display_controller.cc revision effb81e5f8246d0db0270817048dc992db66e9fb
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ash/display/display_controller.h"
6
7#include <algorithm>
8#include <cmath>
9#include <map>
10
11#include "ash/ash_switches.h"
12#include "ash/display/cursor_window_controller.h"
13#include "ash/display/display_layout_store.h"
14#include "ash/display/display_manager.h"
15#include "ash/display/mirror_window_controller.h"
16#include "ash/display/root_window_transformers.h"
17#include "ash/display/virtual_keyboard_window_controller.h"
18#include "ash/host/window_tree_host_factory.h"
19#include "ash/root_window_controller.h"
20#include "ash/root_window_settings.h"
21#include "ash/screen_util.h"
22#include "ash/shell.h"
23#include "ash/shell_delegate.h"
24#include "ash/wm/coordinate_conversion.h"
25#include "base/command_line.h"
26#include "base/strings/stringprintf.h"
27#include "ui/aura/client/capture_client.h"
28#include "ui/aura/client/focus_client.h"
29#include "ui/aura/client/screen_position_client.h"
30#include "ui/aura/root_window_transformer.h"
31#include "ui/aura/window.h"
32#include "ui/aura/window_event_dispatcher.h"
33#include "ui/aura/window_property.h"
34#include "ui/aura/window_tracker.h"
35#include "ui/compositor/compositor.h"
36#include "ui/compositor/compositor_vsync_manager.h"
37#include "ui/gfx/display.h"
38#include "ui/gfx/screen.h"
39#include "ui/wm/public/activation_client.h"
40
41#if defined(OS_CHROMEOS)
42#include "ash/display/output_configurator_animation.h"
43#include "base/sys_info.h"
44#include "base/time/time.h"
45#if defined(USE_X11)
46#include "ui/base/x/x11_util.h"
47#include "ui/gfx/x/x11_types.h"
48
49// Including this at the bottom to avoid other
50// potential conflict with chrome headers.
51#include <X11/extensions/Xrandr.h>
52#undef RootWindow
53#endif  // defined(USE_X11)
54#endif  // defined(OS_CHROMEOS)
55
56namespace ash {
57namespace {
58
59// Primary display stored in global object as it can be
60// accessed after Shell is deleted. A separate display instance is created
61// during the shutdown instead of always keeping two display instances
62// (one here and another one in display_manager) in sync, which is error prone.
63int64 primary_display_id = gfx::Display::kInvalidDisplayID;
64
65// Specifies how long the display change should have been disabled
66// after each display change operations.
67// |kCycleDisplayThrottleTimeoutMs| is set to be longer to avoid
68// changing the settings while the system is still configurating
69// displays. It will be overriden by |kAfterDisplayChangeThrottleTimeoutMs|
70// when the display change happens, so the actual timeout is much shorter.
71const int64 kAfterDisplayChangeThrottleTimeoutMs = 500;
72const int64 kCycleDisplayThrottleTimeoutMs = 4000;
73const int64 kSwapDisplayThrottleTimeoutMs = 500;
74
75internal::DisplayManager* GetDisplayManager() {
76  return Shell::GetInstance()->display_manager();
77}
78
79void SetDisplayPropertiesOnHost(aura::WindowTreeHost* host,
80                                const gfx::Display& display) {
81  internal::DisplayInfo info =
82      GetDisplayManager()->GetDisplayInfo(display.id());
83#if defined(OS_CHROMEOS) && defined(USE_X11)
84  // Native window property (Atom in X11) that specifies the display's
85  // rotation, scale factor and if it's internal display.  They are
86  // read and used by touchpad/mouse driver directly on X (contact
87  // adlr@ for more details on touchpad/mouse driver side). The value
88  // of the rotation is one of 0 (normal), 1 (90 degrees clockwise), 2
89  // (180 degree) or 3 (270 degrees clockwise).  The value of the
90  // scale factor is in percent (100, 140, 200 etc).
