/external/svox/pico/lib/ |
H A D | picocep.c | 202 /*---------------------- indices --------------------------------------*/ 203 /* index buffer to hold indices as input for smoothing */ 207 picoos_uint16 activeEndPos; /* end position of indices to be considered */ 255 picoos_uint16 *indices, picoos_uint16 b, picoos_uint16 N, 258 static void getDirect(picokpdf_PdfMUL pdf, picoos_uint16 *indices, 262 static void getVoiced(picokpdf_PdfMUL pdf, picoos_uint16 *indices, 308 /* indices* */ 949 * @param indices : indices of pdf vectors for all frames in current sentence 950 * @param b, N : to be smoothed frames indices (rang 959 makeWUWandWUm(cep_subobj_t * cep, picokpdf_PdfMUL pdf, picoos_uint16 *indices, picoos_uint16 b, picoos_uint16 N, picoos_uint8 cepnum) argument 1304 getDirect(picokpdf_PdfMUL pdf, picoos_uint16 *indices, picoos_uint16 activeEndPos, picoos_uint8 cepnum, picoos_int16 *smoothcep) argument 1343 getVoiced(picokpdf_PdfMUL pdf, picoos_uint16 *indices, picoos_uint16 activeEndPos, picoos_uint8 *smoothcep) argument [all...] |
/external/skia/src/core/ |
H A D | SkBBoxRecord.cpp | 273 const uint16_t indices[], int indexCount, 279 colors, xfer, indices, indexCount, paint); 270 drawVertices(VertexMode mode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfer, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkBBoxRecord.h | 55 const uint16_t indices[], int indexCount,
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H A D | SkBitmapDevice.cpp | 426 const uint16_t indices[], int indexCount, 429 indices, indexCount, paint); 422 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkCanvas.cpp | 2339 const uint16_t indices[], int indexCount, 2345 colors, xmode, indices, indexCount, 2336 drawVertices(VertexMode vmode, int vertexCount, const SkPoint verts[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkDraw.cpp | 2125 const uint16_t indices[], int indexCount, 2130 if (count < 3 || (indices && indexCount < 3) || fRC->isEmpty()) { 2192 VertState state(count, indices, indexCount); 2122 drawVertices(SkCanvas::VertexMode vmode, int count, const SkPoint vertices[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) const argument
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H A D | SkPicturePlayback.cpp | 1250 const uint16_t* indices = NULL; 1262 indices = (const uint16_t*)reader.skip( 1273 indices, iCount, paint);
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H A D | SkPictureRecord.cpp | 32 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc. 1429 const uint16_t indices[], int indexCount, 1462 // + num indices + indices 1484 fWriter.writePad(indices, indexCount * sizeof(uint16_t)); 1426 drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfer, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkPictureRecord.h | 62 const uint16_t indices[], int indexCount,
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H A D | SkRecordDraw.cpp | 65 r.xmode.get(), r.indices, r.indexCount, r.paint));
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H A D | SkRecorder.cpp | 197 const uint16_t indices[], int indexCount, const SkPaint& paint) { 205 this->copy(indices, indexCount), 193 drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkRecorder.h | 61 const uint16_t indices[],
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H A D | SkRecords.h | 255 uint16_t* indices, 264 , indices(indices) 274 PODArray<uint16_t> indices; member in struct:SkRecords::DrawVertices 248 DrawVertices(const SkPaint& paint, SkCanvas::VertexMode vmode, int vertexCount, SkPoint* vertices, SkPoint* texs, SkColor* colors, SkXfermode* xmode, uint16_t* indices, int indexCount) argument
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H A D | SkVertState.cpp | 23 const uint16_t* indices = state->fIndices; local 28 state->f0 = indices[index + 0]; 29 state->f1 = indices[index + 1]; 30 state->f2 = indices[index + 2]; 53 const uint16_t* indices = state->fIndices; local 58 state->f2 = indices[index + 2]; 60 state->f0 = indices[index + 1]; 61 state->f1 = indices[index + 0]; 63 state->f0 = indices[index + 0]; 64 state->f1 = indices[inde 83 const uint16_t* indices = state->fIndices; local [all...] |
H A D | SkVertState.h | 25 * If the vertices are unindexed pass NULL for indices. 27 VertState(int vCount, const uint16_t indices[], int indexCount) argument 28 : fIndices(indices) { 30 if (indices) {
