Searched refs:pts (Results 1 - 25 of 530) sorted by last modified time

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/external/valgrind/main/perf/
H A Dtinycc.c7136 static TokenSym *tok_alloc_new(TokenSym **pts, const char *str, int len)
7164 *pts = ts;
7174 TokenSym *ts, **pts;
7183 pts = &hash_ident[h];
7185 ts = *pts;
7190 pts = &(ts->hash_next);
7192 return tok_alloc_new(pts, str, len);
9291 TokenSym **pts;
9298 pts = &hash_ident[h];
9300 ts = *pts;
7134 tok_alloc_new(TokenSym **pts, const char *str, int len) argument
7172 TokenSym *ts, **pts; local
9289 TokenSym **pts; local
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/external/strace/
H A Dstream.c234 decode_poll(struct tcb *tcp, long pts) argument
350 if (pts) {
353 sprint_timespec(outptr, tcp, pts);
/external/skia/samplecode/
H A DClockFaceView.cpp72 SkTDArray<SkPoint>* pts)
73 : Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {}
128 static SkPathEffect* makepe(float interp, SkTDArray<SkPoint>* pts) { argument
133 return new Dot2DPathEffect(rad, lattice, pts);
196 SkTDArray<SkPoint> pts; local
197 SkPathEffect* pe = makepe(0, &pts);
208 canvas->drawPoints(SkCanvas::kPoints_PointMode, pts.count(), pts.begin(),
71 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix, SkTDArray<SkPoint>* pts) argument
H A DSampleAll.cpp515 SkPoint pts[] = { { 0, 0, }, { SkIntToScalar(100), 0 } }; local
517 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL,
519 pts[1].set(0, SkIntToScalar(100));
521 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors2, NULL,
H A DSampleAnimatedGradient.cpp41 SkPoint pts[] = {p, q}; local
58 pts, data.fColors, data.fPos,data.fCount,
H A DSampleAvoid.cpp28 SkPoint pts[] = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
29 fShader = SkGradientShader::CreateLinear(pts, colors, NULL,
33 SkPoint pts[] = { { SkIntToScalar(W)/2, SkIntToScalar(H)/2 } }; local
34 fShader = SkGradientShader::CreateRadial(pts[0], SkIntToScalar(H)/5,
H A DSampleBigGradient.cpp15 SkPoint pts[] = { { 0, 0 }, { w, h } }; local
16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A DSampleBitmapRect.cpp43 const SkPoint pts[] = { { 0, 0 }, { SCALAR_SIZE, SCALAR_SIZE } }; local
45 paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A DSampleClamp.cpp17 SkPoint pts[] = { 0, 0, SK_Scalar1/500, SK_Scalar1/500 }; local
19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A DSampleCull.cpp20 static void addbump(SkPath* path, const SkPoint pts[2], SkScalar bump) { argument
23 tang.setLength(pts[1].fX - pts[0].fX, pts[1].fY - pts[0].fY, bump);
25 path->lineTo(SkScalarHalf(pts[0].fX + pts[1].fX) - tang.fY,
26 SkScalarHalf(pts[0].fY + pts[1].fY) + tang.fX);
27 path->lineTo(pts[
32 SkPoint pts[4]; local
55 SkPoint pts[4]; local
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H A DSampleDitherBitmap.cpp26 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local
28 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A DSampleDraw.cpp144 SkPoint pts[4]; local
145 r.toQuad(pts);
149 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, pts, paint);
H A DSampleEffects.cpp42 SkPoint pts[] = { { 3, 0 }, { 7, 5 } }; local
43 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
70 const float pts[] = { local
79 fPath.moveTo(pts[0], pts[1]);
80 for (i = 2; i < SK_ARRAY_COUNT(pts); i += 2) {
81 fPath.lineTo(pts[i], pts[i+1]);
H A DSampleFatBits.cpp28 static void apply_grid(SkPoint pts[], int count) { argument
30 pts[i].set(apply_grid(pts[i].fX), apply_grid(pts[i].fY));
112 void drawLine(SkCanvas*, SkPoint pts[2]);
113 void drawRect(SkCanvas* canvas, SkPoint pts[2]);
114 void drawTriangle(SkCanvas* canvas, SkPoint pts[3]);
146 void drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]);
147 void drawLineSkeleton(SkCanvas* max, const SkPoint pts[]);
237 void FatBits::drawLineSkeleton(SkCanvas* max, const SkPoint pts[]) { argument
273 drawLine(SkCanvas* canvas, SkPoint pts[]) argument
305 drawRect(SkCanvas* canvas, SkPoint pts[2]) argument
335 drawTriangleSkeleton(SkCanvas* max, const SkPoint pts[]) argument
348 drawTriangle(SkCanvas* canvas, SkPoint pts[3]) argument
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H A DSampleFontScalerTest.cpp78 SkPoint pts[4]; local
79 pts[0].set(1.61061274e+09f, 6291456);
80 pts[1].set(-7.18397061e+15f,
82 pts[2].set(-1.30077315e+16f,
84 pts[3].set(-1.30077315e+16f,
88 path.moveTo(pts[0]);
