/external/valgrind/main/perf/ |
H A D | tinycc.c | 7136 static TokenSym *tok_alloc_new(TokenSym **pts, const char *str, int len) 7164 *pts = ts; 7174 TokenSym *ts, **pts; 7183 pts = &hash_ident[h]; 7185 ts = *pts; 7190 pts = &(ts->hash_next); 7192 return tok_alloc_new(pts, str, len); 9291 TokenSym **pts; 9298 pts = &hash_ident[h]; 9300 ts = *pts; 7134 tok_alloc_new(TokenSym **pts, const char *str, int len) argument 7172 TokenSym *ts, **pts; local 9289 TokenSym **pts; local [all...] |
/external/strace/ |
H A D | stream.c | 234 decode_poll(struct tcb *tcp, long pts) argument 350 if (pts) { 353 sprint_timespec(outptr, tcp, pts);
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/external/skia/samplecode/ |
H A D | ClockFaceView.cpp | 72 SkTDArray<SkPoint>* pts) 73 : Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {} 128 static SkPathEffect* makepe(float interp, SkTDArray<SkPoint>* pts) { argument 133 return new Dot2DPathEffect(rad, lattice, pts); 196 SkTDArray<SkPoint> pts; local 197 SkPathEffect* pe = makepe(0, &pts); 208 canvas->drawPoints(SkCanvas::kPoints_PointMode, pts.count(), pts.begin(), 71 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix, SkTDArray<SkPoint>* pts) argument
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H A D | SampleAll.cpp | 515 SkPoint pts[] = { { 0, 0, }, { SkIntToScalar(100), 0 } }; local 517 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 519 pts[1].set(0, SkIntToScalar(100)); 521 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors2, NULL,
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H A D | SampleAnimatedGradient.cpp | 41 SkPoint pts[] = {p, q}; local 58 pts, data.fColors, data.fPos,data.fCount,
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H A D | SampleAvoid.cpp | 28 SkPoint pts[] = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; 29 fShader = SkGradientShader::CreateLinear(pts, colors, NULL, 33 SkPoint pts[] = { { SkIntToScalar(W)/2, SkIntToScalar(H)/2 } }; local 34 fShader = SkGradientShader::CreateRadial(pts[0], SkIntToScalar(H)/5,
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H A D | SampleBigGradient.cpp | 15 SkPoint pts[] = { { 0, 0 }, { w, h } }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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H A D | SampleBitmapRect.cpp | 43 const SkPoint pts[] = { { 0, 0 }, { SCALAR_SIZE, SCALAR_SIZE } }; local 45 paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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H A D | SampleClamp.cpp | 17 SkPoint pts[] = { 0, 0, SK_Scalar1/500, SK_Scalar1/500 }; local 19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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H A D | SampleCull.cpp | 20 static void addbump(SkPath* path, const SkPoint pts[2], SkScalar bump) { argument 23 tang.setLength(pts[1].fX - pts[0].fX, pts[1].fY - pts[0].fY, bump); 25 path->lineTo(SkScalarHalf(pts[0].fX + pts[1].fX) - tang.fY, 26 SkScalarHalf(pts[0].fY + pts[1].fY) + tang.fX); 27 path->lineTo(pts[ 32 SkPoint pts[4]; local 55 SkPoint pts[4]; local [all...] |
H A D | SampleDitherBitmap.cpp | 26 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local 28 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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H A D | SampleDraw.cpp | 144 SkPoint pts[4]; local 145 r.toQuad(pts); 149 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, pts, paint);
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H A D | SampleEffects.cpp | 42 SkPoint pts[] = { { 3, 0 }, { 7, 5 } }; local 43 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), 70 const float pts[] = { local 79 fPath.moveTo(pts[0], pts[1]); 80 for (i = 2; i < SK_ARRAY_COUNT(pts); i += 2) { 81 fPath.lineTo(pts[i], pts[i+1]);
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H A D | SampleFatBits.cpp | 28 static void apply_grid(SkPoint pts[], int count) { argument 30 pts[i].set(apply_grid(pts[i].fX), apply_grid(pts[i].fY)); 112 void drawLine(SkCanvas*, SkPoint pts[2]); 113 void drawRect(SkCanvas* canvas, SkPoint pts[2]); 114 void drawTriangle(SkCanvas* canvas, SkPoint pts[3]); 146 void drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]); 147 void drawLineSkeleton(SkCanvas* max, const SkPoint pts[]); 237 void FatBits::drawLineSkeleton(SkCanvas* max, const SkPoint pts[]) { argument 273 drawLine(SkCanvas* canvas, SkPoint pts[]) argument 305 drawRect(SkCanvas* canvas, SkPoint pts[2]) argument 335 drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]) argument 348 drawTriangle(SkCanvas* canvas, SkPoint pts[3]) argument [all...] |
