/external/skia/src/gpu/gl/ |
H A D | GrGLIRect.h | 13 #include "gl/GrGLInterface.h" 26 void pushToGLViewport(const GrGLInterface* gl) const { 27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight)); 30 void pushToGLScissor(const GrGLInterface* gl) const { 31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight)); 34 void setFromGLViewport(const GrGLInterface* gl) { argument 36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
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H A D | GrGLSL.cpp | 12 bool GrGetGLSLGeneration(const GrGLInterface* gl, GrGLSLGeneration* generation) { argument 14 GrGLSLVersion ver = GrGLGetGLSLVersion(gl); 18 switch (gl->fStandard) {
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H A D | GrGLStencilBuffer.cpp | 27 const GrGLInterface* gl = gpuGL->glInterface(); local 28 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
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H A D | GrGLTexture.h | 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped) argument 23 : fGL(gl)
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H A D | GrGLUtil.cpp | 13 void GrGLClearErr(const GrGLInterface* gl) { argument 14 while (GR_GL_NO_ERROR != gl->fFunctions.fGetError()) {} 37 void GrGLCheckErr(const GrGLInterface* gl, argument 40 uint32_t err = GR_GL_GET_ERROR(gl); 237 GrGLVersion GrGLGetVersion(const GrGLInterface* gl) { argument 239 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); 243 GrGLSLVersion GrGLGetGLSLVersion(const GrGLInterface* gl) { argument 245 GR_GL_CALL_RET(gl, v, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); 249 GrGLVendor GrGLGetVendor(const GrGLInterface* gl) { argument 251 GR_GL_CALL_RET(gl, 255 GrGLGetRenderer(const GrGLInterface* gl) argument [all...] |
H A D | GrGpuGL.cpp | 261 // currently part of our gl interface. There are probably others as 1144 void inline get_stencil_rb_sizes(const GrGLInterface* gl, argument 1151 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, 1155 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, 1771 #include <gl/GL.h> 2090 void set_gl_stencil(const GrGLInterface* gl, argument 2105 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask)); 2106 GR_GL_CALL(gl, StencilMask(writeMask)); 2107 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp)); 2109 GR_GL_CALL(gl, StencilFuncSeparat 2786 bind_surface_as_fbo(const GrGLInterface* gl, GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport) argument [all...] |
/external/skia/tools/timer/ |
H A D | Timer.cpp | 9 Timer::Timer(SkGLContextHelper* gl) argument 16 , fGpuTimer(gl)
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/external/skia/include/gpu/gl/ |
H A D | SkGLContextHelper.h | 32 const GrGLInterface* gl() const { return fGL; } function in class:SkGLContextHelper 80 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ 81 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fFunctions.fGetError()) 82 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ 83 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fFunctions.fGetError()) 84 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X 85 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X
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/external/skia/platform_tools/android/app/src/com/skia/ |
H A D | SkiaSampleRenderer.java | 29 public void onDrawFrame(GL10 gl) { argument 34 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 39 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 40 if (gl instanceof GL11) { 42 ((GL11) gl).glGetIntegerv(GL11.GL_SAMPLES, value, 0); 50 gl.glClearStencil(0); 51 gl.glClear(GL10.GL_STENCIL_BUFFER_BIT);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | BufferLibrary.java | 44 public void generateHardwareBuffers(GL10 gl) { argument 49 grid.generateHardwareBuffers(gl); 54 public void releaseHardwareBuffers(GL10 gl) { argument 59 grid.releaseHardwareBuffers(gl);
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H A D | DrawableBitmap.java | 67 * @param gl A pointer to the OpenGL context. 71 public static void beginDrawing(GL10 gl, float viewWidth, float viewHeight) { argument 72 gl.glShadeModel(GL10.GL_FLAT); 73 gl.glEnable(GL10.GL_BLEND); 74 gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA); 75 gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000); 77 gl.glMatrixMode(GL10.GL_PROJECTION); 78 gl.glPushMatrix(); 79 gl.glLoadIdentity(); 80 gl 153 endDrawing(GL10 gl) argument [all...] |
H A D | GLErrorLogger.java | 34 public GL wrap(GL gl) { argument 35 return new ErrorLoggingGL(gl); 41 public ErrorLoggingGL(GL gl) { argument 42 mGL = gl;
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H A D | GLSurfaceView.java | 561 * GL wrap(GL gl) { 562 * return new MyGLImplementation(gl); 573 * Wraps a gl interface in another gl interface. 574 * @param gl a GL interface that is to be wrapped. 577 GL wrap(GL gl); argument 629 * @param gl the GL interface. Use <code>instanceof</code> to 634 void onSurfaceCreated(GL10 gl, EGLConfig config); argument 645 * void onSurfaceChanged(GL10 gl, int width, int height) { 646 * gl 659 onSurfaceChanged(GL10 gl, int width, int height) argument 683 onDrawFrame(GL10 gl) argument 685 loadTextures(GL10 gl, TextureLibrary library) argument 686 flushTextures(GL10 gl, TextureLibrary library) argument 687 loadBuffers(GL10 gl, BufferLibrary library) argument 688 flushBuffers(GL10 gl, BufferLibrary library) argument 1621 checkGLDriver(GL10 gl) argument [all...] |