91  const char kRotationProp[] = "_CHROME_DISPLAY_ROTATION";
92  const char kScaleFactorProp[] = "_CHROME_DISPLAY_SCALE_FACTOR";
93  const char kInternalProp[] = "_CHROME_DISPLAY_INTERNAL";
94  const char kCARDINAL[] = "CARDINAL";
95  int xrandr_rotation = RR_Rotate_0;
96  switch (info.rotation()) {
97    case gfx::Display::ROTATE_0:
98      xrandr_rotation = RR_Rotate_0;
99      break;
100    case gfx::Display::ROTATE_90:
101      xrandr_rotation = RR_Rotate_90;
102      break;
103    case gfx::Display::ROTATE_180:
104      xrandr_rotation = RR_Rotate_180;
105      break;
106    case gfx::Display::ROTATE_270:
107      xrandr_rotation = RR_Rotate_270;
108      break;
109  }
110
111  int internal = display.IsInternal() ? 1 : 0;
112  gfx::AcceleratedWidget xwindow = host->GetAcceleratedWidget();
113  ui::SetIntProperty(xwindow, kInternalProp, kCARDINAL, internal);
114  ui::SetIntProperty(xwindow, kRotationProp, kCARDINAL, xrandr_rotation);
115  ui::SetIntProperty(xwindow,
116                     kScaleFactorProp,
117                     kCARDINAL,
118                     100 * display.device_scale_factor());
119#endif
120  scoped_ptr<aura::RootWindowTransformer> transformer(
121      internal::CreateRootWindowTransformerForDisplay(host->window(),
122                                                      display));
123  host->SetRootWindowTransformer(transformer.Pass());
124
125  internal::DisplayMode mode;
126  if (GetDisplayManager()->GetSelectedModeForDisplayId(display.id(), &mode) &&
127      mode.refresh_rate > 0.0f) {
128    host->compositor()->vsync_manager()->SetAuthoritativeVSyncInterval(
129        base::TimeDelta::FromMicroseconds(
130            base::Time::kMicrosecondsPerSecond / mode.refresh_rate));
131  }
132}
133
134}  // namespace
135
136namespace internal {
137
138// A utility class to store/restore focused/active window
139// when the display configuration has changed.
140class FocusActivationStore {
141 public:
142  FocusActivationStore()
143      : activation_client_(NULL),
144        capture_client_(NULL),
145        focus_client_(NULL),
146        focused_(NULL),
147        active_(NULL) {
148  }
149
150  void Store(bool clear_focus) {
151    if (!activation_client_) {
152      aura::Window* root = Shell::GetPrimaryRootWindow();
153      activation_client_ = aura::client::GetActivationClient(root);
154      capture_client_ = aura::client::GetCaptureClient(root);
155      focus_client_ = aura::client::GetFocusClient(root);
156    }
157    focused_ = focus_client_->GetFocusedWindow();
158    if (focused_)
159      tracker_.Add(focused_);
160    active_ = activation_client_->GetActiveWindow();
161    if (active_ && focused_ != active_)
162      tracker_.Add(active_);
163
164    // Deactivate the window to close menu / bubble windows.
165    if (clear_focus)
166      activation_client_->DeactivateWindow(active_);
167
168    // Release capture if any.
169    capture_client_->SetCapture(NULL);
170    // Clear the focused window if any. This is necessary because a
171    // window may be deleted when losing focus (fullscreen flash for
172    // example).  If the focused window is still alive after move, it'll
173    // be re-focused below.
174    if (clear_focus)
175      focus_client_->FocusWindow(NULL);
176  }
177
178  void Restore() {
179    // Restore focused or active window if it's still alive.
