Searched defs:animations (Results 1 - 10 of 10) sorted by path

/external/chromium_org/ash/wm/
H A Dsession_state_animator_impl.cc278 std::vector<ui::LayerAnimationSequence*> animations; local
279 animations.push_back(brightness_sequence.release());
280 animations.push_back(grayscale_sequence.release());
283 animations[0]->AddObserver(observer);
288 animator->StartTogether(animations);
403 // there were no aborted animations.
405 // multiple layers, to wait once a sequence of animations is finished in one
H A Dwindow_animations.cc54 // Brightness/grayscale values for hide/show window animations.
361 // In tests |old_layer| is deleted here, as animations have zero duration.
433 std::vector<ui::LayerAnimationSequence*> animations; local
434 animations.push_back(brightness_sequence.release());
435 animations.push_back(grayscale_sequence.release());
437 return animations;
/external/chromium_org/cc/animation/
H A Dlayer_animation_controller.cc106 // Ensures that the list of active animations on the main thread and the impl
116 // Remove finished impl side animations only after pushing,
117 // and only after the animations are deleted on the main thread
443 << "are no transform animations affecting bounds, non-animated transform "
446 // Compute bounds based on animations for which is_finished() is false.
447 // Do nothing if there are no such animations; in this case, it is assumed
532 // Any new animations owned by the main thread's controller are cloned and
550 // Scroll animations always start at the current scroll offset.
598 ScopedPtrVector<Animation>& animations = controller_impl->animations_; local
599 for (size_t i = 0; i < animations
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/external/chromium_org/third_party/WebKit/Source/core/animation/
H A DCompositorAnimations.cpp212 Vector<OwnPtr<WebCompositorAnimation> > animations; local
213 CompositorAnimationsImpl::getAnimationOnCompositor(timing, startTime, timeOffset, keyframeEffect, animations, playerPlaybackRate);
214 ASSERT(!animations.isEmpty());
215 for (size_t i = 0; i < animations.size(); ++i) {
216 int id = animations[i]->id();
217 if (!layer->compositedLayerMapping()->mainGraphicsLayer()->addAnimation(animations[i].release())) {
218 // FIXME: We should know ahead of time whether these animations can be started.
234 // AnimationPlayers for CSS animations. But by the time we get
406 void CompositorAnimationsImpl::getAnimationOnCompositor(const Timing& timing, double startTime, double timeOffset, const KeyframeEffectModelBase& effect, Vector<OwnPtr<WebCompositorAnimation> >& animations, double playerPlaybackRate) argument
408 ASSERT(animations
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H A DCompositorAnimationsTest.cpp110 void getAnimationOnCompositor(Timing& timing, AnimatableValueKeyframeEffectModel& effect, Vector<OwnPtr<WebCompositorAnimation> >& animations) argument
112 return getAnimationOnCompositor(timing, effect, animations, 1);
114 void getAnimationOnCompositor(Timing& timing, AnimatableValueKeyframeEffectModel& effect, Vector<OwnPtr<WebCompositorAnimation> >& animations, double playerPlaybackRate) argument
116 return CompositorAnimationsImpl::getAnimationOnCompositor(timing, std::numeric_limits<double>::quiet_NaN(), 0, effect, animations, playerPlaybackRate);
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
H A DRenderStyle.h120 friend class CSSPropertyEquality; // Used by CSS animations. We can't allow them to animate based off visited colors.
904 const CSSAnimationData* animations() const { return rareNonInheritedData->m_animations.get(); } function in class:blink::RenderStyle
/external/chromium_org/third_party/android_platform/webview/
H A Dframeworks.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ...
/external/chromium_org/ui/app_list/views/
H A Dpulsing_block_view.cc36 // The animations loop infinitely.
63 std::vector<ui::LayerAnimationSequence*> animations; local
64 animations.push_back(opacity_sequence.release());
65 animations.push_back(transform_sequence.release());
66 layer->GetAnimator()->ScheduleTogether(animations);
/external/chromium_org/ui/compositor/
H A Dlayer_animator.cc169 const std::vector<LayerAnimationSequence*>& animations) {
173 for (iter = animations.begin(); iter != animations.end(); ++iter) {
193 for (iter = animations.begin(); iter != animations.end(); ++iter)
198 // running animations that affect any of these properties, as well as
205 for (iter = animations.begin(); iter != animations.end(); ++iter)
210 // These animations (provided they don't animate any common properties) will
212 for (iter = animations
168 StartTogether( const std::vector<LayerAnimationSequence*>& animations) argument
223 ScheduleTogether( const std::vector<LayerAnimationSequence*>& animations) argument
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H A Dlayer_animator_unittest.cc52 std::vector<ui::LayerAnimationSequence*> animations; local
53 animations.push_back(first_sequence);
54 animations.push_back(second_sequence);
55 return animations;
97 // When notified that an animation has ended, stops all other animations.
210 // Checks that if the animator is a default animator, that implicit animations
243 // simultaneously and that all animations are advanced to their target values.
262 // simultaneously and that all animations are advanced to their target values.
371 // Schedule two non-threaded animations on separate properties. Both animations
445 std::vector<LayerAnimationSequence*> animations; local
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