/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 144 class Texture2DArray class in namespace:glu 147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 149 ~Texture2DArray (void); 153 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } 154 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } 158 Texture2DArray (const Texture2DArray& other); // Not allowed! 159 Texture2DArray& operator= (const Texture2DArray [all...] |
H A D | gluTexture.cpp | 509 // Texture2DArray 511 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLevels) function in class:glu::Texture2DArray 523 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int height, int numLevels) function in class:glu::Texture2DArray 535 Texture2DArray::~Texture2DArray (void) 541 void Texture2DArray::upload (void)
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 44 class Texture2DArray; 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;} 114 const glu::Texture2DArray* tex2DArray; 136 const tcu::Texture2DArray* tex2DArray;
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H A D | glsFboUtil.cpp | 165 if (dynamic_cast<const Texture2DArray*>(&img) != DE_NULL) 227 else if (const Texture2DArray* t2a = dynamic_cast<const Texture2DArray*>(&cfg))
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H A D | glsFboUtil.hpp | 298 struct Texture2DArray : public TextureLayered struct in namespace:deqp::gls::FboUtil::config
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Texture.cpp | 851 Texture2DArray::Texture2DArray(rx::TextureImpl *impl, GLuint id) function in class:gl::Texture2DArray 856 Texture2DArray::~Texture2DArray() 860 GLsizei Texture2DArray::getWidth(GLint level) const 865 GLsizei Texture2DArray::getHeight(GLint level) const 870 GLsizei Texture2DArray::getLayers(GLint level) const 875 GLenum Texture2DArray::getInternalFormat(GLint level) const 880 GLenum Texture2DArray::getActualFormat(GLint level) const 885 bool Texture2DArray [all...] |
H A D | Texture.h | 213 class Texture2DArray : public Texture class in namespace:gl 216 Texture2DArray(rx::TextureImpl *impl, GLuint id); 218 virtual ~Texture2DArray(); 237 DISALLOW_COPY_AND_ASSIGN(Texture2DArray);
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H A D | Context.h | 50 class Texture2DArray; 168 Texture2DArray *getTexture2DArray() const;
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H A D | ResourceManager.cpp | 389 textureObject = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), texture);
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H A D | Context.cpp | 80 mZeroTextures[GL_TEXTURE_2D_ARRAY].set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0)); 832 Texture2DArray *Context::getTexture2DArray() const 834 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), GL_TEXTURE_2D_ARRAY)); 1992 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
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H A D | validationES3.cpp | 409 gl::Texture2DArray *texture2darray = context->getTexture2DArray(); 1067 gl::Texture2DArray *texArray = static_cast<gl::Texture2DArray *>(tex);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | TextureStorage11.cpp | 1003 srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + level; 1004 srvDesc.Texture2DArray.MipLevels = 1; 1005 srvDesc.Texture2DArray.FirstArraySlice = faceIndex; 1006 srvDesc.Texture2DArray.ArraySize = 1; 1022 rtvDesc.Texture2DArray.MipSlice = mTopLevel + level; 1023 rtvDesc.Texture2DArray.FirstArraySlice = faceIndex; 1024 rtvDesc.Texture2DArray.ArraySize = 1; 1048 dsvDesc.Texture2DArray.MipSlice = mTopLevel + level; 1049 dsvDesc.Texture2DArray.FirstArraySlice = faceIndex; 1050 dsvDesc.Texture2DArray [all...] |
H A D | RenderTarget11.cpp | 89 mipSlice = rtvDesc.Texture2DArray.MipSlice; 90 arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; 150 mipSlice = dsvDesc.Texture2DArray.MipSlice; 151 arraySlice = dsvDesc.Texture2DArray.FirstArraySlice;
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 871 class Texture2DArray : private TextureLevelPyramid class in namespace:tcu 874 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers); 875 Texture2DArray (const Texture2DArray& other); 876 ~Texture2DArray (void); 898 Texture2DArray& operator= (const Texture2DArray& other); 909 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) const 914 inline Vec4 Texture2DArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const 919 inline float Texture2DArray [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 41 class Texture2DArray; 213 const rc::Texture2DArray* tex2DArray;
