/frameworks/base/core/java/android/gesture/ |
H A D | OrientedBoundingBox.java | 42 float ratio = w / h; 43 if (ratio > 1) { 44 squareness = 1 / ratio; 46 squareness = ratio;
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | geometry.cpp | 72 bool Rect::ExpandToAspectRatio(float ratio) { argument 73 if (width <= 0.0f || height <= 0.0f || ratio <= 0.0f) { 78 if (current_ratio < ratio) { 79 const float dx = width * (ratio / current_ratio - 1.0f); 83 const float dy = height * (current_ratio / ratio - 1.0f);
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H A D | geometry.h | 86 bool ExpandToAspectRatio(float ratio);
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/frameworks/volley/src/com/android/volley/toolbox/ |
H A D | ImageRequest.java | 57 * ratio. If both width and height are nonzero, the image will be decoded to 59 * aspect ratio. 86 * Scales one side of a rectangle to fit aspect ratio. 89 * max width), or zero to maintain aspect ratio with secondary 92 * maintain aspect ratio with primary dimension 103 // If primary is unspecified, scale primary to match secondary's scaling ratio. 105 double ratio = (double) maxSecondary / (double) actualSecondary; 106 return (int) (actualPrimary * ratio); 113 double ratio = (double) actualSecondary / (double) actualPrimary; 115 if (resized * ratio > maxSecondar [all...] |
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
H A D | CubeRenderer.java | 94 float ratio = (float) width / height; 97 gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10);
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/frameworks/av/media/libstagefright/codecs/aacenc/inc/ |
H A D | psy_configuration.h | 45 Word16 ratio; member in struct:__anon319 75 Word16 ratio; member in struct:__anon320
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/frameworks/base/media/mca/filterpacks/native/base/ |
H A D | geometry.cpp | 71 bool Rect::ExpandToAspectRatio(float ratio) { argument 72 if (width <= 0.0f || height <= 0.0f || ratio <= 0.0f) { 77 if (current_ratio < ratio) { 78 const float dx = width * (ratio / current_ratio - 1.0f); 82 const float dy = height * (current_ratio / ratio - 1.0f);
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H A D | geometry.h | 103 bool ExpandToAspectRatio(float ratio);
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
H A D | TriangleRenderer.java | 100 float ratio = (float) w / h; 103 gl.glFrustumf(-ratio, ratio, -1, 1, 3, 7);
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/frameworks/base/core/java/android/widget/ |
H A D | RatingBar.java | 274 final float ratio = getProgressPerStar(); 275 if (ratio > 0) { 276 final float progressInStars = progress / ratio; 277 final int secondaryProgress = (int) (Math.ceil(progressInStars) * ratio);
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/frameworks/base/core/java/android/transition/ |
H A D | ArcMotion.java | 260 float ratio = FloatMath.sqrt(ratio2); 261 ex = dx + (ratio * (ex - dx)); 262 ey = dy + (ratio * (ey - dy));
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLCanvas.java | 107 // from * (1 - ratio) + to * ratio 110 float ratio, int x, int y, int w, int h); 113 // rectangle. The actual color used is from * (1 - ratio) + to * ratio. 117 float ratio, RectF src, RectF target); 109 drawMixed(BasicTexture from, int toColor, float ratio, int x, int y, int w, int h) argument 116 drawMixed(BasicTexture from, int toColor, float ratio, RectF src, RectF target) argument
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
H A D | IconUtilities.java | 128 final float ratio = (float) sourceWidth / sourceHeight; 130 height = (int) (width / ratio); 132 width = (int) (height * ratio);
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/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 93 float ratio = width / height; local 98 glFrustumf(-ratio, ratio, -1, 1, 1, 10);
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/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 187 float ratio = 320.0f / 480.0f; local 192 glFrustumf(-ratio, ratio, -1, 1, 1, 10);
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/frameworks/base/media/java/android/media/ |
H A D | Utils.java | 151 private static Rational scaleRatio(Rational ratio, int num, int den) { argument 156 (int)(ratio.getNumerator() * (double)num), // saturate to int 157 (int)(ratio.getDenominator() * (double)den)); // saturate to int
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 185 float ratio = (float) width / height; 186 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 297 float ratio = 320.0f / 480.0f; 301 glFrustumf(-ratio, ratio, -1, 1, 1, 10);
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/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/ |
H A D | CameraSettings.java | 322 * @return The current zoom ratio. The min is 1.0f. 329 * Sets the zoom ratio. 330 * @param ratio The new zoom ratio. Should be in the range between 1.0 to 333 * @throws java.lang.UnsupportedOperationException if the ratio is not 336 public void setZoomRatio(float ratio) { argument 337 mCurrentZoomRatio = ratio;
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H A D | CameraCapabilities.java | 40 /** Zoom ratio used for seeing sensor's full field of view. */ 632 * @return The maximal supported zoom ratio. 680 final float ratio = settings.getCurrentZoomRatio(); 682 if (ratio != ZOOM_RATIO_UNZOOMED) { 688 Log.v(TAG, "Zoom ratio is not supported: ratio = " +
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/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 1275 // Apply the HF decay ratio to the Reverb. 1279 // ratio ratio to be applied 1283 void ReverbSetDecayHfRatio(ReverbContext *pContext, int16_t ratio){ argument 1284 //ALOGV("\tReverbSetDecayHfRatioe start (%d)", ratio); 1295 ActiveParams.Damping = (LVM_INT16)(ratio/20); 1302 pContext->SavedDecayHfRatio = ratio; 1311 // Get the HF decay ratio applied to the Revervb. 1758 int16_t ratio; local 1813 ratio [all...] |
/frameworks/base/core/java/android/app/ |
H A D | LauncherActivity.java | 292 final float ratio = (float) iconWidth / iconHeight; 295 height = (int) (width / ratio); 297 width = (int) (height * ratio);
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/ |
H A D | MediaEnvReverbTest.java | 167 //Test case 1.1: test decay time and ratio 181 short ratio = mReverb.getDecayHFRatio(); 182 assertTrue(msg +": got incorrect decay HF ratio", 183 ((float)ratio > (float)(1000 / RATIO_TOLERANCE)) && 184 ((float)ratio < (float)(1000 * RATIO_TOLERANCE)));
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/frameworks/wilhelm/src/itf/ |
H A D | IEqualizer.c | 298 // search for band whose center frequency has the closest ratio to 1.0 311 float ratio = frequency <= band->mCenter ? local 313 if (ratio > bestRatio) { 314 bestRatio = ratio;
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/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
H A D | psy_configuration.c | 392 init ratio 394 psyConf->ratio = c_ratio; 474 init ratio 476 psyConf->ratio = c_ratio;
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