Searched refs:flatten (Results 1 - 25 of 333) sorted by last modified time

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/external/webp/src/enc/
H A Dpicture_tools.c52 static void flatten(uint8_t* ptr, int v, int stride, int size) { function
109 flatten(pic->y + off_y, values[0], pic->y_stride, SIZE);
110 flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2);
111 flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2);
/external/skia/samplecode/
H A DClockFaceView.cpp98 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
99 this->INHERITED::flatten(buffer);
H A DSampleAll.cpp178 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
179 this->INHERITED::flatten(buffer);
H A DSampleText.cpp89 virtual void flatten(SkWriteBuffer& b) const SK_OVERRIDE {
90 this->INHERITED::flatten(b);
/external/skia/src/core/
H A DSkBitmap.cpp1226 info.flatten(*buffer);
H A DSkBitmapProcShader.cpp66 void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { function in class:SkBitmapProcShader
67 this->INHERITED::flatten(buffer);
H A DSkBitmapProcShader.h59 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
H A DSkBlitter.cpp724 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE {
725 this->INHERITED::flatten(buffer);
H A DSkComposeShader.cpp69 void SkComposeShader::flatten(SkWriteBuffer& buffer) const { function in class:SkComposeShader
70 this->INHERITED::flatten(buffer);
H A DSkFilterShader.cpp35 void SkFilterShader::flatten(SkWriteBuffer& buffer) const { function in class:SkFilterShader
36 this->INHERITED::flatten(buffer);
H A DSkFilterShader.h49 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
H A DSkFlattenable.cpp13 void SkFlattenable::flatten(SkWriteBuffer&) const function in class:SkFlattenable
16 to not know that, since we want them to always call INHERITED::flatten()
H A DSkImageFilter.cpp86 void SkImageFilter::flatten(SkWriteBuffer& buffer) const { function in class:SkImageFilter
H A DSkImageInfo.cpp32 void SkImageInfo::flatten(SkWriteBuffer& buffer) const { function in class:SkImageInfo
H A DSkLocalMatrixShader.cpp17 void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const { function in class:SkLocalMatrixShader
18 this->INHERITED::flatten(buffer);
H A DSkLocalMatrixShader.h68 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
H A DSkMallocPixelRef.cpp203 void SkMallocPixelRef::flatten(SkWriteBuffer& buffer) const { function in class:SkMallocPixelRef
204 this->INHERITED::flatten(buffer);
H A DSkPaint.cpp1878 fPaintOptionsAndroid.flatten(androidBuffer);
2138 void SkPaint::flatten(SkWriteBuffer& buffer) const { function in class:SkPaint
2199 this->getPaintOptionsAndroid().flatten(buffer);
2209 // the order we read must match the order we wrote in flatten()
2732 if (dirty & kPaintOptionsAndroid_DirtyBit) paint.getPaintOptionsAndroid().flatten(buffer);
H A DSkPaintOptionsAndroid.cpp29 void SkPaintOptionsAndroid::flatten(SkWriteBuffer& buffer) const { function in class:SkPaintOptionsAndroid
H A DSkPathEffect.cpp47 void SkPairPathEffect::flatten(SkWriteBuffer& buffer) const { function in class:SkPairPathEffect
48 this->INHERITED::flatten(buffer);
H A DSkPathHeap.cpp85 void SkPathHeap::flatten(SkWriteBuffer& buffer) const { function in class:SkPathHeap
H A DSkPathHeap.h44 void flatten(SkWriteBuffer&) const;
H A DSkPicture.cpp202 * unnecessarily flatten the pixels in a bitmap shader.
432 void SkPicture::flatten(SkWriteBuffer& buffer) const { function in class:SkPicture
440 playback->flatten(buffer);
H A DSkPicturePlayback.cpp366 fPathHeap->flatten(buffer);
408 void SkPicturePlayback::flatten(SkWriteBuffer& buffer) const { function in class:SkPicturePlayback
415 fPictureRefs[i]->flatten(buffer);
1425 result += path.flatten(NULL);
H A DSkPicturePlayback.h154 void flatten(SkWriteBuffer&) const;

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