H A D | GameRenderer.java | 80 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument 85 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST); 87 gl.glClearColor(0.0f, 0.0f, 0.0f, 1); 88 gl.glShadeModel(GL10.GL_FLAT); 89 gl.glDisable(GL10.GL_DEPTH_TEST); 90 gl.glEnable(GL10.GL_TEXTURE_2D); 96 gl.glDisable(GL10.GL_DITHER); 97 gl.glDisable(GL10.GL_LIGHTING); 99 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); 101 gl 142 loadTextures(GL10 gl, TextureLibrary library) argument 149 flushTextures(GL10 gl, TextureLibrary library) argument 156 loadBuffers(GL10 gl, BufferLibrary library) argument 163 flushBuffers(GL10 gl, BufferLibrary library) argument 179 onDrawFrame(GL10 gl) argument 266 onSurfaceChanged(GL10 gl, int w, int h) argument [all...] |
H A D | Grid.java | 205 public static void beginDrawing(GL10 gl, boolean useTexture) { argument 206 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 209 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); 210 gl.glEnable(GL10.GL_TEXTURE_2D); 212 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); 213 gl.glDisable(GL10.GL_TEXTURE_2D); 217 public void beginDrawingStrips(GL10 gl, boolean useTexture) { argument 218 beginDrawing(gl, useTexture); 220 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer); 223 gl 240 drawStrip(GL10 gl, boolean useTexture, int startIndex, int indexCount) argument 256 draw(GL10 gl, boolean useTexture) argument 286 endDrawing(GL10 gl) argument 309 releaseHardwareBuffers(GL10 gl) argument 335 generateHardwareBuffers(GL10 gl) argument [all...] |
H A D | OpenGLSystem.java | 39 public OpenGLSystem(GL10 gl) { argument 40 sGL = gl; 43 public static final void setGL(GL10 gl) { argument 44 sGL = gl;
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H A D | TextureLibrary.java | 82 public Texture loadTexture(Context context, GL10 gl, int resourceID) { argument 84 texture = loadBitmap(context, gl, texture); 89 public void loadAll(Context context, GL10 gl) { argument 92 loadBitmap(context, gl, mTextureHash[x]); 98 public void deleteAll(GL10 gl) { argument 105 gl.glDeleteTextures(1, mTextureNameWorkspace, 0); 106 int error = gl.glGetError(); 127 protected Texture loadBitmap(Context context, GL10 gl, Texture texture) { argument 128 assert gl != null; 132 gl [all...] |
/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/linux-tools-perf/perf-3.12.0/tools/perf/util/ |
H A D | probe-finder.c | 1047 static int pubname_search_cb(Dwarf *dbg, Dwarf_Global *gl, void *data) argument 1051 if (dwarf_offdie(dbg, gl->die_offset, param->sp_die)) { 1056 if (!dwarf_offdie(dbg, gl->cu_offset, param->cu_die))
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/external/iptables/iptables/ |
H A D | xshared.c | 114 struct xtables_globals *gl) 157 gl->opts = xtables_options_xfrm(gl->orig_opts, 158 gl->opts, 162 gl->opts = xtables_merge_options(gl->orig_opts, 163 gl->opts, 166 if (gl->opts == NULL) 113 command_default(struct iptables_command_state *cs, struct xtables_globals *gl) argument
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/external/icu/icu4c/source/test/intltest/ |
H A D | transtst.cpp | 768 Transliterator *gl = Transliterator::createInstance("Greek-Latin; NFD; [:M:]Remove; NFC", UTRANS_FORWARD, parseError, status); local 769 if (gl == NULL) { 786 expect(*gl, syn, "syn"); 791 expect(*gl, sayn, "saun"); 825 gl->transliterate(out); 841 delete gl;
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/external/elfutils/0.153/libdw/ |
H A D | dwarf_getpubnames.c | 210 Dwarf_Global gl; local 212 gl.cu_offset = (dbg->pubnames_sets[cnt].cu_offset 219 gl.die_offset = read_4ubyte_unaligned_inc (dbg, readp); 221 gl.die_offset = read_8ubyte_unaligned_inc (dbg, readp); 224 if (gl.die_offset == 0) 228 gl.die_offset += dbg->pubnames_sets[cnt].cu_offset; 230 gl.name = (char *) readp; 231 readp = (unsigned char *) rawmemchr (gl.name, '\0') + 1; 234 if (callback (dbg, &gl, arg) != DWARF_CB_OK)
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.mortbay.jetty.server_6.1.23.v201004211559.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
H A D | org.eclipse.ui.workbench_3.6.1.M20101117-0800.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/deqp/modules/gles3/functional/ |
H A D | es3fPolygonOffsetTests.cpp | 185 void verifyError (tcu::TestContext& testCtx, const glw::Functions& gl, GLenum expected) argument 187 deUint32 got = gl.getError(); 298 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 306 gl.genRenderbuffers(1, &colorRboId); 307 gl.bindRenderbuffer(GL_RENDERBUFFER, colorRboId); 308 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, m_targetSize, m_targetSize); 309 verifyError(m_testCtx, gl, GL_NO_ERROR); 311 gl.genRenderbuffers(1, &depthRboId); 312 gl.bindRenderbuffer(GL_RENDERBUFFER, depthRboId); 313 gl 370 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 498 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 617 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 767 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 880 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 997 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 1119 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |