Searched defs:SkPictureShader (Results 1 - 4 of 4) sorted by last modified time

/external/skia/src/core/
H A DSkPictureShader.cpp8 #include "SkPictureShader.h"
21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader
28 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) function in class:SkPictureShader
35 SkPictureShader::~SkPictureShader() {
39 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy,
44 return SkNEW_ARGS(SkPictureShader, (pictur
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H A DSkPictureShader.h17 * An SkPictureShader can be used to draw SkPicture-based patterns.
22 class SkPictureShader : public SkShader { class in inherits:SkShader
24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
25 virtual ~SkPictureShader();
30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
36 SkPictureShader(SkReadBuffer&);
41 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
55 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&,
67 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);
/external/chromium_org/third_party/skia/src/core/
H A DSkPictureShader.cpp8 #include "SkPictureShader.h"
21 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader
31 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) : INHERITED(buffer) { function in class:SkPictureShader
39 SkPictureShader::~SkPictureShader() {
43 SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy,
48 return SkNEW_ARGS(SkPictureShader, (pictur
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H A DSkPictureShader.h17 * An SkPictureShader can be used to draw SkPicture-based patterns.
22 class SkPictureShader : public SkShader { class in inherits:SkShader
24 static SkPictureShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix*,
26 virtual ~SkPictureShader();
31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
37 SkPictureShader(SkReadBuffer&);
42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*);
56 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&,
68 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);

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