Searched defs:SkPictureShader (Results 1 - 4 of 4) sorted by last modified time
/external/skia/src/core/ |
H A D | SkPictureShader.cpp | 8 #include "SkPictureShader.h" 21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader 28 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) function in class:SkPictureShader 35 SkPictureShader::~SkPictureShader() { 39 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy, 44 return SkNEW_ARGS(SkPictureShader, (pictur [all...] |
H A D | SkPictureShader.h | 17 * An SkPictureShader can be used to draw SkPicture-based patterns. 22 class SkPictureShader : public SkShader { class in inherits:SkShader 24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); 25 virtual ~SkPictureShader(); 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) 36 SkPictureShader(SkReadBuffer&); 41 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL); 55 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&, 67 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkPictureShader.cpp | 8 #include "SkPictureShader.h" 21 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader 31 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) : INHERITED(buffer) { function in class:SkPictureShader 39 SkPictureShader::~SkPictureShader() { 43 SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, 48 return SkNEW_ARGS(SkPictureShader, (pictur [all...] |
H A D | SkPictureShader.h | 17 * An SkPictureShader can be used to draw SkPicture-based patterns. 22 class SkPictureShader : public SkShader { class in inherits:SkShader 24 static SkPictureShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix*, 26 virtual ~SkPictureShader(); 31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) 37 SkPictureShader(SkReadBuffer&); 42 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const SkRect*); 56 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&, 68 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);
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