H A D | SampleFontScalerTest.cpp | 78 SkPoint pts[4]; local 79 pts[0].set(1.61061274e+09f, 6291456); 80 pts[1].set(-7.18397061e+15f, 82 pts[2].set(-1.30077315e+16f, 84 pts[3].set(-1.30077315e+16f, 88 path.moveTo(pts[0]); 89 path.cubicTo(pts[1], pts[2], pts[3]);
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H A D | SampleGradients.cpp | 15 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 66 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument 67 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 70 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument 72 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 73 SkScalarAve(pts[0].fY, pts[1].fY)); 78 static SkShader* MakeSweep(const SkPoint pts[ argument 85 Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument 97 Make2RadialConcentric(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument 133 SkPoint pts[2] = { local [all...] |
H A D | SampleHairCurves.cpp | 43 SkScalar pts[] = { local 49 curves.moveTo(pts[0], pts[1]); 50 curves.cubicTo(pts[2], pts[3], 51 pts[4], pts[5], 52 pts[6], pts[7]); 54 hulls.moveTo(pts[ 65 SkScalar pts[] = { local 83 SkScalar pts[] = { local 104 SkScalar pts[] = { local [all...] |
H A D | SampleHairline.cpp | 47 static void generate_pts(SkPoint pts[], int count, int w, int h) { argument 49 pts[i].set(gRand.nextUScalar1() * 3 * w - SkIntToScalar(w), 94 SkPoint pts[N]; local 96 generate_pts(pts, N, WIDTH, HEIGHT); 98 canvas->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint); 101 pts[0].fX, pts[ 110 SkPoint pts[N]; local 133 SkPoint pts[N]; local 157 SkPoint pts[N]; local [all...] |
H A D | SampleLayers.cpp | 32 SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } }; local 33 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode,
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H A D | SamplePatch.cpp | 41 SkPoint pts[] = { { 0, 0, }, local 44 return SkGradientShader::CreateLinear(pts, colors, NULL, 55 void setPatch(const SkPoint pts[12]) { argument 56 memcpy(fPts, pts, 12 * sizeof(SkPoint)); 57 fPts[12] = pts[0]; // the last shall be first
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H A D | SamplePoints.cpp | 42 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { argument 44 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480); 63 SkPoint* pts = new SkPoint[n]; local 64 fill_pts(pts, n, &rand); 66 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 67 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 68 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 69 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 71 delete[] pts;
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H A D | SampleRegion.cpp | 70 const SkPoint pts[] = { local 77 // of our pts[] array. 80 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 3, 104 const SkPoint pts[] = { { x, y }, { x + paint.measureText(str, len), y } }; local 107 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 239 void drawPredicates(SkCanvas* canvas, const SkPoint pts[]) { argument 243 drawstr(canvas, "Intersects", pts[0], rgn.intersects(fRect)); 244 drawstr(canvas, "Contains", pts[1], rgn.contains(fRect));
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H A D | SampleRotateCircles.cpp | 159 SkPoint pts[4]; local 163 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { 169 storage[count++] = pts[0]; 227 SkAutoSTArray<32, SkPoint> pts(n); 229 path.getPoints(pts.get(), n); 230 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts.get(), paint); 232 n = getOnCurvePoints(path, pts.get()); 235 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts.get(), paint);
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H A D | SampleShaderText.cpp | 19 SkPoint pts[] = { { 0, 0 }, { s, s } }; local 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument 62 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 63 SkScalarAve(pts[0].fY, pts[1].fY)); 68 static SkShader* MakeSweep(const SkPoint pts[ argument 75 Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument 119 SkPoint pts[2] = { local [all...] |
H A D | SampleShaders.cpp | 28 SkPoint pts[2]; local 31 pts[0].set(0, 0); 32 pts[1].set(0, SkIntToScalar(bm.height())); 35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 58 SkPoint pts[2]; local 61 pts[0].set(0, 0); 62 pts[1].set(SkIntToScalar(100), 0); 65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 67 pts[0].set(0, 0); 68 pts[ [all...] |