/external/zxing/core/ |
H A D | core.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/aztec/ ... |
/external/valgrind/main/VEX/priv/ |
H A D | host_amd64_defs.c | 2010 Long y0 = (Long)x; local 2011 Long y1 = y0;
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H A D | host_amd64_isel.c | 286 Long y0 = (Long)x; local 287 Long y1 = y0;
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/external/tremolo/Tremolo/ |
H A D | floor1.c | 205 int render_point(int x0,int x1,int y0,int y1,int x){ argument 206 y0&=0x7fff; /* mask off flag */ 210 int dy=y1-y0; 216 if(dy<0)return(y0-off); 217 return(y0+off); 225 static void render_line(int n,int x0,int x1,int y0,int y1,ogg_int32_t *d){ argument 237 dy=y1-y0; 242 floor=&FLOOR_fromdB_LOOKUP[y0];
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/external/speex/libspeex/ |
H A D | filters.c | 502 spx_sig_t y0, y1, y2, y3; local 505 y0 = y1 = y2 = y3 = 0; 520 y0 = MAC16_16(MAC16_16(y0, a0, x11), NEG16(a0), x21); 525 y0 = ADD32(y0,MULT16_16(a0, x11-x21)); 537 y0 = MAC16_16(MAC16_16(y0, a0, x10), NEG16(a0), x20); 542 y0 = ADD32(y0,MULT16_1 [all...] |
H A D | ltp.c | 92 spx_word16_t y0, y1, y2, y3; 93 /*y0=y[0];y1=y[1];y2=y[2];y3=y[3];*/ 94 y0=*y++; 104 part1 = MULT16_16(*x,y0); 109 y0=*y++; 113 part4 = MAC16_16(part4,*x,y0); 118 part3 = MAC16_16(part3,*x,y0); 123 part2 = MAC16_16(part2,*x,y0);
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H A D | ltp_arm4.h | 101 spx_word32_t y0, y1, y2, y3; local 102 y0=*y++; 173 : "+r" (y0), "+r" (y1), "+r" (y2), "+r" (y3),
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/external/skia/samplecode/ |
H A D | SampleDash.cpp | 64 SkScalar y0 = SkIntToScalar(10); local 75 canvas->drawLine(x0, y0, x1, y0, paint); 78 y0 += paint.getStrokeWidth() * 3; 82 canvas->drawLine(x0, y0, x1, y0, paint);
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H A D | SamplePatch.cpp | 97 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) + local 107 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
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H A D | SampleSkLayer.cpp | 39 static void test_map(SkScalar x0, SkScalar y0, SkScalar z0, argument 43 src.set(x0, y0, z0); 46 x0, y0, z0, 54 SkScalar y0, SkScalar y1, SkScalar y2) { 57 dst[3] != y0 || dst[4] != y1 || dst[5] != y2) { 61 x0, x1, x2, y0, y1, y2, str.c_str()); 52 test_33(const SkMatrix44& mat, SkScalar x0, SkScalar x1, SkScalar x2, SkScalar y0, SkScalar y1, SkScalar y2) argument
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H A D | SampleWarp.cpp | 113 static void set_cubic(SkPoint pts[4], SkScalar x0, SkScalar y0, argument 117 pts[0].set(x0, y0);
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/external/skia/src/core/ |
H A D | SkBitmapFilter.cpp | 42 int y0 = SkClampMax(SkScalarCeilToInt(srcPt.fY-s.getBitmapFilter()->width()), maxY); local 47 for (int srcY = y0; srcY < y1; srcY++) {
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H A D | SkBitmapProcState.cpp | 960 unsigned y0 = YY >> 18; 962 SkASSERT(y0 < my); 989 unsigned y0 = YY >> 18; 991 SkASSERT(y0 < my);
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H A D | SkBitmapProcState_sample.h | 157 unsigned y0 = XY >> 14; local 158 row0 = (const SRCTYPE*)(srcAddr + (y0 >> 4) * rb); 160 subY = y0 & 0xF; 199 unsigned y0 = data >> 14; local 201 unsigned subY = y0 & 0xF; 202 y0 >>= 4; 210 const SRCTYPE* SK_RESTRICT row0 = (const SRCTYPE*)(srcAddr + y0 * rb);