180    if (focused_ && tracker_.Contains(focused_)) {
181      focus_client_->FocusWindow(focused_);
182    } else if (active_ && tracker_.Contains(active_)) {
183      activation_client_->ActivateWindow(active_);
184    }
185    if (focused_)
186      tracker_.Remove(focused_);
187    if (active_)
188      tracker_.Remove(active_);
189    focused_ = NULL;
190    active_ = NULL;
191  }
192
193 private:
194  aura::client::ActivationClient* activation_client_;
195  aura::client::CaptureClient* capture_client_;
196  aura::client::FocusClient* focus_client_;
197  aura::WindowTracker tracker_;
198  aura::Window* focused_;
199  aura::Window* active_;
200
201  DISALLOW_COPY_AND_ASSIGN(FocusActivationStore);
202};
203
204}  // namespace internal
205
206////////////////////////////////////////////////////////////////////////////////
207// DisplayChangeLimiter
208
209DisplayController::DisplayChangeLimiter::DisplayChangeLimiter()
210    : throttle_timeout_(base::Time::Now()) {
211}
212
213void DisplayController::DisplayChangeLimiter::SetThrottleTimeout(
214    int64 throttle_ms) {
215  throttle_timeout_ =
216      base::Time::Now() + base::TimeDelta::FromMilliseconds(throttle_ms);
217}
218
219bool DisplayController::DisplayChangeLimiter::IsThrottled() const {
220  return base::Time::Now() < throttle_timeout_;
221}
222
223////////////////////////////////////////////////////////////////////////////////
224// DisplayController
225
226DisplayController::DisplayController()
227    : primary_root_window_for_replace_(NULL),
228      focus_activation_store_(new internal::FocusActivationStore()),
229      cursor_window_controller_(new internal::CursorWindowController()),
230      mirror_window_controller_(new internal::MirrorWindowController()) {
231#if defined(OS_CHROMEOS)
232  if (base::SysInfo::IsRunningOnChromeOS())
233    limiter_.reset(new DisplayChangeLimiter);
234#endif
235  // Reset primary display to make sure that tests don't use
236  // stale display info from previous tests.
237  primary_display_id = gfx::Display::kInvalidDisplayID;
238}
239
240DisplayController::~DisplayController() {
241}
242
243void DisplayController::Start() {
244  // Created here so that Shell has finished being created. Adds itself
245  // as a ShellObserver.
246  virtual_keyboard_window_controller_.reset(
247      new internal::VirtualKeyboardWindowController);
248  Shell::GetScreen()->AddObserver(this);
249  Shell::GetInstance()->display_manager()->set_delegate(this);
250
251  FOR_EACH_OBSERVER(Observer, observers_, OnDisplaysInitialized());
252}
253
254void DisplayController::Shutdown() {
255  // Unset the display manager's delegate here because
256  // DisplayManager outlives DisplayController.
257  Shell::GetInstance()->display_manager()->set_delegate(NULL);
258
259  cursor_window_controller_.reset();
260  mirror_window_controller_.reset();
261  virtual_keyboard_window_controller_.reset();
262
263  Shell::GetScreen()->RemoveObserver(this);
264  // Delete all root window controllers, which deletes root window
265  // from the last so that the primary root window gets deleted last.
