/external/antlr/antlr-3.4/lib/ |
H A D | antlr-3.4-complete.jar | META-INF/ META-INF/MANIFEST.MF org/ org/antlr/ org/antlr/analysis/ org/antlr/codegen/ org/ ... |
/external/antlr/antlr-3.4/runtime/ActionScript/project/lib/ |
H A D | FlexAntTasks.jar | ... java.lang.Object implements org.dom4j.Node {
public abstract org.dom4j.Node node (int) throws ... |
/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
H A D | RecognitionException.as | 76 /** If this is a tree parser exception, node is set to the node with 79 public var node:Object; variable 92 /** If you are parsing a tree node stream, you will encounter som 125 this.node = nodes.LT(1); 127 var payload:Token = adaptor.getToken(node); 131 // imaginary node; no line/pos info; scan backwards 147 else { // node created from real token 152 else if ( this.node is Tree) { 153 this.line = this.node [all...] |
/external/antlr/antlr-3.4/runtime/C/include/ |
H A D | antlr3exception.h | 160 /** If this is a tree parser exception then the node is set to point to the node 163 void * node; member in struct:ANTLR3_EXCEPTION_struct
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/external/antlr/antlr-3.4/runtime/C/src/ |
H A D | antlr3basetreeadaptor.c | 181 // This will already have been included as a child of another node 187 // For each child of the current tree, define a node using the 188 // memory address of the node to name it 197 // Name the node 260 // This will already have been included as a child of another node 379 "\tbgcolor=\"lightgrey\"; node [shape=box, fixedsize=false, fontsize=12, fontname=\"Helvetica-bold\", fontcolor=\"blue\"\n" 422 // First produce the node defintions 438 /** Create and return a nil tree node (no token payload) 506 // Send the create node event 564 /** Use the adaptor implementation to add a child node wit 900 getUniqueID(pANTLR3_BASE_TREE_ADAPTOR adaptor, pANTLR3_BASE_TREE node) argument [all...] |
H A D | antlr3collections.c | 1735 /** Rather than use the bit index of a trie node to shift 1779 /* Now we need to allocate the root node. This makes it easier 1781 * for the root node. 1796 /* Now we seed the root node with the index being the 1804 * of the root node to point back to itself. 1810 /* Finally, note that the key for this root node is 0 because 1830 /* Starting at the root node in the trie, compare the bit index 1831 * of the current node with its next child node (starts left from root). 1832 * When the bit index of the child node i 2190 freeIntNode(pANTLR3_INT_TRIE_NODE node) argument 2415 DFS(pANTLR3_TOPO topo, ANTLR3_UINT32 node) argument [all...] |
H A D | antlr3commontreenodestream.c | 2 /// Defines the implementation of the common node stream the default 3 /// tree node stream used by ANTLR. 153 // Create an adaptor for the common tree node stream 157 // Create space for the tree node stream interface 180 // Install the common tree node stream API 193 // Install the tree node stream API 232 // Create the node list map 288 // Create an adaptor for the common tree node stream 298 // Create space for the tree node stream interface 323 // Install the common tree node strea 754 pANTLR3_BASE_TREE node; local [all...] |
H A D | antlr3debughandlers.c | 83 static void createNodeTok (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE node, pANTLR3_COMMON_TOKEN token); 460 // Given a tree node, create a stringified version of it in the supplied 464 serializeNode(pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE node) argument 486 if (node == NULL) 491 // Now we serialize the elements of the node.Note that the debugger only 498 delboy->tokenString->addi(delboy->tokenString, delboy->adaptor->getUniqueID(delboy->adaptor, node)); 503 delboy->tokenString->addi(delboy->tokenString, delboy->adaptor->getType(delboy->adaptor, node)); 507 token = delboy->adaptor->getToken(delboy->adaptor, node); 527 // Start Index of the node 530 delboy->tokenString->addi(delboy->tokenString, (ANTLR3_UINT32)(delboy->adaptor->getTokenStartIndex(delboy->adaptor, node))); 1003 createNodeTok(pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE node, pANTLR3_COMMON_TOKEN token) argument [all...] |
H A D | antlr3treeparser.c | 94 /* Install the tree node stream 209 pANTLR3_BASE_TREE node; local 220 // Create a new empty node, by stealing the current one, or the previous one if the current one is EOF 235 node = current->dupNode(current); 239 token = node->getToken(node); 248 // Finally return the pointer to our new node 250 return node;
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Debug/ |
H A D | BlankDebugEventListener.cs | 118 public virtual void CreateNode(object node, IToken token) { argument
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H A D | DebugEventHub.cs | 269 public virtual void CreateNode(object node, IToken token) { argument 272 listener.CreateNode(node, token);
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H A D | DebugEventRepeater.cs | 146 public virtual void CreateNode(object node, IToken token) { argument 147 _listener.CreateNode(node, token);
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H A D | DebugEventSocketProxy.cs | 264 buf.Append("LN\t"); // lookahead node; distinguish from LT in protocol 330 public override void CreateNode(object node, IToken token) { argument 331 int ID = adaptor.GetUniqueID(node);