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H A D | sglrReferenceContext.hpp | 213 class Texture2DArray : public Texture class in namespace:sglr::rc 216 Texture2DArray (deUint32 name = 0); 217 virtual ~Texture2DArray (void); 799 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray); 824 rc::Texture2DArray* tex2DArrayBinding; 831 rc::Texture2DArray default2DArrayTex; 886 rc::Texture2DArray m_emptyTex2DArray;
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H A D | sglrReferenceContext.cpp | 547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) 650 case GL_TEXTURE_2D_ARRAY: texObj = new Texture2DArray (texture); break; 665 case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj)); break; 1139 Texture2DArray* texture = unit.tex2DArrayBinding ? unit.tex2DArrayBinding : &unit.default2DArrayTex; 1363 Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTex; 1705 Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTex; 2185 const Texture2DArray* tex2DArr = static_cast<const Texture2DArray*>(texture); 2331 level = dynamic_cast<Texture2DArray*>(texture)->getLevel(attachment.level); 4494 rc::Texture2DArray* te [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10_1.idl | 107 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
H A D | d3d10_1.idl | 107 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureShadowTests.cpp | 81 static void clampFloatingPointTexture (tcu::Texture2DArray& target) 721 const glu::Texture2DArray* texture; 732 FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Vec3& maxCoord_) 741 glu::Texture2DArray* m_gradientTex; 742 glu::Texture2DArray* m_gridTex; 784 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); 785 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); 853 const glu::Texture2DArray* tex = cases[caseNdx].texNdx > 0 ? m_gridTex : m_gradientTex;
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H A D | es3fVertexTextureTests.cpp | 157 template <> struct TexTypeTcuClass<TEXTURETYPE_2D_ARRAY> { typedef tcu::Texture2DArray t; }; 414 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex) 416 const tcu::Texture2DArray& ref = tex.getRefTexture(); 454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } 1154 glu::Texture2DArray* m_textures[2]; // 2 textures, a gradient texture and a grid texture. 1232 m_textures[i] = new glu::Texture2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers); 1288 const tcu::Texture2DArray& refTexture = m_textures[textureNdx]->getRefTexture();
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H A D | es3fTextureFilteringTests.cpp | 681 const glu::Texture2DArray* texture; 691 FilterCase (const glu::Texture2DArray* tex_, const tcu::Vec2& lod_, const tcu::Vec2& offset_, const tcu::Vec2& layerRange_) 700 glu::Texture2DArray* m_gradientTex; 701 glu::Texture2DArray* m_gridTex; 742 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); 743 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_screen.h | 1075 def_desc.Texture2DArray.MipLevels = resource->last_level + 1; 1076 def_desc.Texture2DArray.ArraySize = resource->array_size; 1206 def_desc.Texture2DArray.ArraySize = resource->array_size; 1214 def_desc.Texture2DArray.ArraySize = 6; 1300 def_desc.Texture2DArray.ArraySize = resource->array_size; 1304 def_desc.Texture2DArray.ArraySize = 6;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_screen.h | 1075 def_desc.Texture2DArray.MipLevels = resource->last_level + 1; 1076 def_desc.Texture2DArray.ArraySize = resource->array_size; 1206 def_desc.Texture2DArray.ArraySize = resource->array_size; 1214 def_desc.Texture2DArray.ArraySize = 6; 1300 def_desc.Texture2DArray.ArraySize = resource->array_size; 1304 def_desc.Texture2DArray.ArraySize = 6;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 371 static void swizzleTexture (tcu::Texture2DArray& dst, const tcu::Texture2DArray& src, const MaybeTextureSwizzle& swizzle) 373 dst = tcu::Texture2DArray(src.getFormat(), src.getWidth(), src.getHeight(), src.getNumLayers()); 1748 MovePtr<glu::Texture2DArray> m_texture; 1749 tcu::Texture2DArray m_swizzledTexture; 1803 m_texture = MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(renderCtx, glu::getInternalFormat(m_textureFormat), m_textureSize.x(), m_textureSize.y(), m_textureSize.z())); 1806 tcu::Texture2DArray& refTexture = m_texture->getRefTexture();
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