Searched defs:default_shaders (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
H A Dd3d11_context.h84 void* default_shaders[D3D11_STAGES]; member in struct:GalliumD3D11DeviceContext
245 memset(default_shaders, 0, sizeof(default_shaders));
249 default_shaders[PIPE_SHADER_FRAGMENT] = ureg_create_shader_and_destroy(ureg, pipe);
253 default_shaders[PIPE_SHADER_VERTEX] = ureg_create_shader_and_destroy(ureg, pipe);
285 pipe->delete_fs_state(pipe, default_shaders[PIPE_SHADER_FRAGMENT]);
288 pipe->delete_vs_state(pipe, default_shaders[PIPE_SHADER_VERTEX]);
321 void* shader_cso = shader ? shader->object : default_shaders[s];
1668 pipe->bind_fs_state(pipe, shaders[D3D11_STAGE_PS].p ? shaders[D3D11_STAGE_PS].p->object : default_shaders[PIPE_SHADER_FRAGMENT]);
1669 pipe->bind_vs_state(pipe, shaders[D3D11_STAGE_VS].p ? shaders[D3D11_STAGE_VS].p->object : default_shaders[PIPE_SHADER_VERTE
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
H A Dd3d11_context.h84 void* default_shaders[D3D11_STAGES]; member in struct:GalliumD3D11DeviceContext
245 memset(default_shaders, 0, sizeof(default_shaders));
249 default_shaders[PIPE_SHADER_FRAGMENT] = ureg_create_shader_and_destroy(ureg, pipe);
253 default_shaders[PIPE_SHADER_VERTEX] = ureg_create_shader_and_destroy(ureg, pipe);
285 pipe->delete_fs_state(pipe, default_shaders[PIPE_SHADER_FRAGMENT]);
288 pipe->delete_vs_state(pipe, default_shaders[PIPE_SHADER_VERTEX]);
321 void* shader_cso = shader ? shader->object : default_shaders[s];
1668 pipe->bind_fs_state(pipe, shaders[D3D11_STAGE_PS].p ? shaders[D3D11_STAGE_PS].p->object : default_shaders[PIPE_SHADER_FRAGMENT]);
1669 pipe->bind_vs_state(pipe, shaders[D3D11_STAGE_VS].p ? shaders[D3D11_STAGE_VS].p->object : default_shaders[PIPE_SHADER_VERTE
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