266  for (std::map<int64, aura::Window*>::const_reverse_iterator it =
267           root_windows_.rbegin(); it != root_windows_.rend(); ++it) {
268    internal::RootWindowController* controller =
269        internal::GetRootWindowController(it->second);
270    DCHECK(controller);
271    delete controller;
272  }
273}
274
275void DisplayController::InitPrimaryDisplay() {
276  const gfx::Display& primary_candidate =
277      GetDisplayManager()->GetPrimaryDisplayCandidate();
278  primary_display_id = primary_candidate.id();
279  AddWindowTreeHostForDisplay(primary_candidate);
280}
281
282void DisplayController::InitSecondaryDisplays() {
283  internal::DisplayManager* display_manager = GetDisplayManager();
284  for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
285    const gfx::Display& display = display_manager->GetDisplayAt(i);
286    if (primary_display_id != display.id()) {
287      aura::WindowTreeHost* host = AddWindowTreeHostForDisplay(display);
288      internal::RootWindowController::CreateForSecondaryDisplay(host);
289    }
290  }
291  UpdateHostWindowNames();
292}
293
294void DisplayController::AddObserver(Observer* observer) {
295  observers_.AddObserver(observer);
296}
297
298void DisplayController::RemoveObserver(Observer* observer) {
299  observers_.RemoveObserver(observer);
300}
301
302// static
303int64 DisplayController::GetPrimaryDisplayId() {
304  return primary_display_id;
305}
306
307aura::Window* DisplayController::GetPrimaryRootWindow() {
308  DCHECK(!root_windows_.empty());
309  return root_windows_[primary_display_id];
310}
311
312aura::Window* DisplayController::GetRootWindowForDisplayId(int64 id) {
313  return root_windows_[id];
314}
315
316void DisplayController::CloseChildWindows() {
317  for (std::map<int64, aura::Window*>::const_iterator it =
318           root_windows_.begin(); it != root_windows_.end(); ++it) {
319    aura::Window* root_window = it->second;
320    internal::RootWindowController* controller =
321        internal::GetRootWindowController(root_window);
322    if (controller) {
323      controller->CloseChildWindows();
324    } else {
325      while (!root_window->children().empty()) {
326        aura::Window* child = root_window->children()[0];
327        delete child;
328      }
329    }
330  }
331}
332
333aura::Window::Windows DisplayController::GetAllRootWindows() {
334  aura::Window::Windows windows;
335  for (std::map<int64, aura::Window*>::const_iterator it =
336           root_windows_.begin(); it != root_windows_.end(); ++it) {
337    DCHECK(it->second);
338    if (internal::GetRootWindowController(it->second))
339      windows.push_back(it->second);
340  }
341  return windows;
342}
343
344gfx::Insets DisplayController::GetOverscanInsets(int64 display_id) const {
345  return GetDisplayManager()->GetOverscanInsets(display_id);
346}
347
348void DisplayController::SetOverscanInsets(int64 display_id,
349                                          const gfx::Insets& insets_in_dip) {
350  GetDisplayManager()->SetOverscanInsets(display_id, insets_in_dip);
351}
352
353std::vector<internal::RootWindowController*>
354DisplayController::GetAllRootWindowControllers() {
355  std::vector<internal::RootWindowController*> controllers;
356  for (std::map<int64, aura::Window*>::const_iterator it =
357           root_windows_.begin(); it != root_windows_.end(); ++it) {
358    internal::RootWindowController* controller =
359        internal::GetRootWindowController(it->second);
360    if (controller)
361      controllers.push_back(controller);
362  }
363  return controllers;
364}
365
366void DisplayController::ToggleMirrorMode() {
367  internal::DisplayManager* display_manager = GetDisplayManager();
368  if (display_manager->num_connected_displays() <= 1)
369    return;
370
371  if (limiter_) {
372    if  (limiter_->IsThrottled())
373      return;
374    limiter_->SetThrottleTimeout(kCycleDisplayThrottleTimeoutMs);
375  }
376#if defined(OS_CHROMEOS)
377  Shell* shell = Shell::GetInstance();
378  internal::OutputConfiguratorAnimation* animation =
379      shell->output_configurator_animation();
