Searched refs:y0 (Results 1 - 25 of 395) sorted by last modified time

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/external/zxing/core/
H A Dcore.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ...
/external/valgrind/main/VEX/priv/
H A Dhost_amd64_defs.c2010 Long y0 = (Long)x; local
2011 Long y1 = y0;
H A Dhost_amd64_isel.c286 Long y0 = (Long)x; local
287 Long y1 = y0;
/external/tremolo/Tremolo/
H A Dfloor1.c205 int render_point(int x0,int x1,int y0,int y1,int x){ argument
206 y0&=0x7fff; /* mask off flag */
210 int dy=y1-y0;
216 if(dy<0)return(y0-off);
217 return(y0+off);
225 static void render_line(int n,int x0,int x1,int y0,int y1,ogg_int32_t *d){ argument
237 dy=y1-y0;
242 floor=&FLOOR_fromdB_LOOKUP[y0];
/external/speex/libspeex/
H A Dfilters.c502 spx_sig_t y0, y1, y2, y3; local
505 y0 = y1 = y2 = y3 = 0;
520 y0 = MAC16_16(MAC16_16(y0, a0, x11), NEG16(a0), x21);
525 y0 = ADD32(y0,MULT16_16(a0, x11-x21));
537 y0 = MAC16_16(MAC16_16(y0, a0, x10), NEG16(a0), x20);
542 y0 = ADD32(y0,MULT16_1
[all...]
H A Dltp.c92 spx_word16_t y0, y1, y2, y3;
93 /*y0=y[0];y1=y[1];y2=y[2];y3=y[3];*/
94 y0=*y++;
104 part1 = MULT16_16(*x,y0);
109 y0=*y++;
113 part4 = MAC16_16(part4,*x,y0);
118 part3 = MAC16_16(part3,*x,y0);
123 part2 = MAC16_16(part2,*x,y0);
H A Dltp_arm4.h101 spx_word32_t y0, y1, y2, y3; local
102 y0=*y++;
173 : "+r" (y0), "+r" (y1), "+r" (y2), "+r" (y3),
/external/skia/samplecode/
H A DSampleDash.cpp64 SkScalar y0 = SkIntToScalar(10); local
75 canvas->drawLine(x0, y0, x1, y0, paint);
78 y0 += paint.getStrokeWidth() * 3;
82 canvas->drawLine(x0, y0, x1, y0, paint);
H A DSamplePatch.cpp97 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) + local
107 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
H A DSampleSkLayer.cpp39 static void test_map(SkScalar x0, SkScalar y0, SkScalar z0, argument
43 src.set(x0, y0, z0);
46 x0, y0, z0,
54 SkScalar y0, SkScalar y1, SkScalar y2) {
57 dst[3] != y0 || dst[4] != y1 || dst[5] != y2) {
61 x0, x1, x2, y0, y1, y2, str.c_str());
52 test_33(const SkMatrix44& mat, SkScalar x0, SkScalar x1, SkScalar x2, SkScalar y0, SkScalar y1, SkScalar y2) argument
H A DSampleWarp.cpp113 static void set_cubic(SkPoint pts[4], SkScalar x0, SkScalar y0, argument
117 pts[0].set(x0, y0);
/external/skia/src/core/
H A DSkBitmapFilter.cpp42 int y0 = SkClampMax(SkScalarCeilToInt(srcPt.fY-s.getBitmapFilter()->width()), maxY); local
47 for (int srcY = y0; srcY < y1; srcY++) {
H A DSkBitmapProcState.cpp960 unsigned y0 = YY >> 18;
962 SkASSERT(y0 < my);
989 unsigned y0 = YY >> 18;
991 SkASSERT(y0 < my);
H A DSkBitmapProcState_sample.h157 unsigned y0 = XY >> 14; local
158 row0 = (const SRCTYPE*)(srcAddr + (y0 >> 4) * rb);
160 subY = y0 & 0xF;
199 unsigned y0 = data >> 14; local
201 unsigned subY = y0 & 0xF;
202 y0 >>= 4;
