Searched refs:TileMode (Results 1 - 25 of 153) sorted by last modified time

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/external/skia/samplecode/
H A DSampleAll.cpp369 SkShader::TileMode linearMode = SkShader::kMirror_TileMode;
378 SkShader::TileMode radialMode = SkShader::kRepeat_TileMode;
H A DSampleFilterFuzz.cpp302 (SkMatrixConvolutionImageFilter::TileMode)R(3),
H A DSampleGradients.cpp66 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
70 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
78 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
85 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
98 SkShader::TileMode tm) {
108 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
150 shader = gGradMakers[j](pts, gGradData[i], (SkShader::TileMode)tm);
H A DSampleRepeatTile.cpp36 static void make_paint(SkPaint* paint, SkShader::TileMode tm) {
H A DSampleShaderText.cpp30 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
75 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
87 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
125 SkShader::TileMode tileModes[] = {
H A DSampleSlides.cpp181 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
185 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
193 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
200 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
212 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
222 SkShader::TileMode tm = SkShader::kClamp_TileMode;
H A DSampleTiling.cpp44 SkShader::TileMode tmx, SkShader::TileMode tmy) {
93 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
/external/skia/src/animator/
H A DSkDisplayType.cpp197 CASE_DEBUG_RETURN_NIL(TileMode);
H A DSkDrawGradient.cpp132 fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode,
167 radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode,
H A DSkDrawShader.cpp20 SK_MEMBER(tileMode, TileMode)
76 (SkShader::TileMode) tileMode,
77 (SkShader::TileMode) tileMode,
/external/skia/src/core/
H A DSkBitmapProcShader.cpp20 bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
34 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
52 TileMode xy[]) const {
60 xy[0] = (TileMode)fTileModeX;
61 xy[1] = (TileMode)fTileModeY;
327 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
328 SkShader::TileMode tmy, const SkMatrix* localMatrix, SkTBlitterAllocator* allocator) {
404 SkShader::TileMode t
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H A DSkBitmapProcShader.h19 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty,
24 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
28 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
78 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
H A DSkBitmapProcState.cpp924 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;
925 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY;
H A DSkLocalMatrixShader.h27 TileMode* mode) const SK_OVERRIDE {
H A DSkPictureShader.cpp21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy,
30 fTmx = static_cast<SkShader::TileMode>(buffer.read32());
31 fTmy = static_cast<SkShader::TileMode>(buffer.read32());
39 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy,
H A DSkPictureShader.h24 static SkPictureShader* Create(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
41 SkPictureShader(SkPicture*, TileMode, TileMode, const SkMatrix* = NULL);
46 TileMode fTmx, fTmy;
H A DSkShader.cpp209 SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, TileMode*) const {
231 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
236 SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
337 TileMode modes[]) const {
/external/skia/src/device/xps/
H A DSkXPSDevice.cpp471 static XPS_SPREAD_METHOD xps_spread_method(SkShader::TileMode tileMode) {
632 const SkShader::TileMode (&xy)[2],
1059 SkShader::TileMode xy[2];
1587 SkShader::TileMode xy[2];
1588 xy[0] = (SkShader::TileMode)3;
1589 xy[1] = (SkShader::TileMode)3;
1992 const SkShader::TileMode xy[2] = {
/external/skia/src/effects/
H A DSkMatrixConvolutionImageFilter.cpp24 static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode) {
42 TileMode tileMode,
84 fTileMode = (TileMode) buffer.readInt();
332 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; typedef in class:GrMatrixConvolutionEffect
340 TileMode tileMode,
368 TileMode tileMode() const { return fTileMode; }
383 TileMode tileMode,
394 TileMode fTileMode;
420 typedef SkMatrixConvolutionImageFilter::TileMode TileMod typedef in class:GrGLMatrixConvolutionEffect
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/external/skia/src/effects/gradients/
H A DSkGradientShader.cpp128 static uint32_t pack_mode_flags(SkShader::TileMode mode, uint32_t flags) {
134 static SkShader::TileMode unpack_mode(uint32_t packed) {
135 return (SkShader::TileMode)(packed & 0xF);
718 SkShader::TileMode mode, uint32_t flags) {
729 SkShader::TileMode mode,
745 SkShader::TileMode mode,
765 SkShader::TileMode mode,
786 SkShader::TileMode mode,
1029 SkShader::TileMode tileMode) {
1137 SkShader::TileMode* t
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H A DSkGradientShaderPriv.h95 SkShader::TileMode fTileMode;
203 TileMode fTileMode;
311 SkShader::TileMode tileMode);
348 SkShader::TileMode* tm);
H A DSkLinearGradient.cpp258 TileMode xy[]) const {
486 SkShader::TileMode tm) {
504 SkShader::TileMode tm)
525 SkShader::TileMode tm;
H A DSkLinearGradient.h31 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
H A DSkRadialGradient.cpp231 SkMatrix* matrix, SkShader::TileMode* xy) const {
495 SkShader::TileMode tm) {
513 SkShader::TileMode tm)
536 SkShader::TileMode tm;
H A DSkRadialGradient.h34 TileMode* xy) const SK_OVERRIDE;

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