380  animation->StartFadeOutAnimation(base::Bind(
381      base::IgnoreResult(&internal::DisplayManager::SetMirrorMode),
382      base::Unretained(display_manager),
383      !display_manager->IsMirrored()));
384#endif
385}
386
387void DisplayController::SwapPrimaryDisplay() {
388  if (limiter_) {
389    if  (limiter_->IsThrottled())
390      return;
391    limiter_->SetThrottleTimeout(kSwapDisplayThrottleTimeoutMs);
392  }
393
394  if (Shell::GetScreen()->GetNumDisplays() > 1) {
395#if defined(OS_CHROMEOS)
396    internal::OutputConfiguratorAnimation* animation =
397        Shell::GetInstance()->output_configurator_animation();
398    if (animation) {
399      animation->StartFadeOutAnimation(base::Bind(
400          &DisplayController::OnFadeOutForSwapDisplayFinished,
401          base::Unretained(this)));
402    } else {
403      SetPrimaryDisplay(ScreenUtil::GetSecondaryDisplay());
404    }
405#else
406    SetPrimaryDisplay(ScreenUtil::GetSecondaryDisplay());
407#endif
408  }
409}
410
411void DisplayController::SetPrimaryDisplayId(int64 id) {
412  DCHECK_NE(gfx::Display::kInvalidDisplayID, id);
413  if (id == gfx::Display::kInvalidDisplayID || primary_display_id == id)
414    return;
415
416  const gfx::Display& display = GetDisplayManager()->GetDisplayForId(id);
417  if (display.is_valid())
418    SetPrimaryDisplay(display);
419}
420
421void DisplayController::SetPrimaryDisplay(
422    const gfx::Display& new_primary_display) {
423  internal::DisplayManager* display_manager = GetDisplayManager();
424  DCHECK(new_primary_display.is_valid());
425  DCHECK(display_manager->IsActiveDisplay(new_primary_display));
426
427  if (!new_primary_display.is_valid() ||
428      !display_manager->IsActiveDisplay(new_primary_display)) {
429    LOG(ERROR) << "Invalid or non-existent display is requested:"
430               << new_primary_display.ToString();
431    return;
432  }
433
434  if (primary_display_id == new_primary_display.id() ||
435      root_windows_.size() < 2) {
436    return;
437  }
438
439  aura::Window* non_primary_root = root_windows_[new_primary_display.id()];
440  LOG_IF(ERROR, !non_primary_root)
441      << "Unknown display is requested in SetPrimaryDisplay: id="
442      << new_primary_display.id();
443  if (!non_primary_root)
444    return;
445
446  gfx::Display old_primary_display = Shell::GetScreen()->GetPrimaryDisplay();
447
448  // Swap root windows between current and new primary display.
449  aura::Window* primary_root = root_windows_[primary_display_id];
450  DCHECK(primary_root);
451  DCHECK_NE(primary_root, non_primary_root);
452
453  root_windows_[new_primary_display.id()] = primary_root;
454  internal::GetRootWindowSettings(primary_root)->display_id =
455      new_primary_display.id();
456
457  root_windows_[old_primary_display.id()] = non_primary_root;
458  internal::GetRootWindowSettings(non_primary_root)->display_id =
459      old_primary_display.id();
460
461  primary_display_id = new_primary_display.id();
462  GetDisplayManager()->layout_store()->UpdatePrimaryDisplayId(
463      display_manager->GetCurrentDisplayIdPair(), primary_display_id);
464
465  UpdateWorkAreaOfDisplayNearestWindow(
466      primary_root, old_primary_display.GetWorkAreaInsets());
467  UpdateWorkAreaOfDisplayNearestWindow(
468      non_primary_root, new_primary_display.GetWorkAreaInsets());
469
470  // Update the dispay manager with new display info.
471  std::vector<internal::DisplayInfo> display_info_list;
472  display_info_list.push_back(display_manager->GetDisplayInfo(
473      primary_display_id));
474  display_info_list.push_back(display_manager->GetDisplayInfo(
475      ScreenUtil::GetSecondaryDisplay().id()));
476  GetDisplayManager()->set_force_bounds_changed(true);
477  GetDisplayManager()->UpdateDisplays(display_info_list);
478  GetDisplayManager()->set_force_bounds_changed(false);
479}
480
481void DisplayController::EnsurePointerInDisplays() {
482  // If the mouse is currently on a display in native location,
483  // use the same native location. Otherwise find the display closest
484  // to the current cursor location in screen coordinates.
