Searched refs:window_h (Results 1 - 4 of 4) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/x11/
H A DSDL_x11video.h86 int window_h; member in struct:SDL_PrivateVideoData
183 #define window_h (this->hidden->window_h) macro
H A DSDL_x11modes.c944 window_h <= xinerama_info.height ) {
953 set_best_resolution(this, window_w, window_h);
959 if ( window_h > real_h ) {
967 y = (real_h - window_h)/2;
1007 window_h <= xinerama_info.height ) {
1018 real_h = MAX(window_h, MAX(real_h, screen_h));
H A DSDL_x11video.c1044 window_h = h;
1139 window_h = h;
/external/qemu/android/skin/
H A Dwindow.c1339 int window_h = layout_h; local
1357 window_h = r.h;
1360 y_scale = window_h * 1.0 / layout_h;
1368 window_h = (int) ceil(layout_h*scale);
1382 surface = SDL_SetVideoMode( window_w, window_h, 32, flags );
1396 window->effective_y = (window_h - layout_h*scale)*0.5;
1407 window_h = (int) ceil(window_h / scale );
1410 AARRAY_NEW0(window->shrink_pixels, window_w * window_h * 4);
1415 window->surface = sdl_surface_from_argb32( window->shrink_pixels, window_w, window_h );
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