Module
77 class Program;
97 SharedPtr<Program> popProgram (int index);
98 const SharedPtr<Program> getProgram (int index) const { return m_programs[index]; }
99 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); }
106 std::vector<SharedPtr<Program> > m_programs;
136 SharedPtr<Program> GLES2ResourceManager::popProgram (int index)
138 SharedPtr<Program> program = m_programs[index];
1456 class Program : public Object class in namespace:deqp::egl::GLES2ThreadTest
1459 Program (SharedPt
1472 Program::Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) function in class:deqp::egl::GLES2ThreadTest::Program
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H A DteglImageFormatTests.cpp2 * drawElements Quality Program EGL Module
62 // \todo [2013-04-09 pyry] Use glu::Program
63 class Program class in namespace:deqp::egl::__anon19830
66 Program (const char* vertexSource, const char* fragmentSource) function in class:deqp::egl::__anon19830::Program
119 ~Program (void)
756 Program program(vertexShader, fragmentShader);
876 Program program(vertexShader, fragmentShader);
1159 Program program(vertexShader, fragmentShader);

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