485
486  gfx::Point point_in_screen = Shell::GetScreen()->GetCursorScreenPoint();
487  gfx::Point target_location_in_native;
488  int64 closest_distance_squared = -1;
489  internal::DisplayManager* display_manager = GetDisplayManager();
490
491  aura::Window* dst_root_window = NULL;
492  for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
493    const gfx::Display& display = display_manager->GetDisplayAt(i);
494    const internal::DisplayInfo display_info =
495        display_manager->GetDisplayInfo(display.id());
496    aura::Window* root_window = GetRootWindowForDisplayId(display.id());
497    if (display_info.bounds_in_native().Contains(
498            cursor_location_in_native_coords_for_restore_)) {
499      dst_root_window = root_window;
500      target_location_in_native = cursor_location_in_native_coords_for_restore_;
501      break;
502    }
503    gfx::Point center = display.bounds().CenterPoint();
504    // Use the distance squared from the center of the dislay. This is not
505    // exactly "closest" display, but good enough to pick one
506    // appropriate (and there are at most two displays).
507    // We don't care about actual distance, only relative to other displays, so
508    // using the LengthSquared() is cheaper than Length().
509
510    int64 distance_squared = (center - point_in_screen).LengthSquared();
511    if (closest_distance_squared < 0 ||
512        closest_distance_squared > distance_squared) {
513      aura::Window* root_window = GetRootWindowForDisplayId(display.id());
514      aura::client::ScreenPositionClient* client =
515          aura::client::GetScreenPositionClient(root_window);
516      client->ConvertPointFromScreen(root_window, &center);
517      root_window->GetHost()->ConvertPointToNativeScreen(&center);
518      dst_root_window = root_window;
519      target_location_in_native = center;
520      closest_distance_squared = distance_squared;
521    }
522  }
523  dst_root_window->GetHost()->ConvertPointFromNativeScreen(
524      &target_location_in_native);
525  dst_root_window->MoveCursorTo(target_location_in_native);
526}
527
528bool DisplayController::UpdateWorkAreaOfDisplayNearestWindow(
529    const aura::Window* window,
530    const gfx::Insets& insets) {
531  const aura::Window* root_window = window->GetRootWindow();
532  int64 id = internal::GetRootWindowSettings(root_window)->display_id;
533  // if id is |kInvaildDisplayID|, it's being deleted.
534  DCHECK(id != gfx::Display::kInvalidDisplayID);
535  return GetDisplayManager()->UpdateWorkAreaOfDisplay(id, insets);
536}
537
538void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) {
539  const internal::DisplayInfo& display_info =
540      GetDisplayManager()->GetDisplayInfo(display.id());
541  DCHECK(!display_info.bounds_in_native().IsEmpty());
542  aura::WindowTreeHost* host = root_windows_[display.id()]->GetHost();
543  host->SetBounds(display_info.bounds_in_native());
544  SetDisplayPropertiesOnHost(host, display);
545}
546
547void DisplayController::OnDisplayAdded(const gfx::Display& display) {
548  if (primary_root_window_for_replace_) {
549    DCHECK(root_windows_.empty());
550    primary_display_id = display.id();
551    root_windows_[display.id()] = primary_root_window_for_replace_;
552    internal::GetRootWindowSettings(primary_root_window_for_replace_)->
553        display_id = display.id();
554    primary_root_window_for_replace_ = NULL;
555    const internal::DisplayInfo& display_info =
556        GetDisplayManager()->GetDisplayInfo(display.id());
557    aura::WindowTreeHost* host = root_windows_[display.id()]->GetHost();
558    host->SetBounds(display_info.bounds_in_native());
559    SetDisplayPropertiesOnHost(host, display);
560  } else {
561    if (primary_display_id == gfx::Display::kInvalidDisplayID)
562      primary_display_id = display.id();
563    DCHECK(!root_windows_.empty());
564    aura::WindowTreeHost* host = AddWindowTreeHostForDisplay(display);
565    internal::RootWindowController::CreateForSecondaryDisplay(host);
566  }
567}
568
569void DisplayController::OnDisplayRemoved(const gfx::Display& display) {
570  aura::Window* root_to_delete = root_windows_[display.id()];
571  DCHECK(root_to_delete) << display.ToString();
572
573  // Display for root window will be deleted when the Primary RootWindow
574  // is deleted by the Shell.
