DebugEventRepeater.cs revision 324c4644fee44b9898524c09511bd33c3f12e2df
1/*
2 * [The "BSD licence"]
3 * Copyright (c) 2005-2008 Terence Parr
4 * All rights reserved.
5 *
6 * Conversion to C#:
7 * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8 * All rights reserved.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. The name of the author may not be used to endorse or promote products
19 *    derived from this software without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33namespace Antlr.Runtime.Debug {
34
35    /** <summary>
36     *  A simple event repeater (proxy) that delegates all functionality to the
37     *  listener sent into the ctor.  Useful if you want to listen in on a few
38     *  debug events w/o interrupting the debugger.  Just subclass the repeater
39     *  and override the methods you want to listen in on.  Remember to call
40     *  the method in this class so the event will continue on to the original
41     *  recipient.
42     *  </summary>
43     *
44     *  <seealso cref="DebugEventHub"/>
45     */
46    public class DebugEventRepeater : IDebugEventListener {
47        IDebugEventListener _listener;
48
49        public DebugEventRepeater(IDebugEventListener listener) {
50            _listener = listener;
51        }
52
53        public virtual void Initialize() {
54        }
55
56        public virtual void EnterRule(string grammarFileName, string ruleName) {
57            _listener.EnterRule(grammarFileName, ruleName);
58        }
59        public virtual void ExitRule(string grammarFileName, string ruleName) {
60            _listener.ExitRule(grammarFileName, ruleName);
61        }
62        public virtual void EnterAlt(int alt) {
63            _listener.EnterAlt(alt);
64        }
65        public virtual void EnterSubRule(int decisionNumber) {
66            _listener.EnterSubRule(decisionNumber);
67        }
68        public virtual void ExitSubRule(int decisionNumber) {
69            _listener.ExitSubRule(decisionNumber);
70        }
71        public virtual void EnterDecision(int decisionNumber, bool couldBacktrack) {
72            _listener.EnterDecision(decisionNumber, couldBacktrack);
73        }
74        public virtual void ExitDecision(int decisionNumber) {
75            _listener.ExitDecision(decisionNumber);
76        }
77        public virtual void Location(int line, int pos) {
78            _listener.Location(line, pos);
79        }
80        public virtual void ConsumeToken(IToken token) {
81            _listener.ConsumeToken(token);
82        }
83        public virtual void ConsumeHiddenToken(IToken token) {
84            _listener.ConsumeHiddenToken(token);
85        }
86        public virtual void LT(int i, IToken t) {
87            _listener.LT(i, t);
88        }
89        public virtual void Mark(int i) {
90            _listener.Mark(i);
91        }
92        public virtual void Rewind(int i) {
93            _listener.Rewind(i);
94        }
95        public virtual void Rewind() {
96            _listener.Rewind();
97        }
98        public virtual void BeginBacktrack(int level) {
99            _listener.BeginBacktrack(level);
100        }
101        public virtual void EndBacktrack(int level, bool successful) {
102            _listener.EndBacktrack(level, successful);
103        }
104        public virtual void RecognitionException(RecognitionException e) {
105            _listener.RecognitionException(e);
106        }
107        public virtual void BeginResync() {
108            _listener.BeginResync();
109        }
110        public virtual void EndResync() {
111            _listener.EndResync();
112        }
113        public virtual void SemanticPredicate(bool result, string predicate) {
114            _listener.SemanticPredicate(result, predicate);
115        }
116        public virtual void Commence() {
117            _listener.Commence();
118        }
119        public virtual void Terminate() {
120            _listener.Terminate();
121        }
122
123        #region Tree parsing stuff
124
125        public virtual void ConsumeNode(object t) {
126            _listener.ConsumeNode(t);
127        }
128        public virtual void LT(int i, object t) {
129            _listener.LT(i, t);
130        }
131
132        #endregion
133
134
135        #region AST Stuff
136
137        public virtual void NilNode(object t) {
138            _listener.NilNode(t);
139        }
140        public virtual void ErrorNode(object t) {
141            _listener.ErrorNode(t);
142        }
143        public virtual void CreateNode(object t) {
144            _listener.CreateNode(t);
145        }
146        public virtual void CreateNode(object node, IToken token) {
147            _listener.CreateNode(node, token);
148        }
149        public virtual void BecomeRoot(object newRoot, object oldRoot) {
150            _listener.BecomeRoot(newRoot, oldRoot);
151        }
152        public virtual void AddChild(object root, object child) {
153            _listener.AddChild(root, child);
154        }
155        public virtual void SetTokenBoundaries(object t, int tokenStartIndex, int tokenStopIndex) {
156            _listener.SetTokenBoundaries(t, tokenStartIndex, tokenStopIndex);
157        }
158
159        #endregion
160    }
161}
162