Searched defs:shaderPath (Results 1 - 1 of 1) sorted by last modified time

/external/deqp/executor/tools/
H A DxeExtractShaderPrograms.cpp75 const string shaderPath = basePath + "." + getShaderTypeSuffix(shader.shaderType); local
77 if (de::FilePath(shaderPath).exists())
78 throw xe::Error("File '" + shaderPath + "' exists already");
81 std::ofstream out(shaderPath.c_str(), std::ifstream::binary|std::ifstream::out);
84 throw xe::Error("Failed to open '" + shaderPath + "'");

Completed in 209 milliseconds