/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
H A D | TransformationMatrix.cpp | 118 static double determinant4x4(const TransformationMatrix::Matrix4& m) 165 static void adjoint(const TransformationMatrix::Matrix4& matrix, TransformationMatrix::Matrix4& result) 212 static bool inverse(const TransformationMatrix::Matrix4& matrix, TransformationMatrix::Matrix4& result) 240 static void transposeMatrix4(const TransformationMatrix::Matrix4& a, TransformationMatrix::Matrix4& b) 248 static void v4MulPointByMatrix(const Vector4 p, const TransformationMatrix::Matrix4& m, Vector4 result) 298 static bool decompose(const TransformationMatrix::Matrix4& mat, TransformationMatrix::DecomposedType& result) 300 TransformationMatrix::Matrix4 localMatri [all...] |
H A D | TransformationMatrix.h | 55 __declspec(align(16)) typedef double Matrix4[4][4]; typedef in class:blink::TransformationMatrix 57 typedef double Matrix4[4][4] __attribute__((aligned (16))); typedef in class:blink::TransformationMatrix 60 typedef double Matrix4[4][4]; typedef in class:blink::TransformationMatrix 349 void setMatrix(const Matrix4 m) 352 memcpy(m_matrix, m, sizeof(Matrix4)); 355 Matrix4 m_matrix;
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/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 104 Matrix4 perspectiveMatrix = Matrix4::perspective(60.0f, float(getWindow()->getWidth()) / getWindow()->getHeight(), 107 Matrix4 modelMatrix = Matrix4::translate(Vector3(0.0f, 0.0f, -2.0f)) * 108 Matrix4::rotate(mRotation, Vector3(1.0f, 0.0f, 1.0f)); 110 Matrix4 viewMatrix = Matrix4::identity(); 112 Matrix4 mvpMatrix = perspectiveMatrix * viewMatrix * modelMatrix;
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/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
H A D | Matrix.cpp | 12 Matrix4::Matrix4() function in class:Matrix4 20 Matrix4::Matrix4(float m00, float m01, float m02, float m03, function in class:Matrix4 31 Matrix4 Matrix4::identity() 33 return Matrix4(1.0f, 0.0f, 0.0f, 0.0f, 39 Matrix4 Matrix4::rotate(float angle, const Vector3 &p) 46 return Matrix4( cos_ [all...] |
H A D | Matrix.h | 12 struct Matrix4 struct 16 Matrix4(); 17 Matrix4(float m00, float m01, float m02, float m03, 22 static Matrix4 identity(); 23 static Matrix4 rotate(float angle, const Vector3 &p); 24 static Matrix4 translate(const Vector3 &t); 25 static Matrix4 scale(const Vector3 &s); 26 static Matrix4 frustum(float l, float r, float b, float t, float n, float f); 27 static Matrix4 perspective(float fov, float aspectRatio, float n, float f); 28 static Matrix4 orth [all...] |
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 91 Matrix4 perspectiveMatrix = Matrix4::perspective(60.0f, float(getWindow()->getWidth()) / getWindow()->getHeight(), 94 Matrix4 modelMatrix = Matrix4::translate(Vector3(0.0f, 0.0f, -2.0f)) * 95 Matrix4::rotate(mRotation, Vector3(1.0f, 0.0f, 1.0f)); 97 Matrix4 viewMatrix = Matrix4::identity(); 99 Matrix4 mvpMatrix = perspectiveMatrix * viewMatrix * modelMatrix;
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/external/clang/test/SemaCXX/ |
H A D | composite-pointer-type.cpp | 48 typedef double Matrix4[4][4]; typedef 50 bool f(Matrix4 m1, const Matrix4 m2) {
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/external/eigen/test/eigen2/ |
H A D | eigen2_geometry.cpp | 23 typedef Matrix<Scalar,4,4> Matrix4; typedef 186 Matrix4 mat4; 200 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity()); 210 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity()); 219 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity());
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H A D | eigen2_geometry_with_eigen2_prefix.cpp | 25 typedef Matrix<Scalar,4,4> Matrix4; typedef 188 Matrix4 mat4; 202 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity()); 212 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity()); 221 VERIFY_IS_APPROX(t4.matrix(), Matrix4::Identity());
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/external/eigen/test/ |
H A D | geo_transformations.cpp | 83 typedef Matrix<Scalar,4,4> Matrix4; typedef 185 Matrix4 mat4; 351 Matrix4 t044 = Matrix4::Zero(); 357 t044 = Matrix4::Zero();
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