89 path.cubicTo(pts[1], pts[2], pts[3]);
H A DSampleGradients.cpp15 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fTop } }; local
16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
66 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument
67 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
70 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument
72 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
73 SkScalarAve(pts[0].fY, pts[1].fY));
78 static SkShader* MakeSweep(const SkPoint pts[ argument
85 Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument
97 Make2RadialConcentric(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument
133 SkPoint pts[2] = { local
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H A DSampleHairCurves.cpp43 SkScalar pts[] = { local
49 curves.moveTo(pts[0], pts[1]);
50 curves.cubicTo(pts[2], pts[3],
51 pts[4], pts[5],
52 pts[6], pts[7]);
54 hulls.moveTo(pts[
65 SkScalar pts[] = { local
83 SkScalar pts[] = { local
104 SkScalar pts[] = { local
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H A DSampleHairline.cpp47 static void generate_pts(SkPoint pts[], int count, int w, int h) { argument
49 pts[i].set(gRand.nextUScalar1() * 3 * w - SkIntToScalar(w),
94 SkPoint pts[N]; local
96 generate_pts(pts, N, WIDTH, HEIGHT);
98 canvas->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint);
101 pts[0].fX, pts[
110 SkPoint pts[N]; local
133 SkPoint pts[N]; local
157 SkPoint pts[N]; local
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H A DSampleLayers.cpp32 SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } }; local
33 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode,
H A DSamplePatch.cpp41 SkPoint pts[] = { { 0, 0, }, local
44 return SkGradientShader::CreateLinear(pts, colors, NULL,
55 void setPatch(const SkPoint pts[12]) { argument
56 memcpy(fPts, pts, 12 * sizeof(SkPoint));
57 fPts[12] = pts[0]; // the last shall be first
H A DSamplePoints.cpp42 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { argument
44 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480);
63 SkPoint* pts = new SkPoint[n]; local
64 fill_pts(pts, n, &rand);
66 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0);
67 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1);
68 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2);
69 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3);
71 delete[] pts;
H A DSampleRegion.cpp70 const SkPoint pts[] = { local
77 // of our pts[] array.
80 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 3,
104 const SkPoint pts[] = { { x, y }, { x + paint.measureText(str, len), y } }; local
107 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos,
239 void drawPredicates(SkCanvas* canvas, const SkPoint pts[]) { argument
243 drawstr(canvas, "Intersects", pts[0], rgn.intersects(fRect));
244 drawstr(canvas, "Contains", pts[1], rgn.contains(fRect));
H A DSampleRotateCircles.cpp159 SkPoint pts[4]; local
163 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
169 storage[count++] = pts[0];
227 SkAutoSTArray<32, SkPoint> pts(n);
229 path.getPoints(pts.get(), n);
230 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts.get(), paint);
232 n = getOnCurvePoints(path, pts.get());
235 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts.get(), paint);
H A DSampleShaderText.cpp19 SkPoint pts[] = { { 0, 0 }, { s, s } }; local
25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
56 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument
57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
60 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { argument
62 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
63 SkScalarAve(pts[0].fY, pts[1].fY));
68 static SkShader* MakeSweep(const SkPoint pts[ argument
75 Make2Radial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) argument
119 SkPoint pts[2] = { local
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H A DSampleShaders.cpp28 SkPoint pts[2]; local
31 pts[0].set(0, 0);
32 pts[1].set(0, SkIntToScalar(bm.height()));
35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
58 SkPoint pts[2]; local
61 pts[0].set(0, 0);
62 pts[1].set(SkIntToScalar(100), 0);
65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
67 pts[0].set(0, 0);
68 pts[
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Completed in 237 milliseconds

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