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H A D | DebugTreeAdaptor.cs | 47 * The debug listener has to deal with tree node IDs for which it did 48 * not see a createNode event. A single <unknown> node is sufficient even 66 object node = adaptor.Create(payload); 67 dbg.CreateNode(node, payload); 68 return node; 73 object node = adaptor.ErrorNode(input, start, stop, e); 74 if (node != null) { 75 dbg.ErrorNode(node); 77 return node; 107 object node 217 GetUniqueID(object node) argument [all...] |
H A D | IDebugEventListener.cs | 274 * about a node except its type and text (obtained from the adaptor). 276 * the hashCode usually of the node so it only works if hashCode is 279 * just one UP node and one DOWN navigation node. 289 * just one UP node and one DOWN navigation node. 315 * Upon syntax error, recognizers bracket the error with an error node 323 /** <summary>Announce a new node built from token elements such as type etc...</summary> 333 /** <summary>Announce a new node built from an existing token.</summary> 337 * RemoteDebugEventSocketListener then only node 341 CreateNode(object node, IToken token) argument [all...] |
H A D | TraceDebugEventListener.cs | 95 public override void CreateNode(object node, IToken token) { argument 96 int ID = adaptor.GetUniqueID(node); 97 string text = adaptor.GetText(node);
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
H A D | BaseTree.cs | 43 * an empty node whose children represent the list. An empty, but 44 * non-null node is called "nil". 55 * Create a new node from an existing node does nothing for BaseTree 57 * be copied as the children are not considered part of this node. 60 public BaseTree(ITree node) { argument 160 /** <summary>Add t as child of this node.</summary> 175 // t is an empty node possibly with children 214 /** <summary>Add all elements of kids list as children of this node</summary> */ 396 * Return a list of all ancestors of this node [all...] |
H A D | BaseTreeAdaptor.cs | 56 * Create tree node that holds the start and stop tokens associated 64 * node type. 67 * subclass your own tree node class to avoid class cast exception. 73 //System.out.println("returning error node '"+t+"' @index="+input.index()); 88 * not the tree node routines to do the construction. 133 * child as the new root node. 144 * simple node or nil root with a single child node--it must be a root 145 * node. If newRoot is ^(nil x) return x as newRoot. 160 // handle ^(nil real-node) 255 GetUniqueID(object node) argument [all...] |
H A D | BufferedTreeNodeStream.cs | 43 * This node stream sucks all nodes out of the tree specified in 57 * This is the old CommonTreeNodeStream that buffered up entire node stream. 119 /** <summary>The complete mapping from stream index to tree node. 142 /** <summary>The index into the nodes list of the current node (next node 259 nodes.Add(t); // add this node 261 // add DOWN node if t has children 271 // add UP node if t has children 277 /** What is the stream index for node? 0..n-1 278 * Return -1 if node no 280 GetNodeIndex(object node) argument [all...] |
H A D | CommonTree.cs | 38 * A tree node that is wrapper for a Token object. After 3.0 release 41 * spend the space in every tree node. If you don't want these extra 52 * What token indexes bracket all tokens associated with this node 59 /** <summary>Who is the parent node of this node; if null, implies node is root</summary> */ 62 /** <summary>What index is this node in the child list? Range: 0..n-1</summary> */ 68 public CommonTree(CommonTree node) argument 69 : base(node) { 70 if (node [all...] |
H A D | ITreeAdaptor.cs | 52 * Create a tree node from Token object; for CommonTree type trees, 58 * Override if you want another kind of node to be built. 63 /** <summary>Duplicate a single tree node.</summary> 64 * <remarks>Override if you want another kind of node to be built.</remarks> 68 /** <summary>Duplicate tree recursively, using dupNode() for each node</summary> */ 72 * Return a nil node (an empty but non-null node) that can hold 80 * Return a tree node representing an error. This node records the 88 * be packaged up in the error node 172 GetUniqueID(object node) argument [all...] |
H A D | TreeWizard.cs | 54 * This class can build a token type -> node index for repeated use or for 131 * node stream. This lets us convert a node pointer to a 205 * Walk the entire tree and make a node name to nodes mapping. 208 * of your AST node type. The Integer is the token type of the node. 301 * Visit every ttype node in t, invoking the visitor. This is a quicker 354 * The implementation uses the root node of the pattern in combination 378 * on the various nodes and '.' (dot) as the node/subtree wildcard, 385 * If a node specifie 554 fillReverseIndex( object node, int streamIndex ) argument [all...] |
/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/ |
H A D | BlankDebugEventListener.cs | 149 public virtual void CreateNode( object node, IToken token ) argument
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H A D | DebugEventHub.cs | 328 public virtual void CreateNode( object node, IToken token ) argument 333 listener.CreateNode( node, token );
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H A D | DebugEventRepeater.cs | 177 public virtual void CreateNode( object node, IToken token ) argument 179 _listener.CreateNode( node, token );
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