575  root_windows_.erase(display.id());
576
577  // When the primary root window's display is removed, move the primary
578  // root to the other display.
579  if (primary_display_id == display.id()) {
580    // Temporarily store the primary root window in
581    // |primary_root_window_for_replace_| when replacing the display.
582    if (root_windows_.size() == 0) {
583      primary_display_id = gfx::Display::kInvalidDisplayID;
584      primary_root_window_for_replace_ = root_to_delete;
585      return;
586    }
587    DCHECK_EQ(1U, root_windows_.size());
588    primary_display_id = ScreenUtil::GetSecondaryDisplay().id();
589    aura::Window* primary_root = root_to_delete;
590
591    // Delete the other root instead.
592    root_to_delete = root_windows_[primary_display_id];
593    internal::GetRootWindowSettings(root_to_delete)->display_id = display.id();
594
595    // Setup primary root.
596    root_windows_[primary_display_id] = primary_root;
597    internal::GetRootWindowSettings(primary_root)->display_id =
598        primary_display_id;
599
600    OnDisplayBoundsChanged(
601        GetDisplayManager()->GetDisplayForId(primary_display_id));
602  }
603  internal::RootWindowController* controller =
604      internal::GetRootWindowController(root_to_delete);
605  DCHECK(controller);
606  controller->MoveWindowsTo(GetPrimaryRootWindow());
607  // Delete most of root window related objects, but don't delete
608  // root window itself yet because the stack may be using it.
609  controller->Shutdown();
610  base::MessageLoop::current()->DeleteSoon(FROM_HERE, controller);
611}
612
613void DisplayController::OnHostResized(const aura::WindowTreeHost* host) {
614  gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow(
615      const_cast<aura::Window*>(host->window()));
616
617  internal::DisplayManager* display_manager = GetDisplayManager();
618  if (display_manager->UpdateDisplayBounds(display.id(), host->GetBounds())) {
619    mirror_window_controller_->UpdateWindow();
620    cursor_window_controller_->UpdateContainer();
621  }
622}
623
624void DisplayController::CreateOrUpdateNonDesktopDisplay(
625    const internal::DisplayInfo& info) {
626  switch (GetDisplayManager()->second_display_mode()) {
627    case internal::DisplayManager::MIRRORING:
628      mirror_window_controller_->UpdateWindow(info);
629      cursor_window_controller_->UpdateContainer();
630      virtual_keyboard_window_controller_->Close();
631      break;
632    case internal::DisplayManager::VIRTUAL_KEYBOARD:
633      mirror_window_controller_->Close();
634      cursor_window_controller_->UpdateContainer();
635      virtual_keyboard_window_controller_->UpdateWindow(info);
636      break;
637    case internal::DisplayManager::EXTENDED:
638      NOTREACHED();
639  }
640}
641
642void DisplayController::CloseNonDesktopDisplay() {
643  mirror_window_controller_->Close();
644  cursor_window_controller_->UpdateContainer();
645  virtual_keyboard_window_controller_->Close();
646}
647
648void DisplayController::PreDisplayConfigurationChange(bool clear_focus) {
649  FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanging());
650  focus_activation_store_->Store(clear_focus);
651  gfx::Screen* screen = Shell::GetScreen();
652  gfx::Point point_in_screen = screen->GetCursorScreenPoint();
653  gfx::Display display = screen->GetDisplayNearestPoint(point_in_screen);
654  aura::Window* root_window = GetRootWindowForDisplayId(display.id());
655
656  aura::client::ScreenPositionClient* client =
657      aura::client::GetScreenPositionClient(root_window);
658  client->ConvertPointFromScreen(root_window, &point_in_screen);
659  root_window->GetHost()->ConvertPointToNativeScreen(&point_in_screen);
660  cursor_location_in_native_coords_for_restore_ = point_in_screen;
661}
662
663void DisplayController::PostDisplayConfigurationChange() {
664  if (limiter_)
665    limiter_->SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs);
666
667  focus_activation_store_->Restore();
668
669  internal::DisplayManager* display_manager = GetDisplayManager();
670  internal::DisplayLayoutStore* layout_store = display_manager->layout_store();
671  if (display_manager->num_connected_displays() > 1) {
672    DisplayIdPair pair = display_manager->GetCurrentDisplayIdPair();
673    layout_store->UpdateMirrorStatus(pair, display_manager->IsMirrored());
674    DisplayLayout layout = layout_store->GetRegisteredDisplayLayout(pair);
675
676    if (Shell::GetScreen()->GetNumDisplays() > 1 ) {
677      int64 primary_id = layout.primary_id;
678      SetPrimaryDisplayId(
679          primary_id == gfx::Display::kInvalidDisplayID ?
