Searched defs:dy (Results 1 - 25 of 554) sorted by last modified time

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/external/zxing/core/
H A Dcore.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ...
/external/tremolo/Tremolo/
H A Dfloor1.c210 int dy=y1-y0; local
212 int ady=abs(dy);
216 if(dy<0)return(y0-off);
226 int dy; local
237 dy=y1-y0;
239 ady=abs(dy);
240 base=dy/adx;
247 * if dy >=0 we occasionally add 1
249 * As an optimisation we say that if dy <0 we make base 1 smaller.
255 if (dy <
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/external/skia/samplecode/
H A DSampleAARectModes.cpp116 SkScalar dy = drawCell(canvas, mode, local
121 canvas->translate(0, dy * 5 / 4);
H A DSampleAARects.cpp77 SkScalar dy = SkIntToScalar(100); local
181 canvas->translate(0, dy);
H A DSampleApp.cpp1403 int dy = fScrollTestY * 7; local
1408 bm.scrollRect(&r, dx, dy, &inval);
1701 int dy = 0xFF; local
1704 case '5': dx = 0; dy = 0; break;
1705 case '8': dx = 0; dy = -1; break;
1706 case '6': dx = 1; dy = 0; break;
1707 case '2': dx = 0; dy = 1; break;
1708 case '4': dx = -1; dy = 0; break;
1709 case '7': dx = -1; dy = -1; break;
1710 case '9': dx = 1; dy
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H A DSampleBlur.cpp35 float dy = y - cy; local
36 dy *= dy;
41 float d = (dx + dy) / (cx/2);
H A DSampleCircle.cpp63 void drawSix(SkCanvas* canvas, SkScalar dx, SkScalar dy) { argument
67 canvas->translate(0, dy);
H A DSampleDraw.cpp130 void offset(SkScalar dx, SkScalar dy) { argument
131 if (dx || dy) {
132 this->onOffset(dx, dy);
139 virtual void onOffset(SkScalar dx, SkScalar dy) = 0;
216 virtual void onOffset(SkScalar dx, SkScalar dy) { argument
217 fRect.offset(dx, dy);
H A DSampleFatBits.cpp509 SkScalar dy = click->fCurr.fY - click->fPrev.fY; variable
510 fPts[0].offset(dx, dy);
511 fPts[1].offset(dx, dy);
512 fPts[2].offset(dx, dy);
H A DSampleHairModes.cpp114 SkScalar dy = drawCell(canvas, mode, local
119 canvas->translate(0, dy * 5 / 4);
H A DSampleMeasure.cpp45 SkScalar dy = paint.getFontMetrics(NULL); local
85 canvas->translate(0, dy);
H A DSamplePathFill.cpp60 const SkScalar dy = SK_Scalar1 * 10; local
65 path->lineTo(x, y - dy);
67 path->lineTo(x, y + dy);
69 path->lineTo(x, y + 2 * dy);
70 path->lineTo(x0, y + 2 * dy);
H A DSampleRegion.cpp27 SkScalar dy = 20; local
36 c.translate(dx, dy);
H A DSampleWarp.cpp174 SkScalar dy = p1.fY - p0.fY; local
175 if (dy > 0) dy = 0;
177 cubic.fPts[1].fY += dy;
178 cubic.fPts[2].fY += dy;
287 const SkScalar dy = bounds.height() / cols; local
295 pts->set(bounds.fLeft + x*dx, bounds.fTop + y*dy);
383 SkScalar dy = delta.fY * d; local
385 SkScalar py = orig.fY + dy;
409 SkScalar dy local
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/external/skia/src/core/
H A DSkAAClip.cpp506 int dy = yoff[skip - 1].fY + 1; local
508 SkASSERT(yoff[i].fY >= dy);
509 yoff[i].fY -= dy;
515 fBounds.fTop += dy;
1737 bool SkAAClip::translate(int dx, int dy, SkAAClip* dst) const { argument
1752 dst->fBounds.offset(dx, dy);
1936 int dy = lastY - y + 1; local
1937 if (dy > height) {
1938 dy = height;
1940 height -= dy;
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H A DSkAAClip.h46 bool translate(int dx, int dy, SkAAClip* dst) const;
47 bool translate(int dx, int dy) { argument
48 return this->translate(dx, dy, this);
H A DSkBitmap.cpp264 SkPixelRef* SkBitmap::setPixelRef(SkPixelRef* pr, int dx, int dy) { argument
293 SkPin32(dy, 0, info.fHeight));
295 // ignore dx,dy if there is no pixelref
H A DSkBitmapDevice.cpp355 SkScalar dx = 0, dy = 0; local
360 dy = SkIntToScalar(srcIR.fTop);
362 if (dx || dy) {
363 matrix.preTranslate(dx, dy);
H A DSkBitmapProcState_matrix.h108 SkFixed dy = s.fInvKy; local
114 fy += dy;
H A DSkBitmapProcState_matrix_template.h91 SkFractionalInt dy = s.fInvKyFractionalInt; local
98 fx += dx; fy += dy;
H A DSkBitmap_scroll.cpp11 bool SkBitmap::scrollRect(const SkIRect* subset, int dx, int dy, argument
23 tmp.scrollRect(NULL, dx, dy, inval);
31 if ((dx | dy) == 0 || width <= 0 || height <= 0) {
46 r.offset(dx, dy);
69 if (dy <= 0) {
70 src -= dy * rowBytes;
71 height += dy;
73 dst += dy * rowBytes;
74 height -= dy;
H A DSkCanvas.cpp1276 void SkCanvas::translate(SkScalar dx, SkScalar dy) { argument
1278 m.setTranslate(dx, dy);
H A DSkDistanceFieldGen.cpp111 float dy = direction.fY; local
113 if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) {
119 dy = SkScalarAbs(dy);
120 if (dx < dy) {
121 SkTSwap(dx, dy);
124 // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge
126 float a1num = 0.5f*dy;
134 distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alph
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H A DSkEdge.cpp67 const int dy = SkEdge_Compute_DY(top, y0); local
69 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2
108 const int dy = SkEdge_Compute_DY(top, y0); local
110 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2
142 static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy)
145 dy = SkAbs32(dy);
147 if (dx > dy)
148 dx += dy >> 1;
150 dx = dy
154 diff_to_shift(SkFDot6 dx, SkFDot6 dy) argument
202 SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2; local
264 SkFixed dy = fQDy; local
362 SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3); local
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H A DSkLineClipper.cpp27 SkScalar dy = src[1].fY - src[0].fY; local
28 if (SkScalarNearlyZero(dy)) {

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