Searched defs:color (Results 1 - 25 of 1153) sorted by last modified time

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/external/zxing/core/
H A Dcore.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ...
/external/zopfli/src/zopflipng/lodepng/
H A Dlodepng.cpp47 -C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...)
2500 return 0; /*allowed color type / bits combination*/
2513 return 0; /*unexisting color type*/
2644 size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color) argument
2646 return (w * h * lodepng_get_bpp(color) + 7) / 8;
2841 lodepng_color_mode_init(&info->color);
2861 lodepng_color_mode_cleanup(&info->color);
2874 lodepng_color_mode_init(&dest->color);
2875 CERROR_TRY_RETURN(lodepng_color_mode_copy(&dest->color, &source->color));
4254 readChunk_PLTE(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) argument
4278 readChunk_tRNS(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength) argument
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H A Dlodepng.h86 /*The PNG color types (also used for raw).*/
108 colortype: the desired color type for the raw output image. See explanation on PNG color types.
109 bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types.
157 colortype: the color type of the raw input image. See explanation on PNG color types.
158 bitdepth: the bit depth of the raw input image. See explanation on PNG color types.
315 LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/
323 lodepng_palette_clear, then for each color use lodepng_palette_add.
329 The palette is only supported for color typ
407 LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/ member in struct:LodePNGInfo
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/external/zopfli/src/zopflipng/
H A Dzopflipng_lib.cc82 // Returns 32-bit integer value for RGBA color.
83 static unsigned ColorIndex(const unsigned char* color) { argument
84 return color[0] + 256u * color[1] + 65536u * color[1] + 16777216u * color[3];
88 // is enabled, any color with alpha channel 0 is treated as a single color with
105 // First check if we want to preserve potential color-key background color,
247 LodePNGColorMode& color = teststate.info_png.color; local
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/external/webp/src/dsp/
H A Dlossless.c10 // Image transforms and color space conversion methods for lossless decoder.
818 int8_t color) {
819 return (uint32_t)((int)(color_pred) * color) >> 5;
940 // Do a binary search to find the optimal green_to_red color transform.
1019 // Number of tries to get optimal green_to_blue & red_to_blue color transforms
817 ColorTransformDelta(int8_t color_pred, int8_t color) argument
H A Dlossless_sse2.c195 __m128i color) {
200 const __m128i color_shifted = _mm_slli_epi32(color, 8);
194 ColorTransformDelta(__m128i color_pred, __m128i color) argument
/external/webp/src/enc/
H A Dalpha.c173 uint8_t color[256] = { 0 }; local
179 color[p[i]] = 1;
183 if (color[j] > 0) ++colors;
H A Dvp8l.c74 // The color is already there.
77 // Some other color sits there.
519 // No color cache, no Huffman image.
892 const int color = (palette[i] >> 8) & 0xff; local
893 inv_palette[color] = i;
897 const int color = (src[x] >> 8) & 0xff; local
898 row[x] = inv_palette[color];
1111 // Estimate the color cache size.
/external/skia/samplecode/
H A DSampleApp.cpp1223 SkColor color = bitmap.getColor(fMouseX, fMouseY); local
1228 if (color == SK_ColorBLACK) {
1237 // Identify the pixel and its color on screen
1249 string.appendf("A: %X", SkColorGetA(color));
1254 string.appendf("R: %X", SkColorGetR(color));
1260 string.appendf("G: %X", SkColorGetG(color));
1266 string.appendf("B: %X", SkColorGetB(color));
H A DSampleCode.h114 void setBGColor(SkColor color) { fBGColor = color; } argument
H A DSampleEmptyPath.cpp30 SkColor color,
37 paint.setColor(color);
95 SkColor color = rand.nextU(); local
96 color = 0xff000000| color; // force solid
97 this->drawEmpty(canvas, color, rect,
111 labelPaint.setColor(color);
29 drawEmpty(SkCanvas* canvas, SkColor color, const SkRect& clip, SkPaint::Style style, SkPath::FillType fill) argument
H A DSamplePicture.cpp50 static void drawCircle(SkCanvas* canvas, int r, SkColor color) { argument
53 paint.setColor(color);
H A DSampleRegion.cpp263 void drawRgnOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
297 paint.setColor((color & ~(0xFF << 24)) | (0x44 << 24));
301 paint.setColor(color);
305 void drawPathOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
317 paint.setColor((color & ~(0xFF << 24)) | (0x44 << 24));
319 paint.setColor(color);
