Searched refs:getLevelWidth (Results 1 - 6 of 6) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | HotSpotSystem.java | 123 final float worldPixelWidth = level.getLevelWidth(); 146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth();
|
H A D | LevelSystem.java | 62 public float getLevelWidth() { method in class:LevelSystem
|
H A D | BackgroundCollisionComponent.java | 193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) { 194 mCurrentPosition.x = (level.getLevelWidth() - right - 1);
|
H A D | CameraSystem.java | 193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width);
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | TextureStorage11.cpp | 171 int TextureStorage11::getLevelWidth(int mipLevel) const function in class:rx::TextureStorage11 255 gl::Extents size(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); 297 gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level)); 646 mRenderTarget[level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); 671 mRenderTarget[level] = new RenderTarget11(mRenderer, dsv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); 1036 mRenderTarget[faceIndex][level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); 1062 mRenderTarget[faceIndex][level] = new RenderTarget11(mRenderer, dsv, mTexture, srv, getLevelWidth(level), getLevelHeight(level), 1); 1444 mLevelRenderTargets[mipLevel] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLevel), getLevelHeight(mipLevel), getLevelDepth(mipLevel)); 1482 mLevelLayerRenderTargets[key] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLevel), getLevelHeight(mipLevel), 1); 1827 mRenderTargets[key] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(mipLeve [all...] |
H A D | TextureStorage11.h | 75 int getLevelWidth(int mipLevel) const;
|
Completed in 132 milliseconds