/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/src/test/java/com/xtremelabs/robolectric/ |
H A D | R.java | 27 public static final int button = nextId++; field in class:R.id
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/external/qemu/android/skin/ |
H A D | file.c | 221 skin_button_free( SkinButton* button ) 223 if (button) { 224 skin_image_unref( &button->image ); 225 AFREE(button); 232 SkinButton* button; local 233 ANEW0(button); 234 if (button) { 239 button->name = node->name; 240 button->rect.pos.x = x; 241 button 335 SkinButton* button = skin_button_create_from(node, basepath); local 386 SkinButton* button = skin_button_create_from(node, basepath); local [all...] |
H A D | window.c | 642 button_done( Button* button ) 644 skin_image_unref( &button->image ); 645 button->background = NULL; 649 button_init( Button* button, SkinButton* sbutton, SkinLocation* loc, Background* back, SkinRect* frame, SkinLayout* slayout ) argument 653 button->image = skin_image_rotate( sbutton->image, loc->rotation ); 654 button->background = back; 655 button->keycode = sbutton->keycode; 656 button->down = 0; 663 button->keycode = android_keycode_rotate( button 674 button_redraw( Button* button, SkinRect* rect, SDL_Surface* surface ) argument 943 ButtonState button; member in struct:SkinWindow 1016 ButtonState* button = &window->button; local 1618 Button* button = layout->buttons; local 1685 Button* button; local [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_events.h | 58 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */ 59 SDL_MOUSEBUTTONUP, /**< Mouse button released */ 63 SDL_JOYBUTTONDOWN, /**< Joystick button pressed */ 64 SDL_JOYBUTTONUP, /**< Joystick button released */ 137 Uint8 state; /**< The current button state */ 143 /** Mouse button event structure */ 147 Uint8 button; /**< The mouse button index */ member in struct:SDL_MouseButtonEvent 182 /** Joystick button event structure */ 186 Uint8 button; /**< Th member in struct:SDL_JoyButtonEvent 232 SDL_MouseButtonEvent button; member in union:SDL_Event [all...] |
/external/qemu/distrib/sdl-1.2.15/src/events/ |
H A D | SDL_mouse.c | 61 /* We lost the mouse, so post button up messages for all pressed buttons */ 197 int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, Sint16 y) argument 235 buttonstate |= SDL_BUTTON(button); 239 buttonstate &= ~SDL_BUTTON(button); 257 event.button.state = state; 258 event.button.button = button; 259 event.button.x = x; 260 event.button [all...] |
/external/qemu/distrib/sdl-1.2.15/src/joystick/ |
H A D | SDL_joystick.c | 333 * Get the current state of a button on a joystick 335 Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) argument 342 if ( button < joystick->nbuttons ) { 343 state = joystick->buttons[button]; 525 int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) argument 545 if (button >= joystick->nbuttons) { 550 joystick->buttons[button] = state; 557 event.jbutton.button = button;
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/external/qemu/distrib/sdl-1.2.15/src/joystick/linux/ |
H A D | SDL_sysjoystick.c | 87 {logical joy, logical button} 607 if ( SDL_sscanf(name,"Analog %d-axis %*d-button %d-hat", 688 printf("Joystick has button: 0x%x\n", i); 698 printf("Joystick has button: 0x%x\n", i); 879 SDL_Joystick *joystick, Uint8 button, Uint8 state){ 890 buttons = SDL_joylist[joystick->index].map->buttonmap+button; 878 LogicalJoystickButton( SDL_Joystick *joystick, Uint8 button, Uint8 state) argument
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/external/qemu/distrib/sdl-1.2.15/src/joystick/mint/ |
H A D | SDL_sysjoystick.c | 470 /* If any button on first joypad pressed, check other pads */ 602 int button; local 604 button=1<<jp_buttons[i]; 606 if ((curstate & button) && !(prevstate & button)) { 609 if (!(curstate & button) && (prevstate & button)) { 674 int button; local 676 button=1<<(30+i); 678 if ((curstate & button) 708 int button; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/Xext/extensions/ |
H A D | xf86dga.h | 109 unsigned int button; member in struct:__anon29510
