Searched refs:aura (Results 1 - 25 of 951) sorted by last modified time

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/external/chromium_org/ui/app_list/views/
H A Dapp_list_view.cc44 #include "ui/aura/window.h"
45 #include "ui/aura/window_tree_host.h"
376 aura::Window* window = GetWidget()->GetNativeWindow();
389 // On non-aura the bubble has two widgets, and it's possible for the border
H A Dapps_grid_view.cc34 #include "ui/aura/window.h"
35 #include "ui/aura/window_event_dispatcher.h"
1354 aura::Window::ConvertPointToTarget(
1362 // For non-aura, root location is not clearly defined but |drag_view_| does
/external/chromium_org/ui/aura/bench/
H A Dbench_main.cc21 #include "ui/aura/client/default_capture_client.h"
22 #include "ui/aura/env.h"
23 #include "ui/aura/test/test_focus_client.h"
24 #include "ui/aura/test/test_screen.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_tree_host.h"
311 aura::Env::CreateInstance(true);
312 aura::Env::GetInstance()->set_context_factory(context_factory.get());
313 scoped_ptr<aura::TestScreen> test_screen(
314 aura
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/external/chromium_org/ui/aura/client/
H A Daura_constants.cc5 #include "ui/aura/client/aura_constants.h"
7 #include "ui/aura/window_property.h"
16 namespace aura { namespace
39 } // namespace aura
H A Daura_constants.h8 #include "ui/aura/aura_export.h"
9 #include "ui/aura/window.h"
16 namespace aura { namespace
39 AURA_EXPORT extern const aura::WindowProperty<bool>* const kDrawAttentionKey;
68 } // namespace aura
H A Dcapture_client.cc5 #include "ui/aura/client/capture_client.h"
7 #include "ui/aura/window_event_dispatcher.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::CaptureClient*)
12 namespace aura { namespace
36 } // namespace aura
H A Dcapture_client.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
48 } // namespace aura
H A Dcapture_delegate.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
22 virtual void UpdateCapture(aura::Window* old_capture,
23 aura::Window* new_capture) = 0;
37 } // namespace aura
H A Dcursor_client.cc5 #include "ui/aura/client/cursor_client.h"
7 #include "ui/aura/window.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::CursorClient*)
12 namespace aura { namespace
28 } // namespace aura
H A Dcursor_client.h9 #include "ui/aura/aura_export.h"
21 namespace aura { namespace
94 } // namespace aura
H A Dcursor_client_observer.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
22 } // namespace aura
H A Ddefault_capture_client.cc5 #include "ui/aura/client/default_capture_client.h"
7 #include "ui/aura/window.h"
8 #include "ui/aura/window_event_dispatcher.h"
9 #include "ui/aura/window_tree_host.h"
11 namespace aura { namespace
59 } // namespace aura
H A Ddefault_capture_client.h10 #include "ui/aura/aura_export.h"
11 #include "ui/aura/client/capture_client.h"
13 namespace aura { namespace
35 } // namespace aura
H A Devent_client.cc5 #include "ui/aura/client/event_client.h"
7 #include "ui/aura/window_event_dispatcher.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::EventClient*)
12 namespace aura { namespace
30 } // namespace aura
H A Devent_client.h8 #include "ui/aura/aura_export.h"
14 namespace aura { namespace
36 } // namespace aura
H A Dfocus_change_observer.cc5 #include "ui/aura/client/focus_change_observer.h"
7 #include "ui/aura/window.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::FocusChangeObserver*)
12 namespace aura { namespace
28 } // namespace aura
H A Dfocus_change_observer.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
31 } // namespace aura
H A Dfocus_client.cc5 #include "ui/aura/client/focus_client.h"
7 #include "ui/aura/window_event_dispatcher.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(AURA_EXPORT, aura::Window*)
11 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::FocusClient*)
13 namespace aura { namespace
34 } // namespace aura
H A Dfocus_client.h8 #include "ui/aura/aura_export.h"
14 namespace aura { namespace
44 } // namespace aura
H A Dscreen_position_client.cc5 #include "ui/aura/client/screen_position_client.h"
7 #include "ui/aura/window_property.h"
9 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::ScreenPositionClient*)
11 namespace aura { namespace
32 } // namespace aura
H A Dscreen_position_client.h8 #include "ui/aura/aura_export.h"
9 #include "ui/aura/window.h"
16 namespace aura { namespace
53 } // namespace aura
H A Dvisibility_client.cc5 #include "ui/aura/client/visibility_client.h"
7 #include "ui/aura/window_event_dispatcher.h"
8 #include "ui/aura/window_property.h"
10 DECLARE_WINDOW_PROPERTY_TYPE(aura::client::VisibilityClient*)
12 namespace aura { namespace
26 aura::Window* current = window;
35 } // namespace aura
H A Dvisibility_client.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
35 } // namespace aura
H A Dwindow_stacking_client.cc5 #include "ui/aura/client/window_stacking_client.h"
7 namespace aura { namespace
25 } // namespace aura
H A Dwindow_stacking_client.h10 #include "ui/aura/aura_export.h"
11 #include "ui/aura/window.h"
13 namespace aura { namespace
37 } // namespace aura

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