680          pair.first : primary_id);
681      // Update the primary_id in case the above call is
682      // ignored. Happens when a) default layout's primary id
683      // doesn't exist, or b) the primary_id has already been
684      // set to the same and didn't update it.
685      layout_store->UpdatePrimaryDisplayId(
686          pair, Shell::GetScreen()->GetPrimaryDisplay().id());
687    }
688  }
689  FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanged());
690  UpdateHostWindowNames();
691  EnsurePointerInDisplays();
692}
693
694aura::WindowTreeHost* DisplayController::AddWindowTreeHostForDisplay(
695    const gfx::Display& display) {
696  static int host_count = 0;
697  const internal::DisplayInfo& display_info =
698      GetDisplayManager()->GetDisplayInfo(display.id());
699  const gfx::Rect& bounds_in_native = display_info.bounds_in_native();
700  aura::WindowTreeHost* host =
701      Shell::GetInstance()->window_tree_host_factory()->CreateWindowTreeHost(
702          bounds_in_native);
703  host->window()->SetName(base::StringPrintf("RootWindow-%d", host_count++));
704  host->compositor()->SetBackgroundColor(SK_ColorBLACK);
705  // No need to remove our observer observer because the DisplayController
706  // outlives the host.
707  host->AddObserver(this);
708  internal::InitRootWindowSettings(host->window())->display_id = display.id();
709  host->InitHost();
710
711  root_windows_[display.id()] = host->window();
712  SetDisplayPropertiesOnHost(host, display);
713
714#if defined(OS_CHROMEOS)
715  static bool force_constrain_pointer_to_root =
716      CommandLine::ForCurrentProcess()->HasSwitch(
717          switches::kAshConstrainPointerToRoot);
718  if (base::SysInfo::IsRunningOnChromeOS() || force_constrain_pointer_to_root)
719    host->ConfineCursorToRootWindow();
720#endif
721  return host;
722}
723
724void DisplayController::OnFadeOutForSwapDisplayFinished() {
725#if defined(OS_CHROMEOS)
726  SetPrimaryDisplay(ScreenUtil::GetSecondaryDisplay());
727  Shell::GetInstance()->output_configurator_animation()->StartFadeInAnimation();
728#endif
729}
730
731void DisplayController::UpdateHostWindowNames() {
732#if defined(USE_X11)
733  // crbug.com/120229 - set the window title for the primary dislpay
734  // to "aura_root_0" so gtalk can find the primary root window to broadcast.
735  // TODO(jhorwich) Remove this once Chrome supports window-based broadcasting.
736  aura::Window* primary = Shell::GetPrimaryRootWindow();
737  aura::Window::Windows root_windows = Shell::GetAllRootWindows();
738  for (size_t i = 0; i < root_windows.size(); ++i) {
739    std::string name =
740        root_windows[i] == primary ? "aura_root_0" : "aura_root_x";
741    gfx::AcceleratedWidget xwindow =
742        root_windows[i]->GetHost()->GetAcceleratedWidget();
743    XStoreName(gfx::GetXDisplay(), xwindow, name.c_str());
744  }
745#endif
746}
747
748}  // namespace ash
749