H A DSampleRotateCircles.cpp49 SkColor color = 0; local
59 color = ~color;
220 void draw_points(SkCanvas* canvas, const SkPath& path, SkColor color, argument
223 paint.setColor(color);
239 SkColor color) {
247 paint.setColor(color);
238 draw_ribs(SkCanvas* canvas, const SkPath& path, SkScalar width, SkColor color) argument
/external/skia/src/animator/
H A DSkAnimateBase.cpp166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local
170 (*converted)[0].fS32 = color;
H A DSkDrawColor.cpp24 static SkScalar RGB_to_HSV(SkColor color, HSV_Choice choice) { argument
25 SkScalar red = SkIntToScalar(SkColorGetR(color));
26 SkScalar green = SkIntToScalar(SkColorGetG(color));
27 SkScalar blue = SkIntToScalar(SkColorGetB(color));
60 static SkColor HSV_to_RGB(SkColor color, HSV_Choice choice, SkScalar hsv) { argument
61 SkScalar hue = choice == kGetHue ? hsv : RGB_to_HSV(color, kGetHue);
62 SkScalar saturation = choice == kGetSaturation ? hsv : RGB_to_HSV(color, kGetSaturation);
63 SkScalar value = choice == kGetValue ? hsv : RGB_to_HSV(color, kGetValue);
68 if (saturation == 0) // color is on black-and-white center line
88 return SkColorSetARGB(SkColorGetA(color), SkScalarRoundToIn
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H A DSkDrawColor.h30 SkColor color; member in class:SkDrawColor
H A DSkDrawGradient.cpp38 SkDrawColor* color = (SkDrawColor*) child; local
39 *fDrawColors.append() = color;
49 fColors[index] = fDrawColors[index]->color;
64 SkDrawColor* color = *ptr; local
65 color->dump(maker);
H A DSkDrawPaint.h46 SkDrawColor* color; member in class:SkDrawPaint
H A DSkMemberInfo.cpp437 SkColor color = scriptValue.fType == SkType_Array ? local
439 storage[0].fScalar = SkIntToScalar(SkColorGetA(color));
440 storage[1].fScalar = SkIntToScalar(SkColorGetR(color));
441 storage[2].fScalar = SkIntToScalar(SkColorGetG(color));
442 storage[3].fScalar = SkIntToScalar(SkColorGetB(color));
/external/skia/src/core/
H A DSkBBoxRecord.cpp80 void SkBBoxRecord::clear(SkColor color) { argument
84 INHERITED::clear(color);
H A DSkBitmapDevice.cpp127 void SkBitmapDevice::clear(SkColor color) { argument
128 fBitmap.eraseColor(color);
H A DSkBitmapProcShader.cpp289 // returns true and set color if the bitmap can be drawn as a single color
291 static bool canUseColorShader(const SkBitmap& bm, SkColor* color) { argument
303 *color = SkUnPreMultiply::PMColorToColor(*bm.getAddr32(0, 0));
306 *color = SkPixel16ToColor(*bm.getAddr16(0, 0));
309 *color = SkUnPreMultiply::PMColorToColor(bm.getIndex8Color(0, 0));
330 SkColor color; local
338 else if (canUseColorShader(src, &color)) {
340 shader = SkNEW_ARGS(SkColorShader, (color));
342 shader = allocator->createT<SkColorShader>(color);
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H A DSkBitmapProcState.cpp848 SkPMColor color; local
854 Filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale);
856 Filter_32_opaque(iSubY, *row0, *row1, &color);
860 color = SkAlphaMulQ(*row0, s.fAlphaScale);
862 color = *row0;
866 sk_memset32(colors, color, count);
H A DSkBlitMask_D32.cpp14 SkColor color, int width, int height) {
15 SkPMColor pmc = SkPreMultiplyColor(color);
35 SkColor color, int width, int height) {
36 SkPMColor pmc = SkPreMultiplyColor(color);
89 SkColor color, int width, int height) {
96 bool isOpaque = (0xFF == SkColorGetA(color));
101 opaqueDst = SkPreMultiplyColor(color);
107 proc(dstRow, srcRow, color, width, opaqueDst);
117 SkColor color, int width) {
118 int srcR = SkColorGetR(color);
12 D32_A8_Color(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) argument
33 D32_A8_Opaque(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) argument
87 D32_LCD16_Proc(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT mask, size_t maskRB, SkColor color, int width, int height) argument
115 blit_lcd32_opaque_row(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, SkColor color, int width) argument
152 blit_lcd32_row(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, SkColor color, int width) argument
196 D32_LCD32_Blend(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT mask, size_t maskRB, SkColor color, int width, int height) argument
210 D32_LCD32_Opaque(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT mask, size_t maskRB, SkColor color, int width, int height) argument
226 D32_A8_Factory(SkColor color) argument
236 D32_LCD32_Factory(SkColor color) argument
240 ColorFactory(SkColorType ct, SkMask::Format format, SkColor color) argument
267 BlitColor(const SkBitmap& device, const SkMask& mask, const SkIRect& clip, SkColor color) argument
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