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/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
H A D | SDL_ataridevmouse.c | 103 static int atari_GetButton(int button) argument 105 switch(button) 133 /* Mouse button events */
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H A D | SDL_ikbdevents.c | 57 static int atari_GetButton(int button) argument 59 switch(button) 102 /* Mouse button ? */
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H A D | SDL_xbiosevents.c | 105 static int atari_GetButton(int button) argument 107 switch(button) 131 /* Mouse button ? */
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/external/qemu/distrib/sdl-1.2.15/src/video/caca/ |
H A D | SDL_cacaevents.c | 80 /* FIXME: we currently ignore the button type! */ 81 int button = event & 0x00ffffff; local 82 if ( button > 3 ) { 83 button = 1; 85 posted += SDL_PrivateMouseButton((event & CACA_EVENT_MOUSE_PRESS) ? SDL_PRESSED : SDL_RELEASED, button, 0, 0);
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
H A D | SDL_fbevents.c | 711 void FB_vgamousecallback(int button, int relative, int dx, int dy) argument 723 /* Swap button 1 and 3 */ 724 button_1 = (button & 0x04) >> 2; 725 button_3 = (button & 0x01) << 2; 726 button &= ~0x05; 727 button |= (button_1|button_3); 731 state_changed = button_state ^ button; 734 if ( button & (1<<i) ) { 749 int button; local 752 button 770 int button = 0; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/nanox/ |
H A D | SDL_nxevents.c | 217 if (check_boundary (this, event.button.x, event.button.y)) { 218 SDL_PrivateMouseMotion (0, 0, event.button.x - OffsetX, 219 event.button.y - OffsetY) ; 222 SDL_PrivateMouseMotion (0, 0, event.button.x, event.button.y) ; 230 int button = event.button.buttons ; local 232 Dprintf ("button down\n") ; 234 switch (button) { [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/ |
H A D | SDL_gsevents.c | 580 void GS_vgamousecallback(int button, int dx, int dy) argument 592 /* Swap button 1 and 3 */ 593 button_1 = (button & 0x04) >> 2; 594 button_3 = (button & 0x01) << 2; 595 button &= ~0x05; 596 button |= (button_1|button_3); 600 state_changed = button_state ^ button; 603 if ( button & (1<<i) ) { 621 int button = 0; local 669 button [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
H A D | SDL_QWin.cc | 94 Qt::ButtonState button = e->button(); local 96 if( (button & Qt::LeftButton)) { 99 if( (button & Qt::RightButton)) { 102 if( (button & Qt::MidButton)) { 111 Qt::ButtonState button = e->button(); local 113 (button & Qt::LeftButton) ? 1 : 114 ((button & Qt::RightButton) ? 2 : 3), 120 Qt::ButtonState button local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/svga/ |
H A D | SDL_svgaevents.c | 152 void SVGA_mousecallback(int button, int dx, int dy, argument 158 if ( button & MOUSE_LEFTBUTTON ) { 167 if ( button & MOUSE_MIDDLEBUTTON ) { 176 if ( button & MOUSE_RIGHTBUTTON ) {
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
H A D | SDL_sysevents.c | 378 Uint8 button, state; local 388 /* Figure out which button to use */ 391 button = SDL_BUTTON_LEFT; 395 button = SDL_BUTTON_LEFT; 399 button = SDL_BUTTON_MIDDLE; 403 button = SDL_BUTTON_MIDDLE; 407 button = SDL_BUTTON_RIGHT; 411 button = SDL_BUTTON_RIGHT; 416 button = SDL_BUTTON_X1 + xbuttonval - 1; 421 button 478 Uint8 button; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
H A D | SDL_dx5events.c | 365 Uint8 button; local 389 /* Check for mouse button changes */ 392 { /* Get the new DirectInput button state for the mouse */ 417 button = (Uint8)(i+1); 418 /* Map DI button numbers to SDL */ 419 switch ( button ) { 420 case 2: button = SDL_BUTTON_RIGHT; break; 421 case 3: button = SDL_BUTTON_MIDDLE; break; 422 case 4: button = SDL_BUTTON_X1; break; 423 case 5: button [all...] |
/external/proguard/src/proguard/gui/ |
H A D | ListPanel.java | 141 * Adds a button that allows to copy or move entries to another ListPanel. 143 * @param buttonTextKey the button text key. 171 protected void addButton(JComponent button) argument 179 add(button, buttonConstraints); 313 // Loop over all components, except the list itself and the Add button.