210 const SRCTYPE* SK_RESTRICT row0 = (const SRCTYPE*)(srcAddr + y0 * rb);
H A DSkBitmapProcState_shaderproc.h43 int y0 = TILEY_PROCF(fy, maxY); local
48 row0 = (const SRCTYPE*)(srcAddr + y0 * rb);
H A DSkBlitter.cpp341 int y0 = y;
344 if (y0 < fClipRect.fTop) {
345 y0 = fClipRect.fTop;
351 if (y0 < y1) {
352 fBlitter->blitV(x, y0, y1 - y0, alpha);
H A DSkCanvas.cpp2394 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, argument
2398 pts[0].set(x0, y0);
H A DSkEdge.cpp36 SkFDot6 x0, y0, x1, y1; local
41 y0 = int(p0.fY * scale);
48 if (y0 > y1) {
50 SkTSwap(y0, y1);
54 int top = SkFDot6Round(y0);
66 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
67 const int dy = SkEdge_Compute_DY(top, y0);
84 int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1) argument
90 y0 >>= 10;
93 SkASSERT(y0 <
171 SkFDot6 x0, y0, x1, y1, x2, y2; local
321 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; local
[all...]
H A DSkEdge.h17 // This correctly favors the lower-pixel when y0 is on a 1/2 pixel boundary
18 #define SkEdge_Compute_DY(top, y0) ((top << 6) + 32 - (y0))
89 SkFDot6 x0, y0, x1, y1;
94 y0 = int(p0.fY * scale);
101 if (y0 > y1) {
103 SkTSwap(y0, y1);
107 int top = SkFDot6Round(y0);
115 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0);
116 const int dy = SkEdge_Compute_DY(top, y0);
[all...]
H A DSkEdgeClipper.cpp434 void SkEdgeClipper::appendVLine(SkScalar x, SkScalar y0, SkScalar y1,
439 SkTSwap<SkScalar>(y0, y1);
441 fCurrPoint[0].set(x, y0);
H A DSkEdgeClipper.h38 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
H A DSkMatrix.cpp1227 SkPerspIter::SkPerspIter(const SkMatrix& m, SkScalar x0, SkScalar y0, int count) argument
1228 : fMatrix(m), fSX(x0), fSY(y0), fCount(count) {
1231 SkMatrix::Persp_xy(m, x0, y0, &pt);
1349 float x0, y0, x1, y1, x2, y2; local
1352 y0 = srcPt[2].fY - srcPt[0].fY;
1364 a1 = (SkScalarMulDiv(x0 - x1, y2, x2) - y0 + y1) / denom;
1370 a1 = (x0 - x1 - SkScalarMulDiv(y0 - y1, x2, y2)) / denom;
1379 a2 = (y0 - y2 - SkScalarMulDiv(x0 - x2, y1, x1)) / denom;
1385 a2 = (SkScalarMulDiv(y0 - y2, x1, y1) - x0 + x2) / denom;
H A DSkPath.cpp2748 SkScalar y0 = pts[0].fY;
2752 if (y0 > y2) {
2753 SkTSwap(y0, y2);
2756 if (y < y0 || y >= y2) {
2775 SkScalar mid = SkScalarAve(y0, y2);
2789 static bool is_mono_quad(SkScalar y0, SkScalar y1, SkScalar y2) {
2790 // return SkScalarSignAsInt(y0 - y1) + SkScalarSignAsInt(y1 - y2) != 0;
2791 if (y0 == y1) {
2794 if (y0 < y1) {
2818 SkScalar y0
[all...]
H A DSkQuadClipper.h57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
H A DSkRegion_path.cpp383 void set(int x, int y0, int y1) { argument
384 SkASSERT(y0 != y1);
387 fY0 = (SkRegion::RunType)(y0);
408 int y0 = base->fY0; local
415 if ((e->fFlags & Edge::kY1Link) == 0 && y0 == e->fY1) {

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