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/external/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1178 SkXfermode* xmode, const uint16_t indices[], 1175 drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, const SkPoint verts[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/gpu/ |
H A D | GrAAConvexPathRenderer.cpp | 687 idxs = reinterpret_cast<uint16_t*>(arg.indices());
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H A D | GrBufferAllocPool.cpp | 470 const void* indices, 475 memcpy(space, indices, sizeof(uint16_t) * indexCount); 469 appendIndices(int indexCount, const void* indices, const GrIndexBuffer** buffer, int* startIndex) argument
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H A D | GrBufferAllocPool.h | 296 * Returns a block of memory to hold indices. A buffer designated to hold 297 * the indices is given to the caller. The buffer may or may not be locked. 304 * Once unmap on the pool is called the indices are guaranteed to be in the 308 * @param indexCount number of indices to allocate space for 309 * @param buffer returns the index buffer that will hold the indices. 318 * Shortcut to make space and then write indices into the made space. 321 const void* indices, 326 * Gets the number of indices that can be added to the current IB without 328 * makeSpace completely exhausted a IB then the returned number of indices 335 * Gets the number of indices tha [all...] |
H A D | GrContext.cpp | 692 could use an indices array, and then only send 8 verts, but not sure that 969 const uint16_t indices[], 1009 if (NULL != indices) { 1010 target->setIndexSourceToArray(indices, indexCount); 963 drawVertices(const GrPaint& paint, GrPrimitiveType primitiveType, int vertexCount, const SkPoint positions[], const SkPoint texCoords[], const GrColor colors[], const uint16_t indices[], int indexCount) argument
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H A D | GrDefaultPathRenderer.cpp | 179 uint16_t** indices) { 184 *((*indices)++) = fanCenterIdx; 186 *((*indices)++) = edgeV0Idx; 187 *((*indices)++) = edgeV0Idx + 1; 238 uint16_t* idxBase = reinterpret_cast<uint16_t*>(arg->indices()); 176 append_countour_edge_indices(bool hairLine, uint16_t fanCenterIdx, uint16_t edgeV0Idx, uint16_t** indices) argument
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H A D | GrDrawTarget.cpp | 173 void** indices) { 177 SkASSERT(NULL != indices); 181 acquired = this->onReserveIndexSpace(indexCount, indices); 186 } else if (NULL != indices) { 187 *indices = NULL; 196 void** indices) { 208 if (!this->reserveIndexSpace(indexCount, indices)) { 172 reserveIndexSpace(int indexCount, void** indices) argument 193 reserveVertexAndIndexSpace(int vertexCount, int indexCount, void** vertices, void** indices) argument
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H A D | GrDrawTarget.h | 121 * There are three types of "sources" of geometry (vertices and indices) for 123 * indices and vertices can use different source types. Once a source is 167 * Reserves space for vertices and/or indices. Zero can be specifed as 169 * space for only indices or only vertices. If zero is specifed for 174 * and indices pointers will point to the space created. 180 * The pointers to the space allocated for vertices and indices remain valid 187 * @param indexCount the number of indices to reserve space for. Can be 0. 190 * @param indices will point to reserved index space if indexCount is 196 void** indices); 199 * Provides hints to caller about the number of vertices and indices 620 void* indices() const { SkASSERT(this->succeeded()); return fIndices; } function in class:GrDrawTarget::AutoReleaseGeometry [all...] |
H A D | GrGpu.cpp | 304 static inline void fill_indices(uint16_t* indices, int quadCount) { argument 306 indices[6 * i + 0] = 4 * i + 0; 307 indices[6 * i + 1] = 4 * i + 1; 308 indices[6 * i + 2] = 4 * i + 2; 309 indices[6 * i + 3] = 4 * i + 0; 310 indices[6 * i + 4] = 4 * i + 2; 311 indices[6 * i + 5] = 4 * i + 3; 321 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map(); local 322 if (NULL != indices) { 323 fill_indices(indices, MAX_QUAD 495 onReserveIndexSpace(int indexCount, void** indices) argument [all...] |
H A D | GrGpu.h | 142 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. 409 virtual bool onReserveIndexSpace(int indexCount, void** indices) SK_OVERRIDE;
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