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H A D | SkBitmapProcState_shaderproc.h | 43 int y0 = TILEY_PROCF(fy, maxY); local 48 row0 = (const SRCTYPE*)(srcAddr + y0 * rb);
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H A D | SkBlitter.cpp | 341 int y0 = y; 344 if (y0 < fClipRect.fTop) { 345 y0 = fClipRect.fTop; 351 if (y0 < y1) { 352 fBlitter->blitV(x, y0, y1 - y0, alpha);
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H A D | SkCanvas.cpp | 2394 void SkCanvas::drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, argument 2398 pts[0].set(x0, y0);
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H A D | SkEdge.cpp | 36 SkFDot6 x0, y0, x1, y1; local 41 y0 = int(p0.fY * scale); 48 if (y0 > y1) { 50 SkTSwap(y0, y1); 54 int top = SkFDot6Round(y0); 66 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); 67 const int dy = SkEdge_Compute_DY(top, y0); 84 int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1) argument 90 y0 >>= 10; 93 SkASSERT(y0 < 171 SkFDot6 x0, y0, x1, y1, x2, y2; local 321 SkFDot6 x0, y0, x1, y1, x2, y2, x3, y3; local [all...] |
H A D | SkEdge.h | 17 // This correctly favors the lower-pixel when y0 is on a 1/2 pixel boundary 18 #define SkEdge_Compute_DY(top, y0) ((top << 6) + 32 - (y0)) 89 SkFDot6 x0, y0, x1, y1; 94 y0 = int(p0.fY * scale); 101 if (y0 > y1) { 103 SkTSwap(y0, y1); 107 int top = SkFDot6Round(y0); 115 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); 116 const int dy = SkEdge_Compute_DY(top, y0); [all...] |
H A D | SkEdgeClipper.cpp | 434 void SkEdgeClipper::appendVLine(SkScalar x, SkScalar y0, SkScalar y1, 439 SkTSwap<SkScalar>(y0, y1); 441 fCurrPoint[0].set(x, y0);
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H A D | SkEdgeClipper.h | 38 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
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H A D | SkMatrix.cpp | 1227 SkPerspIter::SkPerspIter(const SkMatrix& m, SkScalar x0, SkScalar y0, int count) argument 1228 : fMatrix(m), fSX(x0), fSY(y0), fCount(count) { 1231 SkMatrix::Persp_xy(m, x0, y0, &pt); 1349 float x0, y0, x1, y1, x2, y2; local 1352 y0 = srcPt[2].fY - srcPt[0].fY; 1364 a1 = (SkScalarMulDiv(x0 - x1, y2, x2) - y0 + y1) / denom; 1370 a1 = (x0 - x1 - SkScalarMulDiv(y0 - y1, x2, y2)) / denom; 1379 a2 = (y0 - y2 - SkScalarMulDiv(x0 - x2, y1, x1)) / denom; 1385 a2 = (SkScalarMulDiv(y0 - y2, x1, y1) - x0 + x2) / denom;
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H A D | SkPath.cpp | 2748 SkScalar y0 = pts[0].fY; 2752 if (y0 > y2) { 2753 SkTSwap(y0, y2); 2756 if (y < y0 || y >= y2) { 2775 SkScalar mid = SkScalarAve(y0, y2); 2789 static bool is_mono_quad(SkScalar y0, SkScalar y1, SkScalar y2) { 2790 // return SkScalarSignAsInt(y0 - y1) + SkScalarSignAsInt(y1 - y2) != 0; 2791 if (y0 == y1) { 2794 if (y0 < y1) { 2818 SkScalar y0 [all...] |
H A D | SkQuadClipper.h | 57 void appendVLine(SkScalar x, SkScalar y0, SkScalar y1, bool reverse);
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H A D | SkRegion_path.cpp | 383 void set(int x, int y0, int y1) { argument 384 SkASSERT(y0 != y1); 387 fY0 = (SkRegion::RunType)(y0); 408 int y0 = base->fY0; local 415 if ((e->fFlags & Edge::kY1Link) == 0 && y0 == e->fY1) {
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