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/external/owasp/sanitizer/tools/findbugs/lib/ |
H A D | findbugs.jar | META-INF/ META-INF/MANIFEST.MF default.xsl edu/ edu/umd/ edu/umd/cs/ edu/ ... |
H A D | jdepend-2.9.jar | META-INF/ META-INF/MANIFEST.MF jdepend/ jdepend/framework/ jdepend/framework/AbstractParser.class AbstractParser. ... |
/external/okhttp/website/static/ |
H A D | bootstrap.min.js | 6 !function(e){"use strict";e(function(){e.support.transition=function(){var e=function(){var e=document.createElement("bootstrap"),t={WebkitTransition:"webkitTransitionEnd",MozTransition:"transitionend",OTransition:"oTransitionEnd otransitionend",transition:"transitionend"},n;for(n in t)if(e.style[n]!==undefined)return t[n]}();return e&&{end:e}}()})}(window.jQuery),!function(e){"use strict";var t='[data-dismiss="alert"]',n=function(n){e(n).on("click",t,this.close)};n.prototype.close=function(t){function s(){i.trigger("closed").remove()}var n=e(this),r=n.attr("data-target"),i;r||(r=n.attr("href"),r=r&&r.replace(/.*(?=#[^\s]*$)/,"")),i=e(r),t&&t.preventDefault(),i.length||(i=n.hasClass("alert")?n:n.parent()),i.trigger(t=e.Event("close"));if(t.isDefaultPrevented())return;i.removeClass("in"),e.support.transition&&i.hasClass("fade")?i.on(e.support.transition.end,s):s()};var r=e.fn.alert;e.fn.alert=function(t){return this.each(function(){var r=e(this),i=r.data("alert");i||r.data("alert",i=new n(this)),typeof t=="string"&&i[t].call(r)})},e.fn.alert.Constructor=n,e.fn.alert.noConflict=function(){return e.fn.alert=r,this},e(document).on("click.alert.data-api",t,n.prototype.close)}(window.jQuery),!function(e){"use strict";var t=function(t,n){this.$element=e(t),this.options=e.extend({},e.fn.button.defaults,n)};t.prototype.setState=function(e){var t="disabled",n=this.$element,r=n.data(),i=n.is("input")?"val":"html";e+="Text",r.resetText||n.data("resetText",n[i]()),n[i](r[e]||this.options[e]),setTimeout(function(){e=="loadingText"?n.addClass(t).attr(t,t):n.removeClass(t).removeAttr(t)},0)},t.prototype.toggle=function(){var e=this.$element.closest('[data-toggle="buttons-radio"]');e&&e.find(".active").removeClass("active"),this.$element.toggleClass("active")};var n=e.fn.button;e.fn.button=function(n){return this.each(function(){var r=e(this),i=r.data("button"),s=typeof n=="object"&&n;i||r.data("button",i=new t(this,s)),n=="toggle"?i.toggle():n&&i.setState(n)})},e.fn.button.defaults={loadingText:"loading..."},e.fn.button.Constructor=t,e.fn.button.noConflict=function(){return e.fn.button=n,this},e(document).on("click.button [all...] |