/external/zxing/core/ |
H A D | core.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ... |
/external/tremolo/Tremolo/ |
H A D | floor1.c | 210 int dy=y1-y0; local 212 int ady=abs(dy); 216 if(dy<0)return(y0-off); 226 int dy; local 237 dy=y1-y0; 239 ady=abs(dy); 240 base=dy/adx; 247 * if dy >=0 we occasionally add 1 249 * As an optimisation we say that if dy <0 we make base 1 smaller. 255 if (dy < [all...] |
/external/skia/samplecode/ |
H A D | SampleAARectModes.cpp | 116 SkScalar dy = drawCell(canvas, mode, local 121 canvas->translate(0, dy * 5 / 4);
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H A D | SampleAARects.cpp | 77 SkScalar dy = SkIntToScalar(100); local 181 canvas->translate(0, dy);
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H A D | SampleApp.cpp | 1403 int dy = fScrollTestY * 7; local 1408 bm.scrollRect(&r, dx, dy, &inval); 1701 int dy = 0xFF; local 1704 case '5': dx = 0; dy = 0; break; 1705 case '8': dx = 0; dy = -1; break; 1706 case '6': dx = 1; dy = 0; break; 1707 case '2': dx = 0; dy = 1; break; 1708 case '4': dx = -1; dy = 0; break; 1709 case '7': dx = -1; dy = -1; break; 1710 case '9': dx = 1; dy [all...] |
H A D | SampleBlur.cpp | 35 float dy = y - cy; local 36 dy *= dy; 41 float d = (dx + dy) / (cx/2);
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H A D | SampleCircle.cpp | 63 void drawSix(SkCanvas* canvas, SkScalar dx, SkScalar dy) { argument 67 canvas->translate(0, dy);
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H A D | SampleDraw.cpp | 130 void offset(SkScalar dx, SkScalar dy) { argument 131 if (dx || dy) { 132 this->onOffset(dx, dy); 139 virtual void onOffset(SkScalar dx, SkScalar dy) = 0; 216 virtual void onOffset(SkScalar dx, SkScalar dy) { argument 217 fRect.offset(dx, dy);
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H A D | SampleFatBits.cpp | 509 SkScalar dy = click->fCurr.fY - click->fPrev.fY; variable 510 fPts[0].offset(dx, dy); 511 fPts[1].offset(dx, dy); 512 fPts[2].offset(dx, dy);
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H A D | SampleHairModes.cpp | 114 SkScalar dy = drawCell(canvas, mode, local 119 canvas->translate(0, dy * 5 / 4);
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H A D | SampleMeasure.cpp | 45 SkScalar dy = paint.getFontMetrics(NULL); local 85 canvas->translate(0, dy);
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H A D | SamplePathFill.cpp | 60 const SkScalar dy = SK_Scalar1 * 10; local 65 path->lineTo(x, y - dy); 67 path->lineTo(x, y + dy); 69 path->lineTo(x, y + 2 * dy); 70 path->lineTo(x0, y + 2 * dy);
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H A D | SampleRegion.cpp | 27 SkScalar dy = 20; local 36 c.translate(dx, dy);
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H A D | SampleWarp.cpp | 174 SkScalar dy = p1.fY - p0.fY; local 175 if (dy > 0) dy = 0; 177 cubic.fPts[1].fY += dy; 178 cubic.fPts[2].fY += dy; 287 const SkScalar dy = bounds.height() / cols; local 295 pts->set(bounds.fLeft + x*dx, bounds.fTop + y*dy); 383 SkScalar dy = delta.fY * d; local 385 SkScalar py = orig.fY + dy; 409 SkScalar dy local [all...] |
/external/skia/src/core/ |
H A D | SkAAClip.cpp | 506 int dy = yoff[skip - 1].fY + 1; local 508 SkASSERT(yoff[i].fY >= dy); 509 yoff[i].fY -= dy; 515 fBounds.fTop += dy; 1737 bool SkAAClip::translate(int dx, int dy, SkAAClip* dst) const { argument 1752 dst->fBounds.offset(dx, dy); 1936 int dy = lastY - y + 1; local 1937 if (dy > height) { 1938 dy = height; 1940 height -= dy; [all...] |
H A D | SkAAClip.h | 46 bool translate(int dx, int dy, SkAAClip* dst) const; 47 bool translate(int dx, int dy) { argument 48 return this->translate(dx, dy, this);
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H A D | SkBitmap.cpp | 264 SkPixelRef* SkBitmap::setPixelRef(SkPixelRef* pr, int dx, int dy) { argument 293 SkPin32(dy, 0, info.fHeight)); 295 // ignore dx,dy if there is no pixelref
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H A D | SkBitmapDevice.cpp | 355 SkScalar dx = 0, dy = 0; local 360 dy = SkIntToScalar(srcIR.fTop); 362 if (dx || dy) { 363 matrix.preTranslate(dx, dy);
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H A D | SkBitmapProcState_matrix.h | 108 SkFixed dy = s.fInvKy; local 114 fy += dy;
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H A D | SkBitmapProcState_matrix_template.h | 91 SkFractionalInt dy = s.fInvKyFractionalInt; local 98 fx += dx; fy += dy;
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H A D | SkBitmap_scroll.cpp | 11 bool SkBitmap::scrollRect(const SkIRect* subset, int dx, int dy, argument 23 tmp.scrollRect(NULL, dx, dy, inval); 31 if ((dx | dy) == 0 || width <= 0 || height <= 0) { 46 r.offset(dx, dy); 69 if (dy <= 0) { 70 src -= dy * rowBytes; 71 height += dy; 73 dst += dy * rowBytes; 74 height -= dy;
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H A D | SkCanvas.cpp | 1276 void SkCanvas::translate(SkScalar dx, SkScalar dy) { argument 1278 m.setTranslate(dx, dy);
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H A D | SkDistanceFieldGen.cpp | 111 float dy = direction.fY; local 113 if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) { 119 dy = SkScalarAbs(dy); 120 if (dx < dy) { 121 SkTSwap(dx, dy); 124 // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge 126 float a1num = 0.5f*dy; 134 distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alph [all...] |
H A D | SkEdge.cpp | 67 const int dy = SkEdge_Compute_DY(top, y0); local 69 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2 108 const int dy = SkEdge_Compute_DY(top, y0); local 110 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, dy)); // + SK_Fixed1/2 142 static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy) 145 dy = SkAbs32(dy); 147 if (dx > dy) 148 dx += dy >> 1; 150 dx = dy 154 diff_to_shift(SkFDot6 dx, SkFDot6 dy) argument 202 SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2; local 264 SkFixed dy = fQDy; local 362 SkFDot6 dy = cubic_delta_from_line(y0, y1, y2, y3); local [all...] |
H A D | SkLineClipper.cpp | 27 SkScalar dy = src[1].fY - src[0].fY; local 28 if (SkScalarNearlyZero(dy)) {
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