Searched defs:SkComposeShader (Results 1 - 4 of 4) sorted by last modified time
/external/skia/src/core/ |
H A D | SkComposeShader.cpp | 10 #include "SkComposeShader.h" 21 SkComposeShader::SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode) { function in class:SkComposeShader 29 SkComposeShader::SkComposeShader(SkReadBuffer& buffer) : function in class:SkComposeShader 42 SkComposeShader::~SkComposeShader() { 48 size_t SkComposeShader::contextSize() const { 69 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { 82 SkShader::Context* SkComposeShader [all...] |
/external/skia/include/core/ |
H A D | SkComposeShader.h | 19 /** \class SkComposeShader 23 class SK_API SkComposeShader : public SkShader { class in inherits:SkShader 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); 35 virtual ~SkComposeShader(); 43 ComposeShaderContext(const SkComposeShader&, const ContextRec&, 68 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) 71 SkComposeShader(SkReadBuffer& );
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/external/chromium_org/third_party/skia/include/core/ |
H A D | SkComposeShader.h | 19 /** \class SkComposeShader 23 class SK_API SkComposeShader : public SkShader { class in inherits:SkShader 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); 35 virtual ~SkComposeShader(); 43 ComposeShaderContext(const SkComposeShader&, const ContextRec&, 68 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) 71 SkComposeShader(SkReadBuffer& );
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkComposeShader.cpp | 10 #include "SkComposeShader.h" 21 SkComposeShader::SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode) { function in class:SkComposeShader 30 SkComposeShader::SkComposeShader(SkReadBuffer& buffer) : INHERITED(buffer) { function in class:SkComposeShader 43 SkComposeShader::~SkComposeShader() { 49 size_t SkComposeShader::contextSize() const { 70 SkFlattenable* SkComposeShader::CreateProc(SkReadBuffer& buffer) { 77 return SkNEW_ARGS(SkComposeShader, (shader [all...] |
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