Searched refs:s_positions (Results 1 - 4 of 4) sorted by path
/external/deqp/modules/gles2/functional/ |
H A D | es2fFlushFinishTests.cpp | 224 static const float s_positions[] = local 237 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFlushFinishTests.cpp | 233 static const float s_positions[] = local 246 gl.vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, &s_positions[0]);
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/external/deqp/modules/glshared/ |
H A D | glsSamplerObjectTest.cpp | 263 const float s_positions[] = { member in namespace:deqp::gls 327 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions)) 824 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions))
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H A D | glsShaderLibraryCase.cpp | 609 static const float s_positions[4*4] = 824 vertexArrays.push_back(va::Float(positionLoc, 4, numVerticesPerDraw, 0, &s_positions[0])); 950 const float w = s_positions[3];
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